关于QGis的二次开发,大致看了一下,基本都是在VC+QT的环境下做环境部署,并且QGis的版本号很老。在mingw下直接开发搭建好开发环境的样例少之又少。基于最新的Qgis2.4.0版本号做了对应的尝试,并成功搭建对应的环境。大致的配置例如以下:
因为在搭建的过程之中遇到的问题实在太多,没有一一记录下来。所以在本文中没有做过多的描写叙述。如有疑问能够联系[email protected]。或者留言
环境搭建
pro文件配置
QT += core gui xml
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = qgisdemo
TEMPLATE = app
SOURCES += main.cpp# \
#mainwindow.cpp
#INCLUDEPATH += qgis-2.4.0
#INCLUDEPATH += qgis-2.4.0\core
#INCLUDEPATH += qgis-2.4.0\core\symbology-ng
#INCLUDEPATH += qgis-2.4.0\analysis
#INCLUDEPATH += qgis-2.4.0\gui
INCLUDEPATH += qgis-2.4.0
INCLUDEPATH += qgis-2.4.0/core
INCLUDEPATH += qgis-2.4.0/core/symbology-ng
INCLUDEPATH += qgis-2.4.0/analysis
INCLUDEPATH += qgis-2.4.0/gui
FORMS += mainwindow.ui
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/lib/ -llibqgis_analysis
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/lib/ -llibqgis_analysis
else:unix:!macx: LIBS += -L$$PWD/lib/ -llibqgis_analysis
INCLUDEPATH += $$PWD/
DEPENDPATH += $$PWD/
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/lib/ -llibqgis_core
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/lib/ -llibqgis_core
else:unix:!macx: LIBS += -L$$PWD/lib/ -llibqgis_core
INCLUDEPATH += $$PWD/
DEPENDPATH += $$PWD/
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/lib/ -llibqgis_gui
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/lib/ -llibqgis_gui
else:unix:!macx: LIBS += -L$$PWD/lib/ -llibqgis_gui
INCLUDEPATH += $$PWD/
DEPENDPATH += $$PWD/
实例
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "mouseprocess.h"
#include "paintprocess.h"
int main( int argc, char *argv[] )
{
QgsApplication a( argc, argv ,true);
//
//注意这三行代码须要更改路径;
QString myPluginsDir ="D:/Qt/workspace/qgis-2.4.0/qgis-2.4.0/build/output/plugins";//插件路径(编译好的qgis目录下的plugins目录);
QString myLayerPath1 ="F:/gis/data_1_3/10m_admin_0_countries.shp";//图层路径,必须设置为你电脑里面shp文件的路径,不然打不开数据;
QString myLayerPath2 ="F:/gis/qgis_sample_data/shapefiles/airports.shp";//图层路径,必须设置为你电脑里面shp文件的路径,不然打不开数据;
//
QgsProviderRegistry::instance( myPluginsDir); //初始化插件的文件夹;
QgsVectorLayer * mypLayer1 = new QgsVectorLayer( myLayerPath1, "myLayer1", "ogr" ); //初始化矢量图层;
QgsVectorLayer * mypLayer2 = new QgsVectorLayer( myLayerPath2, "myLayer2", "ogr" ); //初始化矢量图层;
QgsVectorLayer * mypLayer3 = new QgsVectorLayer(); //初始化矢量图层;
mypLayer3->setRendererV2(QgsFeatureRendererV2::defaultRenderer(QGis::Point));
QgsFeatureIterator iter = mypLayer2->getFeatures();
QgsFeature feature;
while(iter.nextFeature(feature)){
QgsGeometry *geo = feature.geometry();
QgsPoint point = geo->asPoint();
//qDebug() << point.x() << point.y() << endl;
}
for(int index = 0; index < 100; index ++){
QgsPoint point;
double xmin = -4.4802e+06;
double xmax = 4.61512e+06;
double ymin = 1.43353e+06;
double ymax = 6.50259e+06;
point.setX(xmin + (xmax - xmin) * ((double) qrand()) / RAND_MAX);
point.setY(ymin + (ymax - ymin) * ((double) qrand()) / RAND_MAX);
QgsFeature feature;
QgsGeometry *geo = QgsGeometry::fromPoint(point);
feature.setGeometry(geo);
mypLayer3->addFeature(feature);
mypLayer3->updateFeature(feature);
qDebug() << point.x() << point.y() << endl;
}
QList<QgsPoint> ring;
//-4.4802e+06 4.61512e+06 1.43353e+06 6.50259e+06
ring.append(QgsPoint(-4.4802e+06, 1.43353e+06));
ring.append(QgsPoint(4.61512e+06, 6.50259e+06));
ring.append(QgsPoint(2.61512e+06, 4.50259e+06));
//mypLayer2->addRing(ring);
qDebug() << mypLayer2->featureCount() << endl;
//QgsSingleSymbolRendererV2 *mypRenderer = new QgsSingleSymbolRendererV2( mypLayer->geometryType() );
QList <QgsMapCanvasLayer> myLayerSet;
// mypLayer->setRenderer( mypRenderer );
//mypLayer->setRendererV2(mypRenderer);
QgsMapLayerRegistry::instance()->addMapLayer( mypLayer1, true );
QgsMapLayerRegistry::instance()->addMapLayer( mypLayer2, true );
QgsMapLayerRegistry::instance()->addMapLayer( mypLayer3, true );
//myLayerSet.append( QgsMapCanvasLayer(mypLayer3, true ) );
myLayerSet.append( QgsMapCanvasLayer(mypLayer2, true ) );
//myLayerSet.append( QgsMapCanvasLayer(mypLayer1, true ) );
QgsRectangle extent = mypLayer2->extent();
qDebug() << extent.xMinimum() << extent.xMaximum() << extent.yMinimum() << extent.yMaximum() << endl;
QgsMapCanvas * mypMapCanvas = new QgsMapCanvas( 0, 0 );
mypMapCanvas->setExtent(mypLayer2->extent() );
mypMapCanvas->enableAntiAliasing( true);
mypMapCanvas->setCanvasColor( QColor(255, 255, 255 ) );
mypMapCanvas->freeze( false );
mypMapCanvas->setLayerSet( myLayerSet);
mypMapCanvas->setVisible( true );
mypMapCanvas->refresh();
mypMapCanvas->show();
MouseProcess *mouseProcess = new MouseProcess();
PaintProcess *paintProcess = new PaintProcess();
QObject::connect(mypMapCanvas, SIGNAL(xyCoordinates(QgsPoint)), mouseProcess, SLOT(xyCoordinates(QgsPoint)));
QObject::connect(mypMapCanvas, SIGNAL(renderComplete(QPainter*)), paintProcess, SLOT(renderComplete(QPainter*)));
return a.exec();
}
执行结果