本文介绍一个自定义的图片剪裁控件
该控件由另一篇博文:Android 图片拖拽、放大缩小的自定义控件 扩展而来
如图:
思路:在一个自定义View上绘制一张图片(参照前面提到的另一篇博文),在该自定义View上绘制一个自定义的FloatDrawable,也就是图中的浮层。绘制图片和FloatDrawable的交集的补集部分灰色阴影(这个其实很简单,就一句话)。在自定义View的touch中去处理具体的拖动事件和FloatDrawable的变换。图片的绘制和FloatDrawable的绘制以及变换最终其实就是在操作各自的Rect而已,Rect就是一个有矩形,有四个坐标,图片和FloatDrawable就是按照坐标去绘制的。
CropImageView.java
该类继承View
功能:在onDraw方法中画图片、浮层,处理touch事件,最后根据坐标对图片进行剪裁。
public class CropImageView extends View { // 在touch重要用到的点, private float mX_1 = 0; private float mY_1 = 0; // 触摸事件判断 private final int STATUS_SINGLE = 1; private final int STATUS_MULTI_START = 2; private final int STATUS_MULTI_TOUCHING = 3; // 当前状态 private int mStatus = STATUS_SINGLE; // 默认裁剪的宽高 private int cropWidth; private int cropHeight; // 浮层Drawable的四个点 private final int EDGE_LT = 1; private final int EDGE_RT = 2; private final int EDGE_LB = 3; private final int EDGE_RB = 4; private final int EDGE_MOVE_IN = 5; private final int EDGE_MOVE_OUT = 6; private final int EDGE_NONE = 7; public int currentEdge = EDGE_NONE; protected float oriRationWH = 0; protected final float maxZoomOut = 5.0f; protected final float minZoomIn = 0.333333f; protected Drawable mDrawable; protected FloatDrawable mFloatDrawable; protected Rect mDrawableSrc = new Rect();// 图片Rect变换时的Rect protected Rect mDrawableDst = new Rect();// 图片Rect protected Rect mDrawableFloat = new Rect();// 浮层的Rect protected boolean isFrist = true; private boolean isTouchInSquare = true; protected Context mContext; public CropImageView(Context context) { super(context); init(context); } public CropImageView(Context context, AttributeSet attrs) { super(context, attrs); init(context); } public CropImageView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(context); } @SuppressLint("NewApi") private void init(Context context) { this.mContext = context; try { if (android.os.Build.VERSION.SDK_INT >= 11) { this.setLayerType(LAYER_TYPE_SOFTWARE, null); } } catch (Exception e) { e.printStackTrace(); } mFloatDrawable = new FloatDrawable(context); } public void setDrawable(Drawable mDrawable, int cropWidth, int cropHeight) { this.mDrawable = mDrawable; this.cropWidth = cropWidth; this.cropHeight = cropHeight; this.isFrist = true; invalidate(); } @SuppressLint("ClickableViewAccessibility") @Override public boolean onTouchEvent(MotionEvent event) { if (event.getPointerCount() > 1) { if (mStatus == STATUS_SINGLE) { mStatus = STATUS_MULTI_START; } else if (mStatus == STATUS_MULTI_START) { mStatus = STATUS_MULTI_TOUCHING; } } else { if (mStatus == STATUS_MULTI_START || mStatus == STATUS_MULTI_TOUCHING) { mX_1 = event.getX(); mY_1 = event.getY(); } mStatus = STATUS_SINGLE; } switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mX_1 = event.getX(); mY_1 = event.getY(); currentEdge = getTouch((int) mX_1, (int) mY_1); isTouchInSquare = mDrawableFloat.contains((int) event.getX(), (int) event.getY()); break; case MotionEvent.ACTION_UP: checkBounds(); break; case MotionEvent.ACTION_POINTER_UP: currentEdge = EDGE_NONE; break; case MotionEvent.ACTION_MOVE: if (mStatus == STATUS_MULTI_TOUCHING) { } else if (mStatus == STATUS_SINGLE) { int dx = (int) (event.getX() - mX_1); int dy = (int) (event.getY() - mY_1); mX_1 = event.getX(); mY_1 = event.getY(); // 根據得到的那一个角,并且变换Rect if (!(dx == 0 && dy == 0)) { switch (currentEdge) { case EDGE_LT: mDrawableFloat.set(mDrawableFloat.left + dx, mDrawableFloat.top + dy, mDrawableFloat.right, mDrawableFloat.bottom); break; case EDGE_RT: mDrawableFloat.set(mDrawableFloat.left, mDrawableFloat.top + dy, mDrawableFloat.right + dx, mDrawableFloat.bottom); break; case EDGE_LB: mDrawableFloat.set(mDrawableFloat.left + dx, mDrawableFloat.top, mDrawableFloat.right, mDrawableFloat.bottom + dy); break; case EDGE_RB: mDrawableFloat.set(mDrawableFloat.left, mDrawableFloat.top, mDrawableFloat.right + dx, mDrawableFloat.bottom + dy); break; case EDGE_MOVE_IN: if (isTouchInSquare) { mDrawableFloat.offset((int) dx, (int) dy); } break; case EDGE_MOVE_OUT: break; } mDrawableFloat.sort(); invalidate(); } } break; } return true; } // 根据初触摸点判断是触摸的Rect哪一个角 public int getTouch(int eventX, int eventY) { if (mFloatDrawable.getBounds().left <= eventX && eventX < (mFloatDrawable.getBounds().left + mFloatDrawable .getBorderWidth()) && mFloatDrawable.getBounds().top <= eventY && eventY < (mFloatDrawable.getBounds().top + mFloatDrawable .getBorderHeight())) { return EDGE_LT; } else if ((mFloatDrawable.getBounds().right - mFloatDrawable .getBorderWidth()) <= eventX && eventX < mFloatDrawable.getBounds().right && mFloatDrawable.getBounds().top <= eventY && eventY < (mFloatDrawable.getBounds().top + mFloatDrawable .getBorderHeight())) { return EDGE_RT; } else if (mFloatDrawable.getBounds().left <= eventX && eventX < (mFloatDrawable.getBounds().left + mFloatDrawable .getBorderWidth()) && (mFloatDrawable.getBounds().bottom - mFloatDrawable .getBorderHeight()) <= eventY && eventY < mFloatDrawable.getBounds().bottom) { return EDGE_LB; } else if ((mFloatDrawable.getBounds().right - mFloatDrawable .getBorderWidth()) <= eventX && eventX < mFloatDrawable.getBounds().right && (mFloatDrawable.getBounds().bottom - mFloatDrawable .getBorderHeight()) <= eventY && eventY < mFloatDrawable.getBounds().bottom) { return EDGE_RB; } else if (mFloatDrawable.getBounds().contains(eventX, eventY)) { return EDGE_MOVE_IN; } return EDGE_MOVE_OUT; } @Override protected void onDraw(Canvas canvas) { if (mDrawable == null) { return; } if (mDrawable.getIntrinsicWidth() == 0 || mDrawable.getIntrinsicHeight() == 0) { return; } configureBounds(); // 在画布上花图片 mDrawable.draw(canvas); canvas.save(); // 在画布上画浮层FloatDrawable,Region.Op.DIFFERENCE是表示Rect交集的补集 canvas.clipRect(mDrawableFloat, Region.Op.DIFFERENCE); // 在交集的补集上画上灰色用来区分 canvas.drawColor(Color.parseColor("#a0000000")); canvas.restore(); // 画浮层 mFloatDrawable.draw(canvas); } protected void configureBounds() { // configureBounds在onDraw方法中调用 // isFirst的目的是下面对mDrawableSrc和mDrawableFloat只初始化一次, // 之后的变化是根据touch事件来变化的,而不是每次执行重新对mDrawableSrc和mDrawableFloat进行设置 if (isFrist) { oriRationWH = ((float) mDrawable.getIntrinsicWidth()) / ((float) mDrawable.getIntrinsicHeight()); final float scale = mContext.getResources().getDisplayMetrics().density; int w = Math.min(getWidth(), (int) (mDrawable.getIntrinsicWidth() * scale + 0.5f)); int h = (int) (w / oriRationWH); int left = (getWidth() - w) / 2; int top = (getHeight() - h) / 2; int right = left + w; int bottom = top + h; mDrawableSrc.set(left, top, right, bottom); mDrawableDst.set(mDrawableSrc); int floatWidth = dipTopx(mContext, cropWidth); int floatHeight = dipTopx(mContext, cropHeight); if (floatWidth > getWidth()) { floatWidth = getWidth(); floatHeight = cropHeight * floatWidth / cropWidth; } if (floatHeight > getHeight()) { floatHeight = getHeight(); floatWidth = cropWidth * floatHeight / cropHeight; } int floatLeft = (getWidth() - floatWidth) / 2; int floatTop = (getHeight() - floatHeight) / 2; mDrawableFloat.set(floatLeft, floatTop, floatLeft + floatWidth, floatTop + floatHeight); isFrist = false; } mDrawable.setBounds(mDrawableDst); mFloatDrawable.setBounds(mDrawableFloat); } // 在up事件中调用了该方法,目的是检查是否把浮层拖出了屏幕 protected void checkBounds() { int newLeft = mDrawableFloat.left; int newTop = mDrawableFloat.top; boolean isChange = false; if (mDrawableFloat.left < getLeft()) { newLeft = getLeft(); isChange = true; } if (mDrawableFloat.top < getTop()) { newTop = getTop(); isChange = true; } if (mDrawableFloat.right > getRight()) { newLeft = getRight() - mDrawableFloat.width(); isChange = true; } if (mDrawableFloat.bottom > getBottom()) { newTop = getBottom() - mDrawableFloat.height(); isChange = true; } mDrawableFloat.offsetTo(newLeft, newTop); if (isChange) { invalidate(); } } // 进行图片的裁剪,所谓的裁剪就是根据Drawable的新的坐标在画布上创建一张新的图片 public Bitmap getCropImage() { Bitmap tmpBitmap = Bitmap.createBitmap(getWidth(), getHeight(), Config.RGB_565); Canvas canvas = new Canvas(tmpBitmap); mDrawable.draw(canvas); Matrix matrix = new Matrix(); float scale = (float) (mDrawableSrc.width()) / (float) (mDrawableDst.width()); matrix.postScale(scale, scale); Bitmap ret = Bitmap.createBitmap(tmpBitmap, mDrawableFloat.left, mDrawableFloat.top, mDrawableFloat.width(), mDrawableFloat.height(), matrix, true); tmpBitmap.recycle(); tmpBitmap = null; return ret; } public int dipTopx(Context context, float dpValue) { final float scale = context.getResources().getDisplayMetrics().density; return (int) (dpValue * scale + 0.5f); } }
FloatDrawable.java
继承自Drawable
功能:图片上面的浮动框,通过拖动确定位置
public class FloatDrawable extends Drawable { private Context mContext; private int offset = 50; private Paint mLinePaint = new Paint(); private Paint mLinePaint2 = new Paint(); { mLinePaint.setARGB(200, 50, 50, 50); mLinePaint.setStrokeWidth(1F); mLinePaint.setStyle(Paint.Style.STROKE); mLinePaint.setAntiAlias(true); mLinePaint.setColor(Color.WHITE); // mLinePaint2.setARGB(200, 50, 50, 50); mLinePaint2.setStrokeWidth(7F); mLinePaint2.setStyle(Paint.Style.STROKE); mLinePaint2.setAntiAlias(true); mLinePaint2.setColor(Color.WHITE); } public FloatDrawable(Context context) { super(); this.mContext = context; } public int getBorderWidth() { return dipTopx(mContext, offset);//根据dip计算的像素值,做适配用的 } public int getBorderHeight() { return dipTopx(mContext, offset); } @Override public void draw(Canvas canvas) { int left = getBounds().left; int top = getBounds().top; int right = getBounds().right; int bottom = getBounds().bottom; Rect mRect = new Rect(left + dipTopx(mContext, offset) / 2, top + dipTopx(mContext, offset) / 2, right - dipTopx(mContext, offset) / 2, bottom - dipTopx(mContext, offset) / 2); //画默认的选择框 canvas.drawRect(mRect, mLinePaint); //画四个角的四个粗拐角、也就是八条粗线 canvas.drawLine((left + dipTopx(mContext, offset) / 2 - 3.5f), top + dipTopx(mContext, offset) / 2, left + dipTopx(mContext, offset) - 8f, top + dipTopx(mContext, offset) / 2, mLinePaint2); canvas.drawLine(left + dipTopx(mContext, offset) / 2, top + dipTopx(mContext, offset) / 2, left + dipTopx(mContext, offset) / 2, top + dipTopx(mContext, offset) / 2 + 30, mLinePaint2); canvas.drawLine(right - dipTopx(mContext, offset) + 8f, top + dipTopx(mContext, offset) / 2, right - dipTopx(mContext, offset) / 2, top + dipTopx(mContext, offset) / 2, mLinePaint2); canvas.drawLine(right - dipTopx(mContext, offset) / 2, top + dipTopx(mContext, offset) / 2 - 3.5f, right - dipTopx(mContext, offset) / 2, top + dipTopx(mContext, offset) / 2 + 30, mLinePaint2); canvas.drawLine((left + dipTopx(mContext, offset) / 2 - 3.5f), bottom - dipTopx(mContext, offset) / 2, left + dipTopx(mContext, offset) - 8f, bottom - dipTopx(mContext, offset) / 2, mLinePaint2); canvas.drawLine((left + dipTopx(mContext, offset) / 2), bottom - dipTopx(mContext, offset) / 2, (left + dipTopx(mContext, offset) / 2), bottom - dipTopx(mContext, offset) / 2 - 30f, mLinePaint2); canvas.drawLine((right - dipTopx(mContext, offset) + 8f), bottom - dipTopx(mContext, offset) / 2, right - dipTopx(mContext, offset) / 2, bottom - dipTopx(mContext, offset) / 2, mLinePaint2); canvas.drawLine((right - dipTopx(mContext, offset) / 2), bottom - dipTopx(mContext, offset) / 2 - 30f, right - dipTopx(mContext, offset) / 2, bottom - dipTopx(mContext, offset) / 2 + 3.5f, mLinePaint2); } @Override public void setBounds(Rect bounds) { super.setBounds(new Rect(bounds.left - dipTopx(mContext, offset) / 2, bounds.top - dipTopx(mContext, offset) / 2, bounds.right + dipTopx(mContext, offset) / 2, bounds.bottom + dipTopx(mContext, offset) / 2)); } @Override public void setAlpha(int alpha) { } @Override public void setColorFilter(ColorFilter cf) { } @Override public int getOpacity() { return 0; } public int dipTopx(Context context, float dpValue) { final float scale = context.getResources().getDisplayMetrics().density; return (int) (dpValue * scale + 0.5f); } }
使用
布局中:
Activity中:
public class MainActivity extends ActionBarActivity { private CropImageView mView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mView = (CropImageView) findViewById(R.id.cropimage); //设置资源和默认长宽 mView.setDrawable(getResources().getDrawable(R.drawable.test2), 300, 300); //调用该方法得到剪裁好的图片 Bitmap mBitmap= mView.getCropImage(); } }