明天AAAI全文截稿了,不知道大家的论文投的咋样啦?我不得不提一句,今年的AAAI投稿量又破新高了,快14,000!卷哭...
不过这个投稿量也在意料之中,AAAI属于中国计算机学会CCF的A类国际学术会议,在人工智能领域享有盛誉,去年的录用率更是只有15%,在如此激烈的竞争中脱颖而出,也足以证明自己的实力。
让我们先来看看AAAI今年的会议投稿流程:
从2019年开始,AAAI的投稿量成倍上升,2018年还是只有3800,到了2022年就猛增到了9020,今年的14,000更是吓人,但逐年下降的录用率也告诉了我们越来越严格的审稿制度和投稿规范要求。为了不被轻易“卷”走,我们要做的依然是不断提高论文的质量。
如何提高论文的质量?你需要知道:想要获得优秀的成果,只靠自己冥思苦想是不行的,研读经典论文有助于我们理清思路,把握重点。许多优秀的ideal都是在前人的研究基础上产生,历年来的最佳论文,就是我们最好的学习对象。
这次我就帮大家整理了AAAI历年来的最佳论文,共67篇(1984→2023)。论文list如下:
Misspecification in Inverse Reinforcement Learning
Online certification of preference-based fairness for personalized recommender systems
Exploration-Exploitation in Multi-Agent Learning: Catastrophe Theory Meets Game Theory
Informer: Beyond Efficient Transformer for Long Sequence Time-Series Forecasting
Mitigating Political Bias in Language Models Through Reinforced Calibration
A Distributed Multi-Sensor Machine Learning Approach to Earthquake Early Warning
WinoGrande: An Adversarial Winograd Schema Challenge at Scale
Fair Division of Mixed Divisible and Indivisible Goods
Zero Shot Learning for Code Education: Rubric Sampling with Deep Learning Inference
How to Combine Tree-Search Methods in Reinforcement Learning
Counterfactual Multi-Agent Policy Gradients
Memory-Augmented Monte Carlo Tree Search
The Option-Critic Architecture
Label-Free Supervision of Neural Networks with Physics and Domain Knowledge
Toward a Taxonomy and Computational Models of Abnormalities in Images
Bidirectional Search That Is Guaranteed to Meet in the Middle
Surpassing Human-Level Face Verification Performance on LFW with GaussianFace
From Non-Negative to General Operator Cost Partitioning
Recovering from Selection Bias in Causal and Statistical Inference
SMILe: Shuffled Multiple-Instance Learning
HC-Search: Learning Heuristics and Cost Functions for Structured Prediction
Learning SVM Classiiers with Indeinite Kernels
Document Summarization Based on Data Reconstruction
Complexity of and Algorithms for Borda Manipulation
Dynamic Resource Allocation in Conservation Planning
How Incomplete Is Your Semantic Web Reasoner?
A Novel Transition Based Encoding Scheme for Planning as Satisfiability
Optimal False-Name-Proof Voting Rules with Costly Voting
How Good is Almost Perfect
PLOW: A Collaborative Task Learning Agent
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
Model Counting: A New Strategy for Obtaining Good Bounds
Towards an Axiom System for Default Logic
The Max K-Armed Bandit: A New Model of Exploration Applied to Search Heuristic Selection
Learning and Inferring Transportation Routines
On Computing all Abductive Explanations
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
PROVERB: The Probabilistic Cruciverbalist
Acceleration Methods for Numeric CSPs
The Interactive Museum Tour-Guide Robot
Learning Evaluation Functions for Global Optimization and Boolean Satisfiability
Statistical Parsing with a Context-Free Grammar and Word Statistics
A Practical Algorithm for Finding Optimal Triangulations
Building Concept Representations from Reusable Components
Fast Context Switching in Real-Time Propositional Reasoning
Verification of Knowledge Bases Based on Containment Checking
A Novel Application of Theory Refinement to Student Modeling
Pushing the Envelope: Planning, Propositional Logic and Stochastic Search
A Prototype Reading Coach that Listens
Equations for Part-of-Speech Tagging
Hard and Easy Distributions of SAT Problems
Improving Rule-Based Systems Through Case-Based Reasoning
Qualitative Results Concerning the Utility of Explanation-Based Learning
Approach to Qualitative Algebraic Reasoning
An Approach to Default Reasoning Based on a First-Order Conditional Logic
PROMPT: An Innovative Design Tool
Curing Anomalous Extensions
Non-Deterministic Lisp with Dependency-directed Backtracking
Defining Operationality for Explanation-based Learning
Word-Order Variation in Natural Language Generation
Energy Constraints on Deformable Models: Recovering Shape and Non-Rigid Motion
Incremental Causal Reasoning
Default Reasoning, Nonmonotonic Logics, and the Frame Problem
Generating Tests by Exploiting Designed Behavior
The Tractability of Subsumption in Frame-Based Description Languages
Choices without Backtracking
A Logic of Implicit and Explicit Belief
Shading into Texture
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