Android P WMS(1) -- wms简介
Android P WMS(2) -- wms初始化
Android O WMS(3) -- addwindow
Android P WMS(4) -- removewindow
Android P WMS(5) -- relayoutWindow
Android P WMS(6) -- windowanimator
Android P WMS(7) --wms 问题种类和debug技巧
Android P WMS(8) --View SYstem 简介
Android P WMS(9) --Surface
@/frameworks/base/services/java/com/android/server/SystemServer.java
private void startOtherServices() {
WindowManagerService wm = null;
InputManagerService inputManager = null;
traceBeginAndSlog("InitWatchdog");
final Watchdog watchdog = Watchdog.getInstance();
watchdog.init(context, mActivityManagerService);
traceEnd();
traceBeginAndSlog("StartInputManagerService");
inputManager = new InputManagerService(context); //4 需要input,因此才有事件输入
traceEnd();
traceBeginAndSlog("StartWindowManagerService");
// WMS needs sensor service ready
ConcurrentUtils.waitForFutureNoInterrupt(mSensorServiceStart, START_SENSOR_SERVICE);
mSensorServiceStart = null;
wm = WindowManagerService.main(context, inputManager,
mFactoryTestMode != FactoryTest.FACTORY_TEST_LOW_LEVEL,
!mFirstBoot, mOnlyCore, new PhoneWindowManager());
ServiceManager.addService(Context.WINDOW_SERVICE, wm, /* allowIsolated= */ false,
DUMP_FLAG_PRIORITY_CRITICAL | DUMP_FLAG_PROTO);
ServiceManager.addService(Context.INPUT_SERVICE, inputManager,
/* allowIsolated= */ false, DUMP_FLAG_PRIORITY_CRITICAL);
traceEnd();
traceBeginAndSlog("SetWindowManagerService");
mActivityManagerService.setWindowManager(wm);
traceEnd();
traceBeginAndSlog("WindowManagerServiceOnInitReady");
wm.onInitReady(); //android o没有
traceEnd();
traceBeginAndSlog("StartInputManager");
inputManager.setWindowManagerCallbacks(wm.getInputMonitor());
inputManager.start();
traceEnd();
// TODO: Use service dependencies instead.
traceBeginAndSlog("DisplayManagerWindowManagerAndInputReady");
mDisplayManagerService.windowManagerAndInputReady();
traceEnd();
traceBeginAndSlog("MakeWindowManagerServiceReady");
try {
wm.systemReady();
} catch (Throwable e) {
reportWtf("making Window Manager Service ready", e);
}
traceEnd();
// Update the configuration for this context by hand, because we're going
// to start using it before the config change done in wm.systemReady() will
// propagate to it.
final Configuration config = wm.computeNewConfiguration(DEFAULT_DISPLAY);
DisplayMetrics metrics = new DisplayMetrics();
WindowManager w = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
w.getDefaultDisplay().getMetrics(metrics);
context.getResources().updateConfiguration(config, metrics);
}
startOtherServices方法用于启动其他服务,其他服务大概有70多个,上面的代码只列出了WMS以及和它相关的IMS的启动逻辑,剩余的其他服务的启动逻辑也都大同小异。
在注释1、2处分别得到Watchdog实例并对它进行初始化,Watchdog用来监控系统的一些关键服务的运行状况,后文会再次提到它。在注释3处创建了IMS,并赋值给IMS类型的inputManager对象。注释4处执行了WMS的main方法,其内部会创建WMS,需要注意的是main方法其中一个传入的参数就是注释1处创建的IMS,WMS是输入事件的中转站,其内部包含了IMS引用并不意外。结合上文,我们可以得知WMS的main方法是运行在SystemServer的run方法中,换句话说就是运行在”system_server”线程”中,后面会再次提到”system_server”线程。
注释5和注释6处分别将WMS和IMS注册到ServiceManager中,这样如果某个客户端想要使用WMS,就需要先去ServiceManager中查询信息,然后根据信息与WMS所在的进程建立通信通路,客户端就可以使用WMS了。注释7处用来初始化显示信息,注释8处则用来通知WMS,系统的初始化工作已经完成,其内部调用了WindowManagerPolicy的systemReady方法。
@http://androidxref.com/9.0.0_r3/xref/frameworks/base/services/java/com/android/server/SystemServer.java#875
private WindowManagerService(Context context, InputManagerService inputManager,
boolean haveInputMethods, boolean showBootMsgs, boolean onlyCore,
WindowManagerPolicy policy) {
mInputManager = inputManager; // Must be before createDisplayContentLocked.
mDisplayManagerInternal = LocalServices.getService(DisplayManagerInternal.class);
mDisplaySettings = new DisplaySettings();
mDisplaySettings.readSettingsLocked();
mPolicy = policy;
mAnimator = new WindowAnimator(this); //创建了WindowAnimator,它用于管理所有的窗口动画
mRoot = new RootWindowContainer(this);
mWindowPlacerLocked = new WindowSurfacePlacer(this);
mTaskSnapshotController = new TaskSnapshotController(this);
mWindowTracing = WindowTracing.createDefaultAndStartLooper(context);
LocalServices.addService(WindowManagerPolicy.class, mPolicy);
if(mInputManager != null) {
final InputChannel inputChannel = mInputManager.monitorInput(TAG_WM);
mPointerEventDispatcher = inputChannel != null
? new PointerEventDispatcher(inputChannel) : null;
} else {
mPointerEventDispatcher = null;
}
mDisplayManager = (DisplayManager)context.getSystemService(Context.DISPLAY_SERVICE);
mKeyguardDisableHandler = new KeyguardDisableHandler(mContext, mPolicy);
...
//得到AMS实例,并赋值给mActivityManager ,这样WMS就持有了AMS的引用
mActivityManager = ActivityManager.getService();
mAmInternal = LocalServices.getService(ActivityManagerInternal.class);
IntentFilter filter = new IntentFilter();
// Track changes to DevicePolicyManager state so we can enable/disable keyguard.
filter.addAction(ACTION_DEVICE_POLICY_MANAGER_STATE_CHANGED);
mContext.registerReceiver(mBroadcastReceiver, filter);
mLatencyTracker = LatencyTracker.getInstance(context);
mSettingsObserver = new SettingsObserver();
mHoldingScreenWakeLock = mPowerManager.newWakeLock(
PowerManager.SCREEN_BRIGHT_WAKE_LOCK | PowerManager.ON_AFTER_RELEASE, TAG_WM);
mHoldingScreenWakeLock.setReferenceCounted(false);
mSurfaceAnimationRunner = new SurfaceAnimationRunner();
LocalServices.addService(WindowManagerInternal.class, new LocalService());
}
public void onInitReady() {
initPolicy(); //初始化了窗口管理策略的接口类WindowManagerPolicy(WMP)
// Add ourself to the Watchdog monitors.
Watchdog.getInstance().addMonitor(this); //加入到watchdog
openSurfaceTransaction();
try {
createWatermarkInTransaction();
} finally {
closeSurfaceTransaction("createWatermarkInTransaction");
}
showEmulatorDisplayOverlayIfNeeded();
}
private void initPolicy() {
UiThread.getHandler().runWithScissors(new Runnable() {
@Override
public void run() {
WindowManagerPolicyThread.set(Thread.currentThread(), Looper.myLooper());
mPolicy.init(mContext, WindowManagerService.this, WindowManagerService.this);
}
}, 0);
}
initPolicy方法和此前讲的WMS的main方法的实现类似,注释1处执行了WMP的init方法,WMP是一个接口,init方法的具体实现在PhoneWindowManager(PWM)中。PWM的init方法运行在”android.ui”线程中,它的优先级要高于initPolicy方法所在的”android.display”线程,因此”android.display”线程要等PWM的init方法执行完毕后,处于等待状态的”android.display”线程才会被唤醒从而继续执行下面的代码。
在本文中共提到了3个线程,分别是”system_server”、”android.display”和”android.ui”,为了便于理解,下面给出这三个线程之间的关系。
main运行在DisplayThread(android.display),initPolicy运行在UiThread(android.ui)
//android.display thread
public static WindowManagerService main(final Context context, final InputManagerService im,
final boolean haveInputMethods, final boolean showBootMsgs, final boolean onlyCore,
WindowManagerPolicy policy) {
DisplayThread.getHandler().runWithScissors(() ->
sInstance = new WindowManagerService(context, im, haveInputMethods, showBootMsgs,
onlyCore, policy), 0);
return sInstance;
}
//android.ui thread
private void initPolicy() {
UiThread.getHandler().runWithScissors(new Runnable() {
@Override
public void run() {
WindowManagerPolicyThread.set(Thread.currentThread(), Looper.myLooper());
mPolicy.init(mContext, WindowManagerService.this, WindowManagerService.this);
}
}, 0);
}
//DisplayThread android.display
/frameworks/base/services/core/java/com/android/server/
H A D DisplayThread.java 36 super("android.display", Process.THREAD_PRIORITY_DISPLAY + 1, false /*allowIo*/);
//UiThread android.ui
/frameworks/base/services/core/java/com/android/server/
H A D UiThread.java 36 super("android.ui", Process.THREAD_PRIORITY_FOREGROUND, false /*allowIo*/);
“system_server”线程中会调用WMS的main方法,main方法中会创建WMS,创建WMS的过程运行在”android.display”线程中,它的优先级更高一些,因此要等创建WMS完毕后才会唤醒处于等待状态的”system_server”线程。
WMS初始化时会执行initPolicy方法,initPolicy方法会调用PWM的init方法,这个init方法运行在”android.ui”线程,并且优先级更高,因此要先执行完PWM的init方法后,才会唤醒处于等待状态的”android.display”线程。
PWM的init方法执行完毕后会接着执行运行在”system_server”线程的代码,比如本文前部分提到WMS的
systemReady方法。
wms初始化和前面的android版本变化不是很大,可以进行对比分析
源码路径: http://androidxref.com/9.0.0_r3/
参考书籍: Android解析WindowManager系列
Android解析WindowManagerService(一)WMS的诞生
《深入理解Android:卷III》