使用的机械臂:AR3工业六轴机械臂
系统环境: ubuntu18 + ros-melodic
注:机械臂description包在github上下载的, 自己又对gazebo环境做了相应的修改。
下面是用到的主要的urdf描述文件:
<?xml version="1.0" encoding="utf-8"?>
<!-- =================================================================================== -->
<!-- | This document was autogenerated by xacro from ar3.urdf | -->
<!-- | EDITING THIS FILE BY HAND IS NOT RECOMMENDED but it was unfortunately | -->
<!-- =================================================================================== -->
<robot name="ar3" xmlns:xacro="http://www.ros.org/wiki/xacro">
<material name="SwivelWhite"> <color rgba="1.0 1.0 1.0 1"/></material>
<material name="SwivelLightGray"><color rgba="0.8 0.8 0.8 1"/></material>
<material name="SwivelMedGray"> <color rgba="0.6 0.6 0.6 1"/></material>
<material name="SwivelDarkGray"> <color rgba="0.4 0.4 0.4 1"/></material>
<material name="SwivelRed"> <color rgba="0.5 0.4 0.4 1"/></material>
<material name="SwivelGreen"> <color rgba="0.4 0.5 0.4 1"/></material>
<material name="SwivelBlue"> <color rgba="0.4 0.4 0.5 1"/></material>
<xacro:property name = "pi" value = "3.1415927" />
<xacro:include filename="$(find realsense_ros_gazebo)/xacro/tracker.xacro"/>
<xacro:include filename="$(find realsense_ros_gazebo)/xacro/depthcam.xacro"/>
<xacro:realsense_d435 sensor_name="d435" parent_link="base_link" rate="10">
<origin rpy="${pi/2} ${pi/2} 0 " xyz="0 -0.35 0.7"/>
</xacro:realsense_d435>
<link name="world" />
<link name="base_link">
<inertial>
<origin rpy="0 0 0" xyz="-4.6941E-06 0.054174 0.038824"/>
<mass value="0.7102"/>
<inertia ixx="0.0039943" ixy="3.697E-07" ixz="-5.7364E-08" iyy="0.0014946" iyz="-0.00036051" izz="0.0042554"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/base_link.STL"/>
</geometry>
<material name="">
<color rgba="1 1 0 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/base_link.STL"/>
</geometry>
</collision>
</link>
<joint name="joint_world" type="fixed">
<parent link="world"/>
<child link="base_link"/>
<origin xyz="0 0 0" rpy="0 0 0" />
</joint>
<link name="link_1">
<inertial>
<origin rpy="0 0 0" xyz="-0.022706 0.04294 -0.12205"/>
<mass value="0.88065"/>
<inertia ixx="0.0034" ixy="0.00042296" ixz="-0.00089231" iyy="0.0041778" iyz="0.0010848" izz="0.0027077"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_1.STL"/>
</geometry>
<material name="">
<color rgba="1 1 0 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_1.STL"/>
</geometry>
</collision>
</link>
<joint name="joint_1" type="revolute">
<origin rpy="${pi} 0 0" xyz="0 0 0.003445"/>
<parent link="base_link"/>
<child link="link_1"/>
<axis xyz="0 0 1"/>
<limit lower="-2.96706" upper="2.96706" effort="100" velocity="100"/>
</joint>
<link name="link_2">
<inertial>
<origin rpy="0 0 0" xyz="0.064818 -0.11189 -0.038671"/>
<mass value="0.57738"/>
<inertia ixx="0.0047312" ixy="0.0022624" ixz="0.00032144" iyy="0.0020836" iyz="-0.00056569" izz="0.0056129"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_2.STL"/>
</geometry>
<material name="">
<color rgba="1 1 0 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_2.STL"/>
</geometry>
</collision>
</link>
<joint name="joint_2" type="revolute">
<origin rpy="1.5708 0.5236 -1.5708" xyz="0 0.064146 -0.16608"/>
<parent link="link_1"/>
<child link="link_2"/>
<axis xyz="0 0 -1"/>
<limit lower="${-39.6 / 180.0 * pi}" upper="${pi / 2.0}" effort="100" velocity="100"/>
</joint>
<link name="link_3">
<inertial>
<origin rpy="0 0 0" xyz="-0.00029765 -0.023661 -0.0019125"/>
<mass value="0.1787"/>
<inertia ixx="0.0001685" ixy="-2.7713E-05" ixz="5.6885E-06" iyy="0.00012865" iyz="2.9256E-05" izz="0.00020744"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_3.STL"/>
</geometry>
<material name="">
<color rgba="1 1 0 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_3.STL"/>
</geometry>
</collision>
</link>
<joint name="joint_3" type="revolute">
<origin rpy="0 0 -1.04720367321" xyz="0.1525 -0.26414 0"/>
<parent link="link_2"/>
<child link="link_3"/>
<axis xyz="0 0 -1"/>
<limit lower="0.0174533" upper="2.5080381" effort="100" velocity="100"/>
</joint>
<link name="link_4">
<inertial>
<origin rpy="0 0 0" xyz="-0.0016798 -0.00057319 -0.074404"/>
<mass value="0.34936"/>
<inertia ixx="0.0030532" ixy="-1.8615E-05" ixz="-7.0047E-05" iyy="0.0031033" iyz="-2.3301E-05" izz="0.00022264"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_4.STL"/>
</geometry>
<material name="">
<color rgba="1 1 0 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_4.STL"/>
</geometry>
</collision>
</link>
<joint name="joint_4" type="revolute">
<origin rpy="1.5708 -1.2554 -1.5708" xyz="0 0 0.00675"/>
<parent link="link_3"/>
<child link="link_4"/>
<axis xyz="0 0 -1"/>
<limit lower="-2.8710666" upper="2.8710666" effort="100" velocity="100"/>
</joint>
<link name="link_5">
<inertial>
<origin rpy="0 0 0" xyz="0.0015066 -1.3102E-05 -0.012585"/>
<mass value="0.11562"/>
<inertia ixx="5.5035E-05" ixy="-1.019E-08" ixz="-2.6243E-06" iyy="8.2921E-05" iyz="1.4437E-08" izz="5.2518E-05"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_5.STL"/>
</geometry>
<material name="">
<color rgba="1 1 0 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_5.STL"/>
</geometry>
</collision>
</link>
<joint name="joint_5" type="revolute">
<origin rpy="${pi} 0 -2.8262" xyz="0 0 -0.22225"/>
<parent link="link_4"/>
<child link="link_5"/>
<axis xyz="1 0 0"/>
<limit lower="-1.81776042" upper="1.81776042" effort="100" velocity="100"/>
</joint>
<link name="link_6">
<inertial>
<origin rpy="0 0 0" xyz="2.9287E-10 -1.6472E-09 0.0091432"/>
<mass value="0.013863"/>
<inertia ixx="1.3596E-06" ixy="3.0585E-13" ixz="5.7102E-14" iyy="1.7157E-06" iyz="6.3369E-09" izz="2.4332E-06"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_6.STL"/>
</geometry>
<material name="">
<color rgba="1 1 0 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://ar3_description/meshes/link_6.STL"/>
</geometry>
</collision>
</link>
<joint name="joint_6" type="revolute">
<origin rpy="0 0 3.1416" xyz="-0.000294 0 0.02117"/>
<parent link="link_5"/>
<child link="link_6"/>
<axis xyz="0 0 1"/>
<limit lower="-2.5848326" upper="2.5848326" effort="100" velocity="100"/>
</joint>
<!-- add table -->
<link name="table">
<visual>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.5 0.3 0.01" />
</geometry>
<material name="SwivelLightGray" />
</visual>
<collision>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.7 0.5 0.01" />
</geometry>
</collision>
<inertial>
<mass value="9"/>
<inertia ixx="9.0" ixy="0.0" ixz="0.0" iyy="9.0" iyz="0.0" izz="9.0"/>
</inertial>
</link>
<joint name="world_table" type="fixed">
<parent link="world"/>
<child link="table"/>
<origin xyz="0 -0.4 0.25" rpy="0 0 0" />
</joint>
<gazebo reference="table">
<material>Gazebo/LightGray</material>
</gazebo>
<!-- add box1 -->
<link name="box1">
<visual>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.05 0.05 0.08" />
</geometry>
<material name="SwivelRed" />
</visual>
<collision>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.05 0.05 0.08" />
</geometry>
</collision>
<inertial>
<mass value="9"/>
<inertia ixx="9.0" ixy="0.0" ixz="0.0" iyy="9.0" iyz="0.0" izz="9.0"/>
</inertial>
</link>
<joint name="table_box1" type="fixed">
<parent link="table"/>
<child link="box1"/>
<origin xyz="0 0 0.04" rpy="0 0 0" />
</joint>
<gazebo reference="box1">
<material>Gazebo/Red</material>
</gazebo>
<!-- add box2 -->
<link name="box2">
<visual>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.04 0.04 0.04" />
</geometry>
<material name="SwivelGreen" />
</visual>
<collision>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.04 0.04 0.04" />
</geometry>
</collision>
<inertial>
<mass value="9"/>
<inertia ixx="9.0" ixy="0.0" ixz="0.0" iyy="9.0" iyz="0.0" izz="9.0"/>
</inertial>
</link>
<joint name="table_box2" type="fixed">
<parent link="table"/>
<child link="box2"/>
<origin xyz="0.1 0.05 0.025" rpy="0 0 0" />
</joint>
<gazebo reference="box2">
<material>Gazebo/Green</material>
</gazebo>
<!-- add cylinder1 -->
<link name="cylinder1">
<visual>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<cylinder length="0.02" radius="0.03"/>
</geometry>
<material name="SwivelGreen" />
</visual>
<collision>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<cylinder length="0.02" radius="0.03"/>
</geometry>
</collision>
<inertial>
<mass value="9"/>
<inertia ixx="9.0" ixy="0.0" ixz="0.0" iyy="9.0" iyz="0.0" izz="9.0"/>
</inertial>
</link>
<joint name="table_cylinder1" type="fixed">
<parent link="table"/>
<child link="cylinder1"/>
<origin xyz="-0.1 0.05 0.015" rpy="0 0 0" />
</joint>
<gazebo reference="cylinder1">
<material>Gazebo/Blue</material>
</gazebo>
<!-- add box3 -->
<link name="box3">
<visual>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.02 0.02 0.02" />
</geometry>
<material name="SwivelRed" />
</visual>
<collision>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.02 0.02 0.02" />
</geometry>
</collision>
<inertial>
<mass value="9"/>
<inertia ixx="9.0" ixy="0.0" ixz="0.0" iyy="9.0" iyz="0.0" izz="9.0"/>
</inertial>
</link>
<joint name="world_box3" type="fixed">
<parent link="world"/>
<child link="box3"/>
<origin xyz="0 -0.22 0.65" rpy="0 0 0" />
</joint>
<gazebo reference="box3">
<material>Gazebo/Red</material>
</gazebo>
<transmission name="transmission_1">
<type>transmission_interface/SimpleTransmission</type>
<joint name="joint_1">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
</joint>
<actuator name="motor_1">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
<mechanicalReduction>1</mechanicalReduction>
</actuator>
</transmission>
<transmission name="transmission_2">
<type>transmission_interface/SimpleTransmission</type>
<joint name="joint_2">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
</joint>
<actuator name="motor_2">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
<mechanicalReduction>1</mechanicalReduction>
</actuator>
</transmission>
<transmission name="transmission_3">
<type>transmission_interface/SimpleTransmission</type>
<joint name="joint_3">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
</joint>
<actuator name="motor_3">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
<mechanicalReduction>1</mechanicalReduction>
</actuator>
</transmission>
<transmission name="transmission_4">
<type>transmission_interface/SimpleTransmission</type>
<joint name="joint_4">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
</joint>
<actuator name="motor_4">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
<mechanicalReduction>1</mechanicalReduction>
</actuator>
</transmission>
<transmission name="transmission_5">
<type>transmission_interface/SimpleTransmission</type>
<joint name="joint_5">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
</joint>
<actuator name="motor_5">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
<mechanicalReduction>1</mechanicalReduction>
</actuator>
</transmission>
<transmission name="transmission_6">
<type>transmission_interface/SimpleTransmission</type>
<joint name="joint_6">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
</joint>
<actuator name="motor_6">
<hardwareInterface>hardware_interface/PositionJointInterface</hardwareInterface>
<mechanicalReduction>1</mechanicalReduction>
</actuator>
</transmission>
<gazebo>
<plugin name="gazebo_ros_control" filename="libgazebo_ros_control.so">
<controlPeriod>0.05</controlPeriod>
<legacyModeNS>true</legacyModeNS>
</plugin>
</gazebo>
<gazebo reference="base_link">
<selfCollide>true</selfCollide>
</gazebo>
<gazebo reference="link_1">
<selfCollide>true</selfCollide>
</gazebo>
<gazebo reference="link_2">
<selfCollide>true</selfCollide>
</gazebo>
<gazebo reference="link_3">
<selfCollide>true</selfCollide>
</gazebo>
<gazebo reference="link_4">
<selfCollide>true</selfCollide>
</gazebo>
<gazebo reference="link_5">
<selfCollide>true</selfCollide>
</gazebo>
<gazebo reference="link_6">
<selfCollide>true</selfCollide>
</gazebo>
<!--camera-->
<!-- <link name="camera_link">
<visual>
<origin xyz=" 0 0 0 " rpy="${pi/2} 0 ${pi/2}" />
<geometry>
<mesh filename="package://ar3_description/meshes/realsense_d435.stl"/>
</geometry>
<material name="black">
<color rgba="0 0 0 0.95"/>
</material>
</visual>
</link>
<joint name="camera_joint" type="fixed">
<origin xyz="0 -0.35 0.7" rpy="${pi/2} ${pi/2} 0"/>
<parent link="base_link"/>
<child link="camera_link"/>
</joint> -->
<!--gazebo-->
<!-- <gazebo reference="camera_link">
<sensor type="depth" name="camera">
<update_rate>30.0</update_rate>
<camera name="head">
<horizontal_fov>1.3962634</horizontal_fov>
<image>
<width>640</width>
<height>480</height>
<format>R8G8B8</format>
</image>
<clip>
<near>0.02</near>
<far>300</far>
</clip>
</camera>
<plugin name="kinect_camera_controller" filename="libgazebo_ros_openni_kinect.so">
<alwaysOn>true</alwaysOn>
<updateRate>10</updateRate>
<cameraName>camera</cameraName>
<imageTopicName>rgb/image_raw</imageTopicName>
<depthImageTopicName>depth/image_raw</depthImageTopicName>
<pointCloudTopicName>depth/points</pointCloudTopicName>
<cameraInfoTopicName>rgb/camera_info</cameraInfoTopicName>
<depthImageCameraInfoTopicName>depth/camera_info</depthImageCameraInfoTopicName>
<frameName>camera_depth_optical_frame</frameName>
<baseline>0.1</baseline>
<distortion_k1>0.0</distortion_k1>
<distortion_k2>0.0</distortion_k2>
<distortion_k3>0.0</distortion_k3>
<distortion_t1>0.0</distortion_t1>
<distortion_t2>0.0</distortion_t2>
<pointCloudCutoff>0.4</pointCloudCutoff>
</plugin>
</sensor>
</gazebo> -->
</robot>
<xacro:include filename="$(find realsense_ros_gazebo)/xacro/tracker.xacro"/>
<xacro:include filename="$(find realsense_ros_gazebo)/xacro/depthcam.xacro"/>
<xacro:realsense_d435 sensor_name="d435" parent_link="base_link" rate="10">
<origin rpy="${pi/2} ${pi/2} 0 " xyz="0 -0.35 0.7"/>
</xacro:realsense_d435>
这一部分是引用realsense相机的urdf文件,加入到机械臂描述文件中。realsense相机描述文件在github上也可以下载。
<origin rpy="${pi/2} ${pi/2} 0 " xyz="0 -0.35 0.7"/>
这条语句描述的是相机的link相对于base_link的坐标变换,即坐标是(0,-0.35,0.7),姿态是先绕着相机自身坐标系的y轴按右手定则转90度,然后绕着新的坐标系的x轴转90度。
<!-- add table -->
<link name="table">
<visual>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.5 0.3 0.01" />
</geometry>
<material name="SwivelLightGray" />
</visual>
<collision>
<origin xyz="0 0 0" rpy="0 0 0" />
<geometry >
<box size="0.7 0.5 0.01" />
</geometry>
</collision>
<inertial>
<mass value="9"/>
<inertia ixx="9.0" ixy="0.0" ixz="0.0" iyy="9.0" iyz="0.0" izz="9.0"/>
</inertial>
</link>
<joint name="world_table" type="fixed">
<parent link="world"/>
<child link="table"/>
<origin xyz="0 -0.4 0.25" rpy="0 0 0" />
</joint>
<gazebo reference="table">
<material>Gazebo/LightGray</material>
</gazebo>
这一段的作用是在环境里添加桌子,主要包含 link , joint, gazebo说明 三块,其中joint决定桌子的位置相对world的位置,我这里也可以写成base_link,因为我这里的world和base_link坐标系是完全重合的。可以调整桌子的高度和距离机械臂的距离,不能太近,太近会撞到机械臂。
box放在桌子上作为物体,还加了一个障碍物作为机械臂moveit规划的避障物体。
执行 roslaunch ar3_gazebo ar3_gazebo_bringup.launch
启动gazebo仿真环境,出现下面场景:
终端可能会报错:
这个不影响使用,可以不用管。
moveit官方教程:
https://moveit.picknik.ai/galactic/doc/tutorials/quickstart_in_rviz/quickstart_in_rviz_tutorial.html
安装moveit,可以使用moveit的配置助手
roslaunch moveit_setup_assistant setup_assistant.launch
官方教程也有给出。配置完成后,生成机械臂的moveit包。这里主要说一下规划组的运动学解算器的设置,在kinematic.yaml文件中:
manipulator:
# kinematics_solver: kdl_kinematics_plugin/KDLKinematicsPlugin
kinematics_solver: trac_ik_kinematics_plugin/TRAC_IKKinematicsPlugin
kinematics_solver_search_resolution: 0.005
kinematics_solver_timeout: 0.005
原本的解算器是kinematics_solver: kdl_kinematics_plugin/KDLKinematicsPlugin
改成了: kinematics_solver: trac_ik_kinematics_plugin/TRAC_IKKinematicsPlugin
有人说如果出现规划失败的问题:ABORTED: No motion plan found. No execution attempted.
就可以尝试换一下这个运动学插件。
如果换完之后编译出现缺少什么trac_ik包,安装即可。
另外一点是在ompl_planning.yaml
文件中,最后是
manipulator:
default_planner_config: RRTkConfigDefault
planner_configs:
- SBLkConfigDefault
- ESTkConfigDefault
- LBKPIECEkConfigDefault
- BKPIECEkConfigDefault
- KPIECEkConfigDefault
- RRTkConfigDefault
- RRTConnectkConfigDefault
- RRTstarkConfigDefault
- TRRTkConfigDefault
- PRMkConfigDefault
- PRMstarkConfigDefault
- FMTkConfigDefault
- BFMTkConfigDefault
- PDSTkConfigDefault
- STRIDEkConfigDefault
- BiTRRTkConfigDefault
- LBTRRTkConfigDefault
- BiESTkConfigDefault
- ProjESTkConfigDefault
- LazyPRMkConfigDefault
- LazyPRMstarkConfigDefault
- SPARSkConfigDefault
- SPARStwokConfigDefault
projection_evaluator: joints(joint_1,joint_2)
longest_valid_segment_fraction: 0.005
其中,default_planner_config: RRTkConfigDefault
是我后来添加的,可以删去,这里是设置默认的路径搜索算法(我个人理解),可以设置成其他的,从下面列出的之中选择。
执行 roslaunch ar3_moveit_config ar3_moveit_bringup_demo.launch
这里我改了一下原有的启动文件,应该也可以直接使用原来的启动文件,我修改之后的ar3_moveit_bringup_demo.launch如下:
<launch>
<!-- <rosparam command="load" file="$(find ar3_moveit_config)/config/joint_names.yaml" /> -->
<include file="$(find ar3_moveit_config)/launch/planning_context.launch">
<arg name="load_robot_description" value="false"/>
</include>
<node name="joint_state_publisher" pkg="joint_state_publisher" type="joint_state_publisher">
<!-- <param name="/use_gui" value="true"/> -->
<rosparam param="/source_list">[/joint_states]</rosparam>
</node>
<!-- Run the main MoveIt executable without trajectory execution (we do not have controllers configured by default) -->
<include file="$(find ar3_moveit_config)/launch/move_group.launch">
<arg name="allow_trajectory_execution" value="true"/>
</include>
<include file="$(find ar3_moveit_config)/launch/moveit_rviz.launch">
<arg name="config" value="true"/>
</include>
<!-- World to base transform -->
<node pkg="tf" type="static_transform_publisher" name="world_broadcaster" args = "0 0 0 0 0 0 world base_link 10" />
</launch>
启动moveit,并会打开rviz
左下角是realense的rgb图像,右侧是机械臂+相机+桌子和物体+上方障碍物。
下面说一下坐标系的转换关系,这个对之后的物体坐标变换十分重要。
首先看一下world的frame和 base_link的frame,realsense的link的frame和table的frame,总共4个坐标系。
左上角是相机link的frame,左下角是桌面的frame,右下角有world和base_link的frame,两个坐标系完全重合了。坐标系的颜色 R G B对应x y z轴。
然后是深度点云坐标系和world坐标系的关系
可以发现深度点云坐标系的z轴是向下的,这里注意,之后相机发布的点云坐标,都是相对于这个
d435_depth_optical_frame的,都在这个坐标系下。因此从点云坐标,转换到base_link坐标系下,需要的过程是:
点云坐标 乘以 d435_depth_optical_frame相对于base_link的变换矩阵
这一点非常重要!!
这一步是自己编写程序,订阅深度相机发布的点云话题,并声明一个moveit规划对象,设置目标的位置和姿态之后,使用moveit规划出路径并执行,然后gazebo中的机械臂就开始动了。
还是参考了官方文档:官方教程
官方使用了rviz自带的一个小界面,需要不断点next,我做了修改,代码如下
// email:[email protected]
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define pi (3.1415926535897932346f)
using namespace std;
sensor_msgs::PointCloud out_pointcloud;
float x;
float y;
float z;
void pointCloud2ToZ(const sensor_msgs::PointCloud2 &msg)
{
sensor_msgs::convertPointCloud2ToPointCloud(msg, out_pointcloud);
// cout << "points_size = " << out_pointcloud.points.size() << endl;
float z_min=10;
for (int i=0; i<out_pointcloud.points.size(); i++) {
if(out_pointcloud.points[i].y < 0.1){
if(out_pointcloud.points[i].z < z_min){
z_min = out_pointcloud.points[i].z;
}
}
}
float x_sum=0;
float y_sum=0;
float z_sum=0;
int points_num = 20;
int j = 0;
for (int i=0; i<out_pointcloud.points.size(); i++){
if(out_pointcloud.points[i].y < 0.1 and out_pointcloud.points[i].z < z_min + 0.01){
if(j >= points_num){
break;
}
x_sum = x_sum + out_pointcloud.points[i].x;
y_sum = y_sum + out_pointcloud.points[i].y;
z_sum = z_sum + out_pointcloud.points[i].z;
j = j+1;
}
}
x = x_sum / points_num;
y = y_sum / points_num;
z = z_min;
}
int main(int argc, char** argv)
{
ros::init(argc, argv, "move2object");
ros::NodeHandle node_handle;
ros::AsyncSpinner spinner(1);
spinner.start();
ros::Subscriber sub = node_handle.subscribe("/d435/depth/color/points", 1, pointCloud2ToZ);
// ros::Subscriber sub = node_handle.subscribe("/camera/depth/points", 1, pointCloud2ToZ);
ros::Duration(1).sleep();
ros::spinOnce();
cout<< "target in camera frame is "<<" x= " << x << " y = " << y << " z= " << z <<endl;
Eigen::Isometry3d T=Eigen::Isometry3d::Identity();
Eigen::AngleAxisd rotation_vector(-pi,Eigen::Vector3d(0,1,0)); // ar3_gazebo.urdf.xacro
// ar3_gazebo_copy.xacro
Eigen::AngleAxisd rotation_vector1;
rotation_vector1 = Eigen::AngleAxisd(0, Eigen::Vector3d::UnitZ()) *
Eigen::AngleAxisd(-pi, Eigen::Vector3d::UnitY()) *
Eigen::AngleAxisd(0, Eigen::Vector3d::UnitX());
T.rotate(rotation_vector);
T.pretranslate(Eigen::Vector3d(0, -0.35, 0.7));
Eigen::Vector3d v(x,y,z);
Eigen::Vector3d v_transformed = T*v;
Eigen::Vector3d ea(pi/2, 0, pi);
Eigen::Quaterniond quaternion;
quaternion = Eigen::AngleAxisd(ea[0], Eigen::Vector3d::UnitZ()) * Eigen::AngleAxisd(ea[1], Eigen::Vector3d::UnitY()) * Eigen::AngleAxisd(ea[2], Eigen::Vector3d::UnitX());
cout <<"target_xyz in world frame is " << " x= " << v_transformed[0] << " y = " << v_transformed[1] << " z= " << v_transformed[2] <<endl;
static const std::string PLANNING_GROUP = "manipulator";
// The :move_group_interface:`MoveGroupInterface` class can be easily
// setup using just the name of the planning group you would like to control and plan for.
moveit::planning_interface::MoveGroupInterface move_group(PLANNING_GROUP);
// We will use the :planning_scene_interface:`PlanningSceneInterface`
// class to add and remove collision objects in our "virtual world" scene
moveit::planning_interface::PlanningSceneInterface planning_scene_interface;
// Raw pointers are frequently used to refer to the planning group for improved performance.
const robot_state::JointModelGroup* joint_model_group = move_group.getCurrentState()->getJointModelGroup(PLANNING_GROUP);
// Getting Basic Information
// We can print the name of the reference frame for this robot.
ROS_INFO_NAMED("tutorial", "Planning frame: %s", move_group.getPlanningFrame().c_str());
// We can also print the name of the end-effector link for this group.
ROS_INFO_NAMED("tutorial", "End effector link: %s", move_group.getEndEffectorLink().c_str());
geometry_msgs::Pose target_pose1;
target_pose1.orientation.w = quaternion.w();
target_pose1.orientation.x = quaternion.x();
target_pose1.orientation.y = quaternion.y();
target_pose1.orientation.z = quaternion.z();
target_pose1.position.x = v_transformed[0];
target_pose1.position.y = v_transformed[1];
target_pose1.position.z = v_transformed[2]+0.02;
cout << "move to traget pose1 is " <<" x= " << target_pose1.position.x<< " y = " << target_pose1.position.y << " z= " << target_pose1.position.z <<endl;
move_group.setPoseTarget(target_pose1);
// Now, we call the planner to compute the plan and visualize it.
// Note that we are just planning, not asking move_group
// to actually move the robot.
moveit::planning_interface::MoveGroupInterface::Plan my_plan;
bool success = (move_group.plan(my_plan) == moveit::planning_interface::MoveItErrorCode::SUCCESS);
// ROS_INFO_NAMED("tutorial", "Visualizing plan 1 (pose goal) %s", success ? "" : "FAILED");
// ROS_INFO_NAMED("tutorial", "Visualizing plan 1 as trajectory line");
move_group.move();
ros::shutdown();
return 0;
}
这个代码做了如下事情:
1、订阅realsense发布的点云话题,获取点云坐标;
2、遍历所有点云,找到了桌面上处于最高位置的点;
3、找出了在最高位置的点附近的点,并求这些点的平均x坐标和y坐标,以此作为最终目标的x 和y,最终目标的z还是用的是最高位置点的z;
4、把目标的(x,y,z)坐标乘以 d435_depth_optical_frame相对于base_link的变换矩阵,得到目标在base_link下的坐标;
5、手动设置目标的姿态,姿态就让末端link_6朝下,直接通过rpy姿态角度转四元数;
6、把目标的姿态和位置复赋值给 geometry_msgs::Pose target_pose1;
,这里我把z加了0。02m,如果不加,可能在后面的路径规划的时候,会报错,显示无法规划出一条可行路径,原因就是目标点与其他物体非常接近,或者就在其他物体内部,不管怎么规划,机械臂最终都会和其他物体发生碰撞,所以显示规划失败,解决方法是设置合理的目标点,避免根其他物体相碰撞;
7、使用moceit规划一条路径,并执行。
视频效果:
gazebo仿真动画
包含机械臂描述文件和moveit配置文件,以及机械臂运动仿真的一个demo
1、在ar3机械臂上实现物块抓取仿真;gazbeo中抓取需要一个grasp插件,不然就会抓不起来,在此感谢博客gazebo仿真 UR10 + robotiq140抓取物体失败:滑出或滑落 和 Gazebo插件Grasp_fix介绍与踩坑 的分享。
2、抓取插件的git链接:
gazebo-pkgs
general-message-pkgs
这两个包的使用方法是,直接放到工作空间的 src 下,然后编译,然后在自己的机械臂描述文件 xacro 中加入插件
<gazebo>
<plugin name="gazebo_grasp_fix" filename="libgazebo_grasp_fix.so">
<arm>
<arm_name>ur5_gripper</arm_name>
<palm_link>wrist_3_link</palm_link>
<gripper_link>gripper_finger1_finger_tip_link</gripper_link>
<gripper_link>gripper_finger2_finger_tip_link</gripper_link>
<gripper_link>gripper_finger2_knuckle_link</gripper_link>
<gripper_link>gripper_finger1_knuckle_link</gripper_link>
<gripper_link>gripper_finger1_inner_knuckle_link</gripper_link>
<gripper_link>gripper_finger2_inner_knuckle_link</gripper_link>
</arm>
<forces_angle_tolerance>150</forces_angle_tolerance>
<update_rate>130</update_rate>
<grip_count_threshold>2</grip_count_threshold>
<max_grip_count>8</max_grip_count>
<release_tolerance>0.01</release_tolerance>
<disable_collisions_on_attach>true</disable_collisions_on_attach>
<contact_topic>__default_topic__</contact_topic>
</plugin>
</gazebo>
代码直接粘贴别人的,原文链接在此,主要是 libgazebo_grasp_fix.so 这个链接库。我使用的时候这个 palm_link 不能随意设置,设置的是手指的
3、视频
ar3机械臂抓取仿真
4、控制器使用的是 position_controller , 直接控制每个关节,由于moveit没有配置成功,所以写了一个键盘控制机械臂关节转动py代码,直接手搓位置的,后面有空再修改一下,加一个逆解包进去,感觉moveit配置稍有问题就跑不起来,最好还是自己写一个。