相关源码:
\frameworks\base\packages\SystemUI\src\com\android\systemui\statusbar\phone\StatusBar.java
\frameworks\base\packages\SystemUI\src\com\android\systemui\statusbar\phone\StatusBarWindowManager.java
\frameworks\base\packages\SystemUI\src\com\android\systemui\statusbar\phone\StatusBarWindowView.java
\frameworks\base\services\java\com\android\server\SystemServer.java
\frameworks\base\packages\SystemUI\src\com\android\systemui\SystemUIService.java
\frameworks\base\packages\SystemUI\src\com\android\systemui\SystemUIApplication.java
\frameworks\base\packages\SystemUI\src\com\android\systemui\SystemBars.java
\frameworks\base\services\java\com\android\server\SystemServer.java
在Zeyote进程启动中我们讲到,Zeyote启动后会去执行SystemServer,在SystemServer中启动了SystemUIService
static final void startSystemUi(Context context, WindowManagerService windowManager) {
Intent intent = new Intent();
intent.setComponent(new ComponentName("com.android.systemui",
"com.android.systemui.SystemUIService"));
intent.addFlags(Intent.FLAG_DEBUG_TRIAGED_MISSING);
//Slog.d(TAG, "Starting service: " + intent);
context.startServiceAsUser(intent, UserHandle.SYSTEM);
windowManager.onSystemUiStarted();
}
SystemUIService去初始化SystemUI的一系列组件。
@Override
public void onCreate() {
super.onCreate();
((SystemUIApplication) getApplication()).startServicesIfNeeded();
//省略了一部分代码
//...
}
初始化config_systemUIServiceComponents中的组件:
public void startServicesIfNeeded() {
String[] names = getResources().getStringArray(R.array.config_systemUIServiceComponents);
startServicesIfNeeded(names);
}
源码:\frameworks\base\packages\SystemUI\res\values\config.xml
config_systemUIServiceComponents的定义:
<!-- SystemUI Services: The classes of the stuff to start. -->
<string-array name="config_systemUIServiceComponents" translatable="false">
<item>com.android.systemui.Dependency</item>
<item>com.android.systemui.util.NotificationChannels</item>
<item>com.android.systemui.statusbar.CommandQueue$CommandQueueStart</item>
<item>com.android.systemui.keyguard.KeyguardViewMediator</item>
<item>com.android.systemui.recents.Recents</item>
<item>com.android.systemui.volume.VolumeUI</item>
<item>com.android.systemui.stackdivider.Divider</item>
<item>com.android.systemui.SystemBars</item> //启动状态栏和导航栏
<item>com.android.systemui.usb.StorageNotification</item>
<item>com.android.systemui.power.PowerUI</item>
<item>com.android.systemui.media.RingtonePlayer</item>
<item>com.android.systemui.keyboard.KeyboardUI</item>
<item>com.android.systemui.pip.PipUI</item>
<item>com.android.systemui.shortcut.ShortcutKeyDispatcher</item>
<item>@string/config_systemUIVendorServiceComponent</item>
<item>com.android.systemui.util.leak.GarbageMonitor$Service</item>
<item>com.android.systemui.LatencyTester</item>
<item>com.android.systemui.globalactions.GlobalActionsComponent</item>
<item>com.android.systemui.ScreenDecorations</item>
<item>com.android.systemui.fingerprint.FingerprintDialogImpl</item>
<item>com.android.systemui.SliceBroadcastRelayHandler</item>
</string-array>
这其中就包括SystemBars,SystemBar包括StatusBar和NavigationBar。
private void startServicesIfNeeded(String[] services) {
//省略了一部分代码
//...
log.traceBegin("StartServices");
final int N = services.length;
for (int i = 0; i < N; i++) {
String clsName = services[i];
if (DEBUG) Log.d(TAG, "loading: " + clsName);
log.traceBegin("StartServices" + clsName);
long ti = System.currentTimeMillis();
Class cls;
try {
cls = Class.forName(clsName);
mServices[i] = (SystemUI) cls.newInstance();
} catch(ClassNotFoundException ex){
throw new RuntimeException(ex);
} catch (IllegalAccessException ex) {
throw new RuntimeException(ex);
} catch (InstantiationException ex) {
throw new RuntimeException(ex);
}
mServices[i].mContext = this;
mServices[i].mComponents = mComponents;
if (DEBUG) Log.d(TAG, "running: " + mServices[i]);
mServices[i].start();
log.traceEnd();
// Warn if initialization of component takes too long
ti = System.currentTimeMillis() - ti;
if (ti > 1000) {
Log.w(TAG, "Initialization of " + cls.getName() + " took " + ti + " ms");
}
if (mBootCompleted) {
mServices[i].onBootCompleted();
}
}
log.traceEnd();
//省略了一部分代码
//...
}
关键点:mServices[i].start();依次启动了config_systemUIServiceComponents中的每一个services.
关于状态栏和导航栏,我们主要SystemBar。
@Override
public void start() {
if (DEBUG) Log.d(TAG, "start");
createStatusBarFromConfig();
}
private void createStatusBarFromConfig() {
if (DEBUG) Log.d(TAG, "createStatusBarFromConfig");
final String clsName = mContext.getString(R.string.config_statusBarComponent);
if (clsName == null || clsName.length() == 0) {
throw andLog("No status bar component configured", null);
}
Class<?> cls = null;
try {
cls = mContext.getClassLoader().loadClass(clsName);
} catch (Throwable t) {
throw andLog("Error loading status bar component: " + clsName, t);
}
try {
mStatusBar = (SystemUI) cls.newInstance();
} catch (Throwable t) {
throw andLog("Error creating status bar component: " + clsName, t);
}
mStatusBar.mContext = mContext;
mStatusBar.mComponents = mComponents;
mStatusBar.start();
if (DEBUG) Log.d(TAG, "started " + mStatusBar.getClass().getSimpleName());
}
根据config_statusBarComponent配置去决定加载那个StatusBar对象。
源码:\frameworks\base\packages\SystemUI\res\values\config.xml
config_statusBarComponent的定义:
<!-- Component to be used as the status bar service. Must implement the IStatusBar
interface. This name is in the ComponentName flattened format (package/class) -->
<string name="config_statusBarComponent" translatable="false">com.android.systemui.statusbar.phone.StatusBar</string>
所以,执行了StatusBar中的start(),来进行了一些系列的StatusBar加载。
1、加载super_status_bar.xml
protected StatusBarWindowView mStatusBarWindow;
protected void inflateStatusBarWindow(Context context) {
mStatusBarWindow = (StatusBarWindowView) View.inflate(context,R.layout.super_status_bar, null);
}
2、创建mStatusBarWindow
关键点:mStatusBarWindowManager.add(mStatusBarWindow, getStatusBarHeight());
private void addStatusBarWindow() {
makeStatusBarView();
mStatusBarWindowManager = Dependency.get(StatusBarWindowManager.class);
mRemoteInputManager.setUpWithPresenter(this, mEntryManager, this,
new RemoteInputController.Delegate() {
public void setRemoteInputActive(NotificationData.Entry entry,
boolean remoteInputActive) {
mHeadsUpManager.setRemoteInputActive(entry, remoteInputActive);
entry.row.notifyHeightChanged(true /* needsAnimation */);
updateFooter();
}
public void lockScrollTo(NotificationData.Entry entry) {
mStackScroller.lockScrollTo(entry.row);
}
public void requestDisallowLongPressAndDismiss() {
mStackScroller.requestDisallowLongPress();
mStackScroller.requestDisallowDismiss();
}
});
mRemoteInputManager.getController().addCallback(mStatusBarWindowManager);
mStatusBarWindowManager.add(mStatusBarWindow, getStatusBarHeight());
}
3、将状态栏视图添加到窗口管理器
StatusBarWindowManager.java中:
public void add(View statusBarView, int barHeight) {
// Now that the status bar window encompasses the sliding panel and its
// translucent backdrop, the entire thing is made TRANSLUCENT and is
// hardware-accelerated.
mLp = new WindowManager.LayoutParams(
ViewGroup.LayoutParams.MATCH_PARENT,
barHeight,
WindowManager.LayoutParams.TYPE_STATUS_BAR,
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
| WindowManager.LayoutParams.FLAG_TOUCHABLE_WHEN_WAKING
| WindowManager.LayoutParams.FLAG_SPLIT_TOUCH
| WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH
| WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS,
PixelFormat.TRANSLUCENT);
mLp.token = new Binder();
mLp.gravity = Gravity.TOP;
mLp.softInputMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE;
mLp.setTitle("StatusBar");
mLp.packageName = mContext.getPackageName();
mLp.layoutInDisplayCutoutMode = LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
mStatusBarView = statusBarView;
mBarHeight = barHeight;
mWindowManager.addView(mStatusBarView, mLp);
mLpChanged = new WindowManager.LayoutParams();
mLpChanged.copyFrom(mLp);
}