.NET Core利用 AsyncLocal 实现共享变量的代码详解

简介

我们如果需要整个程序共享一个变量,我们仅需将该变量放在某个静态类的静态变量上即可(不满足我们的需求,静态变量上,整个程序都是固定值)。我们在Web 应用程序中,每个Web 请求服务器都为其分配了一个独立线程,如何实现用户,租户等信息隔离在这些独立线程中。这就是今天要说的线程本地存储。针对线程本地存储 .NET 给我们提供了两个类 ThreadLocal 和 AsyncLocal。我们可以通过查看以下例子清晰的看到两者的区别:

[TestClass]
public class TastLocal {
    private static ThreadLocal threadLocal = new ThreadLocal();
    private static AsyncLocal asyncLocal = new AsyncLocal();
    [TestMethod]
    public void Test() {
        threadLocal.Value = "threadLocal";
        asyncLocal.Value = "asyncLocal";
        var threadId = Thread.CurrentThread.ManagedThreadId;
        Task.Factory.StartNew(() => {
            var threadId = Thread.CurrentThread.ManagedThreadId;
            Debug.WriteLine($"StartNew:threadId:{ threadId}; threadLocal:{threadLocal.Value}");
            Debug.WriteLine($"StartNew:threadId:{ threadId}; asyncLocal:{asyncLocal.Value}");
        });
        CurrThread();
    }
    public void CurrThread() {
        var threadId = Thread.CurrentThread.ManagedThreadId;
        Debug.WriteLine($"CurrThread:threadId:{threadId};threadLocal:{threadLocal.Value}");
        Debug.WriteLine($"CurrThread:threadId:{threadId};asyncLocal:{asyncLocal.Value}");
    }
}

输出结果:

CurrThread:threadId:4;threadLocal:threadLocal
StartNew:threadId:11; threadLocal:
CurrThread:threadId:4;asyncLocal:asyncLocal
StartNew:threadId:11; asyncLocal:asyncLocal

从上面结果中可以看出 ThreadLocal 和 AsyncLocal 都能实现基于线程的本地存储。但是当线程切换后,只有 AsyncLocal 还能够保留原来的值。在Web 开发中,我们会有很多异步场景,在这些场景下,可能会出现线程的切换。所以我们使用AsyncLocal 去实现在Web 应用程序下的共享变量。

AsyncLocal 解读

官方文档

源码地址

源码查看:

public sealed class AsyncLocal : IAsyncLocal
{
    private readonly Action>? m_valueChangedHandler;
    //
    // 无参构造函数
    //
    public AsyncLocal()
    {
    }
    //
    // 构造一个带有委托的AsyncLocal,该委托在当前值更改时被调用
    // 在任何线程上
    //
    public AsyncLocal(Action>? valueChangedHandler)
    {
        m_valueChangedHandler = valueChangedHandler;
    }
    [MaybeNull]
    public T Value
    {
        get
        {
            object? obj = ExecutionContext.GetLocalValue(this);
            return (obj == null) ? default : (T)obj;
        }
        set => ExecutionContext.SetLocalValue(this, value, m_valueChangedHandler != null);
    }
    void IAsyncLocal.OnValueChanged(object? previousValueObj, object? currentValueObj, bool contextChanged)
    {
        Debug.Assert(m_valueChangedHandler != null);
        T previousValue = previousValueObj == null ? default! : (T)previousValueObj;
        T currentValue = currentValueObj == null ? default! : (T)currentValueObj;
        m_valueChangedHandler(new AsyncLocalValueChangedArgs(previousValue, currentValue, contextChanged));
    }
}
//
// 接口,允许ExecutionContext中的非泛型代码调用泛型AsyncLocal类型
//
internal interface IAsyncLocal
{
    void OnValueChanged(object? previousValue, object? currentValue, bool contextChanged);
}
public readonly struct AsyncLocalValueChangedArgs
{
    public T? PreviousValue { get; }
    public T? CurrentValue { get; }
    //
    // If the value changed because we changed to a different ExecutionContext, this is true.  If it changed
    // because someone set the Value property, this is false.
    //
    public bool ThreadContextChanged { get; }
    internal AsyncLocalValueChangedArgs(T? previousValue, T? currentValue, bool contextChanged)
    {
        PreviousValue = previousValue!;
        CurrentValue = currentValue!;
        ThreadContextChanged = contextChanged;
    }
}
//
// Interface used to store an IAsyncLocal => object mapping in ExecutionContext.
// Implementations are specialized based on the number of elements in the immutable
// map in order to minimize memory consumption and look-up times.
//
internal interface IAsyncLocalValueMap
{
    bool TryGetValue(IAsyncLocal key, out object? value);
    IAsyncLocalValueMap Set(IAsyncLocal key, object? value, bool treatNullValueAsNonexistent);
}

我们知道在.NET 里面,每个线程都关联着执行上下文。我们可以通 Thread.CurrentThread.ExecutionContext 属性进行访问 或者通过 ExecutionContext.Capture() 获取。

从上面我们可以看出 AsyncLocal 的 Value 存取是通过 ExecutionContext.GetLocalValue 和GetLocalValue.SetLocalValue 进行操作的,我们可以继续从 ExecutionContext 里面取出部分代码查看(源码地址),为了更深入地理解 AsyncLocal 我们可以查看一下源码,看看内部实现原理。

internal static readonly ExecutionContext Default = new ExecutionContext();
private static volatile ExecutionContext? s_defaultFlowSuppressed;
private readonly IAsyncLocalValueMap? m_localValues;
private readonly IAsyncLocal[]? m_localChangeNotifications;
private readonly bool m_isFlowSuppressed;
private readonly bool m_isDefault;
private ExecutionContext()
{
    m_isDefault = true;
}
private ExecutionContext(
    IAsyncLocalValueMap localValues,
    IAsyncLocal[]? localChangeNotifications,
    bool isFlowSuppressed)
{
    m_localValues = localValues;
    m_localChangeNotifications = localChangeNotifications;
    m_isFlowSuppressed = isFlowSuppressed;
}
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
    throw new PlatformNotSupportedException();
}
public static ExecutionContext? Capture()
{
    ExecutionContext? executionContext = Thread.CurrentThread._executionContext;
    if (executionContext == null)
    {
        executionContext = Default;
    }
    else if (executionContext.m_isFlowSuppressed)
    {
        executionContext = null;
    }
    return executionContext;
}
internal static object? GetLocalValue(IAsyncLocal local)
{
ExecutionContext? current = Thread.CurrentThread._executionContext;
if (current == null)
{
    return null;
}
Debug.Assert(!current.IsDefault);
Debug.Assert(current.m_localValues != null, "Only the default context should have null, and we shouldn't be here on the default context");
current.m_localValues.TryGetValue(local, out object? value);
return value;
}
internal static void SetLocalValue(IAsyncLocal local, object? newValue, bool needChangeNotifications)
{
ExecutionContext? current = Thread.CurrentThread._executionContext;
object? previousValue = null;
bool hadPreviousValue = false;
if (current != null)
{
    Debug.Assert(!current.IsDefault);
    Debug.Assert(current.m_localValues != null, "Only the default context should have null, and we shouldn't be here on the default context");
    hadPreviousValue = current.m_localValues.TryGetValue(local, out previousValue);
}
if (previousValue == newValue)
{
    return;
}
// Regarding 'treatNullValueAsNonexistent: !needChangeNotifications' below:
// - When change notifications are not necessary for this IAsyncLocal, there is no observable difference between
//   storing a null value and removing the IAsyncLocal from 'm_localValues'
// - When change notifications are necessary for this IAsyncLocal, the IAsyncLocal's absence in 'm_localValues'
//   indicates that this is the first value change for the IAsyncLocal and it needs to be registered for change
//   notifications. So in this case, a null value must be stored in 'm_localValues' to indicate that the IAsyncLocal
//   is already registered for change notifications.
IAsyncLocal[]? newChangeNotifications = null;
IAsyncLocalValueMap newValues;
bool isFlowSuppressed = false;
if (current != null)
{
    Debug.Assert(!current.IsDefault);
    Debug.Assert(current.m_localValues != null, "Only the default context should have null, and we shouldn't be here on the default context");
    isFlowSuppressed = current.m_isFlowSuppressed;
    newValues = current.m_localValues.Set(local, newValue, treatNullValueAsNonexistent: !needChangeNotifications);
    newChangeNotifications = current.m_localChangeNotifications;
}
else
{
    // First AsyncLocal
    newValues = AsyncLocalValueMap.Create(local, newValue, treatNullValueAsNonexistent: !needChangeNotifications);
}
//
// Either copy the change notification array, or create a new one, depending on whether we need to add a new item.
//
if (needChangeNotifications)
{
    if (hadPreviousValue)
    {
        Debug.Assert(newChangeNotifications != null);
        Debug.Assert(Array.IndexOf(newChangeNotifications, local) >= 0);
    }
    else if (newChangeNotifications == null)
    {
        newChangeNotifications = new IAsyncLocal[1] { local };
    }
    else
    {
        int newNotificationIndex = newChangeNotifications.Length;
        Array.Resize(ref newChangeNotifications, newNotificationIndex + 1);
        newChangeNotifications[newNotificationIndex] = local;
    }
}
Thread.CurrentThread._executionContext =
    (!isFlowSuppressed && AsyncLocalValueMap.IsEmpty(newValues)) ?
    null : // No values, return to Default context
    new ExecutionContext(newValues, newChangeNotifications, isFlowSuppressed);
if (needChangeNotifications)
{
    local.OnValueChanged(previousValue, newValue, contextChanged: false);
}
}

从上面可以看出,ExecutionContext.GetLocalValue 和GetLocalValue.SetLocalValue 都是通过对 m_localValues 字段进行操作的。

m_localValues 的类型是 IAsyncLocalValueMap ,IAsyncLocalValueMap 的实现 和 AsyncLocal.cs 在一起,感兴趣的可以进一步查看 IAsyncLocalValueMap 是如何创建,如何查找的。

可以看到,里面最重要的就是ExecutionContext 的流动,线程发生变化时ExecutionContext 会在前一个线程中被默认捕获,流向下一个线程,它所保存的数据也就随之流动。在所有会发生线程切换的地方,基础类库(BCL) 都为我们封装好了对执行上下文的捕获 (如开始的例子,可以看到 AsyncLocal 的数据不会随着线程的切换而丢失),这也是为什么 AsyncLocal 能实现 线程切换后,还能正常获取数据,不丢失。

总结

AsyncLocal 本身不保存数据,数据保存在 ExecutionContext 实例。

ExecutionContext 的实例会随着线程切换流向下一线程(也可以禁止流动和恢复流动),保证了线程切换时,数据能正常访问。

1.在.NET Core 中的使用示例先创建一个上下文对象

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace NetAsyncLocalExamples.Context
{
    /// 
    /// 请求上下文  租户ID
    /// 
    public class RequestContext
    {
        /// 
        /// 获取请求上下文
        /// 
        public static RequestContext Current => _asyncLocal.Value;
        private readonly static AsyncLocal _asyncLocal = new AsyncLocal();
        /// 
        /// 将请求上下文设置到线程全局区域
        /// 
        /// 
        public static IDisposable SetContext(RequestContext userContext)
        {
            _asyncLocal.Value = userContext;
            return new RequestContextDisposable();
        }
        /// 
        /// 清除上下文
        /// 
        public static void ClearContext()
        {
            _asyncLocal.Value = null;
        }
        /// 
        /// 租户ID
        /// 
        public string TenantId { get; set; }
    }
}
namespace NetAsyncLocalExamples.Context
{
    /// 
    /// 用于释放对象
    /// 
    internal class RequestContextDisposable : IDisposable
    {
        internal RequestContextDisposable() { }
        public void Dispose()
        {
            RequestContext.ClearContext();
        }
    }
}

 

2.创建请求上下文中间件

using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Logging;
using NetAsyncLocalExamples.Context;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace NetAsyncLocalExamples.Middlewares
{
    /// 
    /// 请求上下文
    /// 
    public class RequestContextMiddleware : IMiddleware
    {
        protected readonly IServiceProvider ServiceProvider;
        private readonly ILogger Logger;
        public RequestContextMiddleware(IServiceProvider serviceProvider, ILogger logger)
        {
            ServiceProvider = serviceProvider;
            Logger = logger;
        }
        public virtual async Task InvokeAsync(HttpContext context, RequestDelegate next)
        {
            var requestContext = new RequestContext();
            using (RequestContext.SetContext(requestContext))
            {
                requestContext.TenantId = $"租户ID:{DateTime.Now.ToString("yyyyMMddHHmmsss")}";
                await next(context);
            }
        }
    }
}

3.注册中间件

public void ConfigureServices(IServiceCollection services)
{
	services.AddTransient();
	services.AddRazorPages();
}
public void Configure(IApplicationBuilder app, IWebHostEnvironment env)
{
    if (env.IsDevelopment())
    {
        app.UseDeveloperExceptionPage();
    }
    else
    {
        app.UseExceptionHandler("/Error");
        // The default HSTS value is 30 days. You may want to change this for production scenarios, see https://aka.ms/aspnetcore-hsts.
        app.UseHsts();
    }
    app.UseHttpsRedirection();
    app.UseStaticFiles();
    app.UseRouting();
    app.UseAuthorization();
    //增加上下文
    app.UseMiddleware();
    app.UseEndpoints(endpoints =>
    {
        endpoints.MapRazorPages();
    });
}

一次赋值,到处使用

namespace NetAsyncLocalExamples.Pages
{
    public class IndexModel : PageModel
    {
        private readonly ILogger _logger;
        public IndexModel(ILogger logger)
        {
            _logger = logger;
            _logger.LogInformation($"测试获取全局变量1:{RequestContext.Current.TenantId}");
        }
        public void OnGet()
        {
            _logger.LogInformation($"测试获取全局变量2:{RequestContext.Current.TenantId}");
        }
    }
}

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