udp传输音频,涉及对于网络编程,音频的处理,笔者这里做一点笔记。基于OSS的音频编程需要对于/dev/dsp设备节点操作,当然,如果你使用音频sdk包的话,就需要稍微进行修改。
传输时声音的质量还可以。有时运行程序需要过一会才能听到声音。
涉及了一些api的使用,如果使用不妥,会消耗很多时间,笔者也是踩了不少坑。
服务端代码(收音并播放):
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
//#include "mi_common_datatype.h"
//#include "mi_sys.h"
//#include "mi_ai.h"
//#include "mi_ao.h"
//录音频率
#define RATE 48000
//量化位数
#define SIZE 16
//声道数目
#define CHANNELS 2
//缓冲区大小
#define RSIZE 2048
//保存录取的音频数据
unsigned char buf[RSIZE];
int main(int argc,char *argv[])
{
//声卡描述符
int fd;
int arg;
int status;
//socket
struct sockaddr_in s_addr;
struct sockaddr_in c_addr;
int sock;
socklen_t addr_len;
int len;
if((sock=socket(AF_INET,SOCK_DGRAM,0))==-1) //使用UDP方式
{
perror("socket");
exit(errno);
}
else
printf("creat socket success.\n\r");
memset(&s_addr,0,sizeof(struct sockaddr_in));
s_addr.sin_family=AF_INET; //协议设为AF_INET
s_addr.sin_port=htons(8888); //接受端口为8888
s_addr.sin_addr.s_addr=INADDR_ANY; //本地任意IP
if((bind(sock,(struct sockaddr *) &s_addr,sizeof(s_addr)))==-1)
{
perror("bind error:");
exit(errno);
}
else
printf("bind address to socket.\n\r");
addr_len=sizeof(c_addr);
//声卡正常使用就用这个
fd = open("/dev/dsp",O_WRONLY);
if(fd < 0)
{
perror("Connot open /dev/dsp device");
return 1;
}
//设置采样的量化位数
arg = SIZE;
status = ioctl(fd,SOUND_PCM_WRITE_BITS,&arg);
if(status == -1)
{
perror("Connet set SOUND_PCM_WRITE_BITS ");
return -1;
}
//设置采样时的声道数目
arg = CHANNELS;
status = ioctl(fd,SOUND_PCM_WRITE_CHANNELS,&arg);
if(status == -1)
{
perror("Connet set SOUND_PCM_WRITE_CHANNELS ");
return -1;
}
//设置采样时的频率
arg = RATE;
status = ioctl(fd,SOUND_PCM_WRITE_RATE,&arg);
if(status == -1)
{
perror("Connet set SOUND_PCM_WRITE_RATE ");
return -1;
}
#endif
//一直接受播放,直到按下ctrl+c为止
while(1)
{
len=recvfrom(sock,buf,sizeof(buf),0,(struct sockaddr *)&c_addr,&addr_len);
if(len<0)
perror("receive error:");
//播音
write(fd,buf,RSIZE);
memset(buf, 0, RSIZE);
}
//close(fd);
close(sock);
return 0;
}
客户端代码(录音并传输)
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
//录音频率
#define RATE 48000
//量化位数
#define SIZE 16
//声道数目
#define CHANNELS 2
//缓冲区大小
#define RSIZE 1024
//保存录取的音频数据
unsigned char buf[RSIZE];
int main(int argc,char *argv[])
{
int fd,sockfd;
int status;
int arg;
struct sockaddr_in s_addr;
if((sockfd=socket(AF_INET,SOCK_DGRAM,0))==-1)
{
perror("socket");
exit(errno);
}
else
printf("creat sockfd success!.\n\r");
// bzero(&s_addr,sizeof(struct sockaddr_in));
s_addr.sin_family=AF_INET;
s_addr.sin_port=htons(8888);
if(argc!=2)
{
printf("用法:./udp-dsp-client 服务端IP地址。\n");
return 1;
}
else
s_addr.sin_addr.s_addr=inet_addr(argv[1]);
bzero (&(s_addr.sin_zero),8);
/*************读方式打开音频设备*******************************/
fd= open("/dev/dsp",O_RDONLY,0777);
if(fd < 0)
{
perror("Cannot open /dev/dsp device");
return 1;
}
//设置采样的量化位数
arg = SIZE;
status = ioctl(fd,SOUND_PCM_WRITE_BITS,&arg);
if(status == -1)
{
perror("Connet set SOUND_PCM_WRITE_BITS ");
return -1;
}
//设置采样时的声道数目
arg = CHANNELS;
status = ioctl(fd,SOUND_PCM_WRITE_CHANNELS,&arg);
if(status == -1)
{
perror("Connet set SOUND_PCM_WRITE_CHANNELS ");
return -1;
}
//设置采样时的频率
arg = RATE;
status = ioctl(fd,SOUND_PCM_WRITE_RATE,&arg);
if(status == -1)
{
perror("Connet set SOUND_PCM_WRITE_RATE ");
return -1;
}
int readNum,sendNum;
while(1)
{
//从声卡读语音数据
readNum = read(fd,buf,RSIZE);
if(readNum==-1)
{
perror("read wrong number of bytes\n");
}
//发送语音数据
sendNum=sendto(sockfd,buf,readNum,0,(struct sockaddr * )&s_addr,sizeof(struct sockaddr));
if(sendNum==-1){
perror("send error:");
exit(-1);
}
}
close(fd);
close(sockfd);
return 0;
}