Flutter上的back返回处理

Android上的back键

跟踪Android端back调用链
FlutterActivity->eventDelegate.onBackPressed()->flutterView.popRoute()->navigationChannel.popRoute()

public void onBackPressed() {
        if (!this.eventDelegate.onBackPressed()) {
            super.onBackPressed();
        }
    }

看popRoute中做了什么操作:

    public void popRoute() {
        Log.v("NavigationChannel", "Sending message to pop route.");
        this.channel.invokeMethod("popRoute", (Object)null);
    }

这里的channel对应为

public NavigationChannel(@NonNull DartExecutor dartExecutor) {
        this.channel = new MethodChannel(dartExecutor, "flutter/navigation", JSONMethodCodec.INSTANCE);
    }

可以看出,Android端back调用最后会使用flutter/navigation的channel向dart端发送popRoute消息。

dart端处理

在flutter/lib/src/services/system_channels.dart中找到flutter/navigation的channel定义

  static const MethodChannel navigation = MethodChannel(
      'flutter/navigation',
      JSONMethodCodec(),
  );

继续跟踪一下flutter/lib/src/widgets/binding.dart中

SystemChannels.navigation.setMethodCallHandler(_handleNavigationInvocation);
Future _handleNavigationInvocation(MethodCall methodCall) {
    switch (methodCall.method) {
      case 'popRoute':
        return handlePopRoute();
      case 'pushRoute':
        return handlePushRoute(methodCall.arguments);
    }
    return Future.value();
  }
  Future handlePopRoute() async {
    for (WidgetsBindingObserver observer in List.from(_observers)) {
      if (await observer.didPopRoute())
        return;
    }
    SystemNavigator.pop();
  }

可以看到handlePopRoute的处理主要分为两部分

  1. WidgetsBindingObserver的处理
  2. SystemNavigator.pop()
    先看第一步,跟踪下WidgetsBindingObserver中observer是什么时候注册的,flutter/packages/flutter/lib/src/widgets/app.dart中
class _WidgetsAppState extends State implements WidgetsBindingObserver {
......
  @override
  void initState() {
    super.initState();
   ......
    WidgetsBinding.instance.addObserver(this);
  }
  @override
  Future didPopRoute() async {
    assert(mounted);
    final NavigatorState navigator = _navigator?.currentState;
    if (navigator == null)
      return false;
    return await navigator.maybePop();
  }
  Future maybePop([ T result ]) async {
    final Route route = _history.last;
    assert(route._navigator == this);
    final RoutePopDisposition disposition = await route.willPop();
    if (disposition != RoutePopDisposition.bubble && mounted) {
      if (disposition == RoutePopDisposition.pop)
        pop(result);
      return true;
    }
    return false;
  }

如果route.willPop有能pop的东西,则执行pop操作。关注下这里的route.willPop()

  Future willPop() async {
    return isFirst ? RoutePopDisposition.bubble : RoutePopDisposition.pop;
  }

这个方法1)在ModelRoute中会被复写成:

  Future willPop() async {
    final _ModalScopeState scope = _scopeKey.currentState;
    assert(scope != null);
    for (WillPopCallback callback in List.from(_willPopCallbacks)) {
      if (!await callback())
        return RoutePopDisposition.doNotPop;
    }
    return await super.willPop();
  }

可以看出这里主要是处理_willPopCallbacks,那这个callback什么时候会被赋值呢,这里就引申出来了WillPopScope这个Widget

  @override
  void didChangeDependencies() {
    super.didChangeDependencies();
    if (widget.onWillPop != null)
      _route?.removeScopedWillPopCallback(widget.onWillPop);
    _route = ModalRoute.of(context);
    if (widget.onWillPop != null)
      _route?.addScopedWillPopCallback(widget.onWillPop);
  }
  @override
  void didUpdateWidget(WillPopScope oldWidget) {
    super.didUpdateWidget(oldWidget);
    assert(_route == ModalRoute.of(context));
    if (widget.onWillPop != oldWidget.onWillPop && _route != null) {
      if (oldWidget.onWillPop != null)
        _route.removeScopedWillPopCallback(oldWidget.onWillPop);
      if (widget.onWillPop != null)
        _route.addScopedWillPopCallback(widget.onWillPop);
    }
  }

所以我们平时用WillPopScope可以进行back的拦截处理,判断要不要做页面返回。
WillPopScope({ Key key, @required this.child, @required this.onWillPop, })
2)在LocalHistoryRoute中会被复写成:

  @override
  Future willPop() async {
    if (willHandlePopInternally)
      return RoutePopDisposition.pop;
    return await super.willPop();
  }
  @override
  bool get willHandlePopInternally {
    return _localHistory != null && _localHistory.isNotEmpty;
  }
  @override
  bool didPop(T result) {
    if (_localHistory != null && _localHistory.isNotEmpty) {
      final LocalHistoryEntry entry = _localHistory.removeLast();
      assert(entry._owner == this);
      entry._owner = null;
      entry._notifyRemoved();
      if (_localHistory.isEmpty)
        changedInternalState();
      return false;
    }
    return super.didPop(result);
  }

这里的_localHistory通过addLocalHistoryEntry进行添加

  void addLocalHistoryEntry(LocalHistoryEntry entry) {
    assert(entry._owner == null);
    entry._owner = this;
    _localHistory ??= [];
    final bool wasEmpty = _localHistory.isEmpty;
    _localHistory.add(entry);
    if (wasEmpty)
      changedInternalState();
  }

可以看出如果_localHistory中有entry,会先处理entry中设置的onRemove事件,常见的有drawer侧边栏中:

 _historyEntry = LocalHistoryEntry(onRemove: _handleHistoryEntryRemoved);
        route.addLocalHistoryEntry(_historyEntry);
 void _handleHistoryEntryRemoved() {
    _historyEntry = null;
    close();
  }

即,侧边栏展开操作会向route中添加localHistoryEntry,表示展开状态下,back键会触发drawer的close。
回到之前flutter/lib/src/widgets/binding.dart中handlePopRoute方法,分析完WidgetsBindingObserver的处理后,再看看SystemNavigator.pop()
这个方法很简单,通过channel发送SystemNavigator.pop方法给Nativie端。

static Future pop() async {
    await SystemChannels.platform.invokeMethod('SystemNavigator.pop');
  }

其中SystemChannels.platform为

static const MethodChannel platform = OptionalMethodChannel(
      'flutter/platform',
      JSONMethodCodec(),
  );

这时候又回到Native端,找到channel对应的Native端类PlatformChannel,

case "SystemNavigator.pop":
    platformMessageHandler.popSystemNavigator();
    result.success(null);
    break;
@Override
public void popSystemNavigator() {
    PlatformPlugin.this.popSystemNavigator();
}

PlatformPlugin中popSystemNavigator方法为

private void popSystemNavigator() {
       this.activity.finish();
}

channel双端定义

插一句,上文中提到的一些通用channel Native侧是在flutterview中初始化的

public class FlutterView extends SurfaceView implements BinaryMessenger, TextureRegistry {
    private static final String TAG = "FlutterView";
    private final DartExecutor dartExecutor;
    private final FlutterRenderer flutterRenderer;
    private final NavigationChannel navigationChannel;
    private final KeyEventChannel keyEventChannel;
    private final LifecycleChannel lifecycleChannel;
    private final LocalizationChannel localizationChannel;
    private final PlatformChannel platformChannel;
    private final SettingsChannel settingsChannel;
    private final SystemChannel systemChannel;

dart侧是在WidgetsBinding中进行设置

mixin WidgetsBinding on BindingBase, SchedulerBinding, GestureBinding, RendererBinding, SemanticsBinding {
  @override
  void initInstances() {
    super.initInstances();
    _instance = this;
    ......
    SystemChannels.navigation.setMethodCallHandler(_handleNavigationInvocation);
    SystemChannels.system.setMessageHandler(_handleSystemMessage);
  }

总结

总结一下基本流程:

  1. back事件由native端onBackPressed监听到,通navigation channel 传递到dart端,
  2. dart端先判断WidgetsBindingObserver列表中有无处理didPopRoute的observer,这里didPopRoute方法会调用route.willPop方法判断是否能pop,注意这里的willPop可以通过WillPopScope,LocalHistoryEntry进行自己处理。
  3. 如果没做特殊处理,则会判断dart端有无可弹出的route,有则弹出,没有则会通过SystemChannels.platform通知到Native端。

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