本文实例为大家分享了Unity实现颜色渐变滑动条的具体代码,供大家参考,具体内容如下
效果展示
代码
直接挂在UGUI Slider上即可
using UnityEngine; using UnityEngine.UI; public class ColorFade : MonoBehaviour { Color[] colors = new Color[]{ new Color(1, 0, 0), new Color(1, 1, 0), new Color(0, 1, 0), new Color(0, 1, 1), new Color(0, 0, 1), new Color(1, 0, 1), new Color(1, 0, 0)}; private Slider slider_color; private Image img_handle; private void Awake() { slider_color = transform.GetComponent(); slider_color.onValueChanged.AddListener(OnColorSliderValueChanged); // handle img_handle = slider_color.handleRect.GetComponent (); img_handle.color = Color.red; // bg var hueTex = new Texture2D(colors.Length, 1); hueTex.SetPixels(colors); hueTex.Apply(); slider_color.transform.Find("Background").GetComponent ().sprite = Sprite.Create(hueTex, new Rect(Vector2.zero, new Vector2(colors.Length, 1)), Vector2.one * 0.5f); // fill slider_color.fillRect.GetComponent ().enabled = false; } private void OnColorSliderValueChanged(float _value) { img_handle.color = Color.HSVToRGB(_value, 1, 1); } }
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。