HARDWARE SPECIFICATION - PRMS

The Programmer's Reference Manuals (PRM) describe the architectural behavior and programming environment of the chipset and graphics devices. The Graphics Controller (GC) contains an extensive set of registers and instructions for configuration, 2D, 3D, and video systems. The PRM describes the register, instruction, and memory interfaces and the device behaviors, as controlled and observed through those interfaces. The PRM also describes the registers and instructions and provides detailed bit/field descriptions. This information is critical to the development and maintenance of Intel graphics drivers for this hardware.

INTEL® UHD GRAPHICS OPEN SOURCE PROGRAMMER'S REFERENCE MANUAL FOR THE 2018 - 2019 INTEL CORE™ PROCESSORS, PENTIUM® GOLD PROCESSORS, AND CELERON® PROCESSORS BASED ON THE "WHISKEY LAKE" PLATFORM

Volume 1: Configurations

 

INTEL® UHD GRAPHICS OPEN SOURCE PROGRAMMER'S REFERENCE MANUAL FOR THE 2018 – 2019 INTEL CORE™ PROCESSORS AND PENTIUM® GOLD PROCESSOR SERIES BASED ON THE "AMBER LAKE" PLATFORM

Volume 1: Configurations

 

INTEL® IRIS™ PLUS GRAPHICS AND UHD GRAPHICS OPEN SOURCE PROGRAMMER'S REFERENCE MANUAL FOR THE 2017 - 2019 INTEL CORE™ PROCESSORS, PENTIUM® GOLD PROCESSORS, CELERON® PROCESSORS, AND XEON® PROCESSORS BASED ON THE "COFFEE LAKE" PLATFORM

Volume 1: Configurations

 

INTEL® IRIS® PLUS GRAPHICS AND UHD GRAPHICS OPEN SOURCE PROGRAMMER'S REFERENCE MANUAL FOR THE 2019 10TH GENERATION INTEL CORE™ PROCESSORS BASED ON THE "ICE LAKE" PLATFORM

Volume 1: Preface

Volume 2a - Command Reference: Instructions (Command Opcodes)

Volume 2b: Command Reference: Enumerations

Volume 2c: Command Reference: Registers Part 1 – Registers A through L

Volume 2c: Command Reference: Registers, Part 2 – Registers M through Z

Volume 2d: Command Reference: Structures

Volume 3: GPU Overview

Volume 4: Configurations

Volume 5: Memory Data Formats

Volume 6: Memory Views

Volume 7: Memory Cache

Volume 8: Command Stream Programming

Volume 9: Render Engine

Volume 10: Copy Engine

Volume 11: Media Engines

Volume 12: Display Engine

Volume 13: SW/HW System Interface

Volume 14: Workarounds

 

INTEL® OPEN SOURCE HD GRAPHICS PROGRAMMER'S REFERENCE MANUAL (PRM) FOR THE 2016 INTEL ATOM™ PROCESSORS, CELERON™ PROCESSORS, AND PENTIUM™ PROCESSORS BASED ON THE APOLLO LAKE PLATFORM (BROXTON GRAPHICS)

  • Volume 1: Preface
  • Volume 2a: Command Reference: Instructions (Command Opcodes)
  • Volume 2b: Command Reference: Registers
  • Volume 2c: Command Reference: Structures
  • Volume 3: Configurations
  • Volume 4: Memory Views
  • Volume 5: Command Stream Programming
  • Volume 6: 3D-Media-GPGPU
  • Volume 7: Display
  • Volume 8: Workarounds

INTEL® OPEN SOURCE HD GRAPHICS, INTEL IRIS™ GRAPHICS, AND INTEL IRIS™ PRO GRAPHICS PROGRAMMER'S REFERENCE MANUAL (PRM) FOR THE 2015-2016 INTEL CORE™ PROCESSORS, CELERON™ PROCESSORS AND PENTIUM™ PROCESSORS BASED ON THE "SKYLAKE" PLATFORM

  • Volume 1: Preface
  • Volume 2a: Command Reference-Instructions (Command Opcodes)
  • Volume 2a: Command Reference-Instructions (HuC)
  • Volume 2b: Command Reference-Enumerations
  • Volume 2c: Command Reference-Registers Part 1 - Registers A through L
  • Volume 2c: Command Reference-Registers Part 2 - Registers M through Z
  • Volume 2d: Command Reference-Structures
  • Volume 3: GPU Overview
  • Volume 4: Configurations
  • Volume 5: Memory Views
  • Volume 6: Command Stream Programming
  • Volume 7: 3D-Media-GPGPU
  • Volume 8: Media VDBOX
  • Volume 9: Media VEBOX
  • Volume 10: HEVC
  • Volume 11: Blitter
  • Volume 12: Display
  • Volume 13: MMIO
  • Volume 14: Observability
  • Volume 15: SFC
  • Volume 16: Workarounds

INTEL® OPEN SOURCE GRAPHICS PROGRAMMER’S REFERENCE MANUAL (PRM) FOR THE 2014-2015 INTEL ATOM™ PROCESSORS, CELERON™ PROCESSORS, AND PENTIUM™ PROCESSORS BASED ON THE CHERRY TRAIL/BRASWELL PLATFORM (CHERRYVIEW/BRASWELL GRAPHICS)

  • Volume 1: Preface
  • Volume 2a: Command Reference-Instructions
  • Volume 2b: Command Reference-Enumerations
  • Volume 2c: Command Reference-Registers
  • Volume 2d: Command Reference-Structures
  • Volume 2e: Command Reference-Aditional Information
  • Volume 3: GPU Overview
  • Volume 4: Configurations
  • Volume 5: Memory Views
  • Volume 6: Command Stream Programming
  • Volume 7: 3D-Media-GPGPU
  • Volume 8: Media VDBOX
  • Volume 9: Media VEBOX
  • Volume 10: HEVC
  • Volume 11: Blitter
  • Volume 12: Display
  • Volume 13: MMIO
  • Volume 14: Observability
  • Volume 15: Graphics PCI Registers
  • Volume 16: Workarounds

INTEL® OPEN SOURCE HD GRAPHICS AND INTEL IRIS™ GRAPHICS PROGRAMMER'S REFERENCE MANUAL (PRM) FOR THE 2014-2015 INTEL CORE™ PROCESSORS, CELERON™ PROCESSORS AND PENTIUM™ PROCESSORS BASED ON THE "BROADWELL" PLATFORM

  • Volume 1: Preface
  • Volume 2a: Command Reference-Instructions
  • Volume 2b: Command Reference-Enumerations
  • Volume 2c: Command Reference-Registers
  • Volume 2d: Command Reference-Structures
  • Volume 3: GPU Overview
  • Volume 4: Configurations
  • Volume 5: Memory Views
  • Volume 6: Command Stream Programming
  • Volume 7: 3D-Media-GPGPU
  • Volume 8: Media VDBOX
  • Volume 9: Media VEBOX
  • Volume 10: Blitter
  • Volume 11: Display
  • Volume 12: PCIE Configuration Registers
  • Volume 13: MMIO
  • Volume 14: Observability
  • Volume 15: Workarounds

INTEL OPEN SOURCE GRAPHICS PROGRAMMER’S REFERENCE MANUAL (PRM) FOR THE 2014 INTEL® ATOM™ PROCESSORS, CELERON™ PROCESSORS, AND PENTIUM™ PROCESSORS BASED ON THE BAY TRAIL PLATFORM (VALLEYVIEW GRAPHICS)

  • Volume 1: Introduction
  • Volume 2, Part 1: Command Reference-Enumerations
  • Volume 2, Part 2: Command Reference-Instructions
  • Volume 2, Part 3: Command Reference-Registers
  • Volume 2, Part 4: Command Reference-Structures
  • Volume 3: GPU Overview
  • Volume 4: Configurations
  • Volume 5: Memory Views
  • Volume 6: Command Stream Programming
  • Volume 7: 3D-Media-GPGGU
  • Volume 8: Media VDBOX
  • Volume 9: Blitter
  • Volume 10: Display
  • Volume 11: Graphics Interface

INTEL® OPEN SOURCE HD GRAPHICS PROGRAMMER'S REFERENCE MANUAL (PRM) FOR 2013 INTEL CORE PROCESSOR FAMILY BASED ON HASWELL PLATFORM, INCLUDING INTEL HD GRAPHICS, INTEL IRIS™ GRAPHICS, AND INTEL IRIS PRO GRAPHICS

  • Volume 1 Preface and Introduction
  • Volume 2a Command Reference - Enumerations
  • Volume 2b Command Reference - Instructions (Command Opcodes)
  • Volume 2c Command Reference - Registers
  • Volume 2d Command Reference - Structures
  • Volume 3 GPU Overview
  • Volume 4 Configurations
  • Volume 5 Memory Views
  • Volume 6: Command Stream Programming
  • Volume 7: 3D Media GPGU
  • Volume 8 Media VDBOX
  • Volume 9 Media VEBOX
  • Volume 10 Blitter
  • Volume 11a Display
  • Volume 11b Display Watermark Guide
  • Volume 12 PCIE Configuration Registers
  • Observability Performance Counters

INTEL® OPEN SOURCE HD GRAPHICS PROGRAMMER'S REFERENCE MANUAL (PRM) FOR 2012 INTEL CORE PROCESSOR FAMILY

  • Volume 1 Part 1: Graphics Core
  • Volume 1 Part 2: Graphics Core - MMIO, Media Registers & Programming Environment
  • Volume 1 Part 3: Graphics Core - Memory Interface and Commands for the Render Engine
  • Volume 1 Part 4: Graphics Core - Blitter Engine
  • Volume 1 Part 5: Graphics Core - Video Codec Engine Command Streamer
  • Volume 1 Part 6: GT Interface Register
  • Volume 1 Part 7: L3$/URB
  • Volume 2 Part 1: 3D/Media - 3D Pipeline
  • Volume 2 Part 2: Media and General Purpose Pipeline
  • Volume 2 Part 3: Multi-Format Transcoder - MFX
  • Volume 3 Part 1: VGA and Extended VGA Registers
  • Volume 3 Part 2: PCI Registers
  • Volume 3 Part 3: North Display Engine
  • Volume 3 Part 4: South Display Engine
  • Volume 4 Part 1: Subsystem and Cores - Shared Functions
  • Volume 4 Part 2: Subsystem and Cores - Message Gateway, URB, Video Motion Estimation, Pixel Interpolator
  • Volume 4 Part 3: Execution Unit ISA

INTEL® OPEN SOURCE HD GRAPHICS PROGRAMMER'S REFERENCE MANUAL (PRM) FOR 2011 INTEL CORE PROCESSOR FAMILY

  • Volume 1 Part 1: Graphics Core
  • Volume 1 Part 2: Graphics Core - MMIO, Media Registers & Programming Environment
  • Volume 1 Part 3: Graphics Core - Memory Interface and Commands for the Render Engine
  • Volume 1 Part 4: Graphics Core - Video Codec Engine
  • Volume 1 Part 5: Graphics Core - Blitter Engine
  • Volume 2 Part 1: 3D/Media - 3D Pipeline
  • Volume 2 Part 2: 3D/Media - Media
  • Volume 3 Part 1: Display Registers - VGA Registers
  • Volume 3 Part 2: Display Registers - CPU Registers
  • Volume 3 Part 3: PCH Display Registers
  • Supplement to Volume 3 Part 3: PCH Display Registers
  • Volume 4 Part 1: Subsystem and Cores - Shared Functions
  • Volume 4 Part 2: Subsystem and Cores - Message Gateway, URB, Video Motion, and IS

INTEL® OPEN SOURCE HD GRAPHICS PROGRAMMER'S REFERENCE MANUAL (PRM) FOR 2010 INTEL CORE PROCESSOR FAMILY

  • Volume 1 Part 1: Graphics Core
  • Volume 1 Part 2: Graphics Core - MMIO, Media Registers & Programming Environment
  • Volume 1 Part 3: Graphics Core - Memory Interface and Commands Render Engine
  • Volume 1 Part 4: Graphics Core - Video Codec Engine
  • Volume 1 Part 5: Graphics Core - Blitter Engine
  • Volume 2 Part 1: 3D/Media - 3D Pipeline
  • Volume 2 Part 2: 3D/Media - Media
  • Volume 3 Part 1: Display Registers - VGA Registers
  • Volume 3 Part 2: Display Registers - CPU Registers
  • Volume 3 Part 3: PCH Display Registers
  • Volume 4 Part 1: Subsystem and Cores - Shared Functions
  • Volume 4 Part 2: Subsystem and Cores - Message Gateway, URB, Video Motion, and IS

INTEL® G45 EXPRESS CHIPSET [GRAPHICS AND MEMORY CONTROLLER HUB-GMCH] PROGRAMMER'S REFERENCE MANUAL (PRM)

  • G45: Volume 1a Graphics Core
  • G45: Volume Two: 3D/Media
  • G45: Volume Three: Display Register
  • G45: Volume Four: Subsystem and Cores

INTEL® 965 EXPRESS CHIPSET FAMILY AND INTEL® G35 EXPRESS CHIPSET GRAPHICS CONTROLLER PRM

  • Volume One: Graphics Core
  • Volume Two: 3D/Media
  • Volume Three: Display Registers
  • Volume Four: Subsystem and Cores

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