Android中view的onTouchEvent方法源码分析

上篇分析过了view的dispatchTouchEvent的源码的具体流程。
首先介绍下view被点击的三个状态

1、PrePress (姑且叫为预按),这个状态是我们的view被加入到一个scrolling view中才会存在。具体的意义是,举个简单的例子,当我们将手放在listView的一item上的时候,由于当前还不知道用户是要点击item还是想滑动listview,所以先将view设为PrePress状态;

2、Press状态,用户将手放到view上面,如果不是1的状态,就里面设置为Press状态。那么先进入了PrePress,那么将会触发一个检测,也即CheckForTap(),默认时间是100ms,如果超过了100ms,将由PrePress进入到Press状态;

3、LongPress状态,这个状态由Press状态过度过来,如果用户在一个view上停留超过一定的时间(默认为500ms),将进入该状态。

话不多说,现在分析一下源码

 /**  实施此方法来处理触摸屏幕动作事件。
     * Implement this method to handle touch screen motion events.
     * 

* If this method is used to detect click actions, it is recommended that * the actions be performed by implementing and calling * {@link #performClick()}. This will ensure consistent system behavior, * including: *

    *
  • obeying click sound preferences *
  • dispatching OnClickListener calls *
  • handling {@link AccessibilityNodeInfo#ACTION_CLICK ACTION_CLICK} when * accessibility features are enabled *
* * @param event The motion event. * @return True if the event was handled, false otherwise. */ public boolean onTouchEvent(MotionEvent event) { // 获取动作点击屏幕的位置坐标 final float x = event.getX(); final float y = event.getY(); final int viewFlags = mViewFlags; final int action = event.getAction(); // 获取手势动作 //如果当前View是一个DISABLED状态,且当前View是一个可点击或者是可长按的状态 则clickable返回true。表示当前事件在此消耗且不做处理 final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE; //如果当前View状态为DISABLED if ((viewFlags & ENABLED_MASK) == DISABLED) { //如果View的状态是被按压过,且当抬起事件产生,重置View状态为未按压,刷新Drawable的状态 if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) { setPressed(false); } mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN; // A disabled view that is clickable still consumes the touch // events, it just doesn't respond to them. return clickable; } // 如果设置了触摸代理 if (mTouchDelegate != null) { if (mTouchDelegate.onTouchEvent(event)) { //就交给mTouchDelegate.onTouchEvent处理,如果返回true,则事件被处理了,则不会向下传递 return true; } } //如果当前View的状态是可点击或者是可长按的,就对事件流进行细节处理 if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) { switch (action) { //如果是抬起的手势 case MotionEvent.ACTION_UP: mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN; if ((viewFlags & TOOLTIP) == TOOLTIP) { handleTooltipUp(); } //清除各种状态 if (!clickable) { removeTapCallback(); removeLongPressCallback(); mInContextButtonPress = false; mHasPerformedLongPress = false; mIgnoreNextUpEvent = false; break; } //prepressed指的是,如果view包裹在一个scrolling View中,可能会进行滑动处理,所以设置了一个prePress的状态 //大致是等待一定时间,然后没有被父类拦截了事件,则认为是点击到了当前的view,从而显示点击态 boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0; //如果是pressed状态或者是prepressed状态,才进行处理 if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) { // take focus if we don't have it already and we should in // touch mode. //如果设定了获取焦点,那么调用requestFocus获得焦点 boolean focusTaken = false; if (isFocusable() && isFocusableInTouchMode() && !isFocused()) { focusTaken = requestFocus(); } //在释放之前给用户显示View的prepressed的状态,状态需要改变为PRESSED,并且需要将背景变为按下的状态为了让用户感知到 if (prepressed) { // The button is being released before we actually // showed it as pressed. Make it show the pressed // state now (before scheduling the click) to ensure // the user sees it. setPressed(true, x, y); } // 是否处理过长按操作了,如果是,则直接返回 if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) { // This is a tap, so remove the longpress check //如果不是长按的话,仅仅是一个Tap,所以移除长按的回调 removeLongPressCallback(); // Only perform take click actions if we were in the pressed state if (!focusTaken) { // Use a Runnable and post this rather than calling // performClick directly. This lets other visual state // of the view update before click actions start. //UI子线程去执行click,为了让click事件开始的时候其他视觉发生变化不影响。 if (mPerformClick == null) { mPerformClick = new PerformClick(); } //如果post消息失败,直接调用处理click事件 if (!post(mPerformClick)) { performClick(); } } } if (mUnsetPressedState == null) { mUnsetPressedState = new UnsetPressedState(); } if (prepressed) { //ViewConfiguration.getPressedStateDuration() 获得的是按下效果显示的时间,由PRESSED_STATE_DURATION常量指定,在2.2中为125毫秒,也就是隔了125毫秒按钮的状态重置为未点击之前的状态。目的是让用户感知到click的效果 postDelayed(mUnsetPressedState, ViewConfiguration.getPressedStateDuration()); } else if (!post(mUnsetPressedState)) { //如果通过post(Runnable runnable)方式调用失败,则直接调用 // If the post failed, unpress right now mUnsetPressedState.run(); } //移除Tap的回调 重置View的状态 removeTapCallback(); } mIgnoreNextUpEvent = false; break; //如果是按下的手势 case MotionEvent.ACTION_DOWN: if (event.getSource() == InputDevice.SOURCE_TOUCHSCREEN) { mPrivateFlags3 |= PFLAG3_FINGER_DOWN; } //在触摸事件中执行按钮相关的动作,如果返回true则表示已经消耗了down mHasPerformedLongPress = false; if (!clickable) { //仅在View支持长按时执行有效,否则直接退出方法 checkForLongClick(0, x, y); break; } //这个performButtonActionOnTouchDown(event) 一般的设备都是返回false.因为目前的实现中,它是处理如鼠标的右键的.(如果此View响应或者其父View响应右键菜单,那么就此事件就被消耗掉了.) if (performButtonActionOnTouchDown(event)) { break; } // 判断当前view是否是在滚动器当中 // Walk up the hierarchy to determine if we're inside a scrolling container. boolean isInScrollingContainer = isInScrollingContainer(); // For views inside a scrolling container, delay the pressed feedback for // a short period in case this is a scroll. if (isInScrollingContainer) { mPrivateFlags |= PFLAG_PREPRESSED; //将view的状态变为PREPRESSED,检测是Tap还是长按事件 if (mPendingCheckForTap == null) { mPendingCheckForTap = new CheckForTap(); } //如果是在滚动器当中,在滚动器当中的话延迟返回事件,延迟时间为 ViewConfiguration.getTapTimeout()=100毫秒 //在给定的tapTimeout时间之内,用户的触摸没有移动,就当作用户是想点击,而不是滑动. mPendingCheckForTap.x = event.getX(); mPendingCheckForTap.y = event.getY(); postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout()); } else { // Not inside a scrolling container, so show the feedback right away setPressed(true, x, y); checkForLongClick(0, x, y); } break; //接收到系统发出的ACTION_CANCLE事件时,重置状态, 将所有的状态设置为最初始 case MotionEvent.ACTION_CANCEL: if (clickable) { setPressed(false); } removeTapCallback(); removeLongPressCallback(); mInContextButtonPress = false; mHasPerformedLongPress = false; mIgnoreNextUpEvent = false; mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN; break; //如果是移动的手势 case MotionEvent.ACTION_MOVE: if (clickable) { //将实时位置传递给背景(前景)图片 drawableHotspotChanged(x, y); } // Be lenient about moving outside of buttons // 判断当前滑动事件是否还在当前view当中,不是就执行下面的方法 if (!pointInView(x, y, mTouchSlop)) { // Outside button // Remove any future long press/tap checks // 移除PREPRESSED状态和对应回调 removeTapCallback(); removeLongPressCallback(); if ((mPrivateFlags & PFLAG_PRESSED) != 0) { // 是PRESSED就移除长按检测,并移除PRESSED状态 setPressed(false); } mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN; } break; } return true; } return false; }

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