队列复习篇之链式存储结构

/*
**********************************************************
*FileName:queue.h
*Function:
*Version:version_1
*Author:yuanweikang
*Date:2015/7/30
*Note:
**********************************************************
*/

#ifndef QUEUE_H
#define QUEUE_H

#define Status  int
#define TRUE  1
#define FALSE  0
#define DATATYPE int

typedef struct node
{
 DATATYPE data;
 struct node *next;
} Node;

typedef struct
{
 Node *front;
 Node *rear;
} Queue;

Node *CreateNode(DATATYPE data);
Queue *CreateQueue(DATATYPE data);
Status EnQueue(Queue *queue, DATATYPE data);
Status DeQueue(Queue *queue, DATATYPE *data);
int LengthQueue(Queue *queue);
Status ClearQueue(Queue *queue);
Status DestroyQueue(Queue **queue);
Status PrintQueue(Queue *queue);
Status GetFrontQueue(Queue *queue, DATATYPE *data);
Status GetRearQueue(Queue *queue, DATATYPE *data);

#endif

 

/*
**********************************************************
*FileName:queue.c
*Function:
*Version:version_1
*Author:yuanweikang
*Date:2015/7/30
*Note:
**********************************************************
*/

#include
#include
#include "queue.h"

Node *CreateNode(DATATYPE data)
{
 Node *newNode = (Node *)malloc(sizeof(Node));
 if (newNode == NULL)
 {
  return NULL;
 }
 newNode->data = data;
 newNode->next = NULL;
 return newNode;
}

Queue *CreateQueue(DATATYPE data)
{
 Node *newNode = CreateNode(data);
 if (newNode == NULL)
 {
  return NULL;
 }
 Queue *newQueue = (Queue *)malloc(sizeof(Queue));
 if (newQueue == NULL)
 {

  /*空间分配失败后,退出之前需要释放已经分配的空间*/

  free(newNode);

  newNode = NULL;
  return NULL;
 }
 newQueue->front = newQueue->rear = newNode;
 newQueue->front->next = NULL;
 return newQueue;
}

Status EnQueue(Queue *queue, DATATYPE data)
{
 if (queue == NULL)
 {
  return FALSE;
 }
 Node *newNode = CreateNode(data);
 if (newNode == NULL)
 {
  return FALSE;
 }
 queue->rear->next = newNode;
 queue->rear = newNode; // 队尾指针重新指向最末
 return TRUE;
}

Status DeQueue(Queue *queue, DATATYPE *data)
{
 if (queue == NULL)
 {
  return FALSE;
 }
 if (queue->front == queue->rear)
 {
  return FALSE;
 }
 Node *oldNode = queue->front->next;
 queue->front->next = oldNode->next;
 *data = oldNode->data;
 if (oldNode == queue->rear)
 {
  queue->rear = queue->front;
 }
 free(oldNode);
 oldNode = NULL;
 return TRUE;
}

int LengthQueue(Queue *queue)
{
 if (queue == NULL)
 {
  return -1;
 }
 int length = 0;
 Node *tempNode = queue->front->next;
 while (tempNode != NULL)
 {
  tempNode = tempNode->next;
  length++;
 }
 return length;
}

Status ClearQueue(Queue *queue)
{
 if (queue == NULL)
 {
  return FALSE;
 }
 Node *oldNode = queue->front->next;
 while (oldNode != NULL)
 {
  queue->front->next = oldNode->next;
  if (oldNode == queue->rear)
  {
   queue->rear = queue->front;
  }
  free(oldNode);
  oldNode = NULL;
  oldNode = queue->front->next;
 }
 return TRUE;
}

Status DestroyQueue(Queue **queue)
{
 if (queue == NULL)
 {
  return FALSE;
 }
 if (ClearQueue(*queue) == FALSE)
 {
  return FALSE;
 }
 free((*queue)->front);
 (*queue)->front = NULL;
 free(*queue);
 *queue = NULL;
 queue = NULL;
 return TRUE;
}

Status PrintQueue(Queue *queue)
{
 if (queue == NULL)
 {
  return FALSE;
 }
 Node *tempNode = queue->front->next;
 printf("Queue:  ");
 while (tempNode != NULL)
 {
  printf("%d  ", tempNode->data);
  tempNode = tempNode->next;
 }
 printf("\n");
 return TRUE;
}

Status GetFrontQueue(Queue *queue, DATATYPE *data)
{
 if (queue == NULL)
 {
  return FALSE;
 }
 if (queue->front == queue->rear)
 {
  return FALSE;
 }
 *data = queue->front->next->data;
 return TRUE;
}

Status GetRearQueue(Queue *queue, DATATYPE *data)
{
 if (queue == NULL)
 {
  return FALSE;
 }
 if (queue->front == queue->rear)
 {
  return FALSE;
 }
 *data = queue->rear->data;
 return TRUE;
}

/*
**********************************************************
*FileName:main.c
*Function:
*Version:version_1
*Author:yuanweikang
*Date:2015/7/30
*Note:
**********************************************************
*/

#include
#include "queue.h"

int main(int argc, char *argv[])
{
 int i = 0;
 DATATYPE data = 0;
 Queue *queue = CreateQueue(0);
 if (queue == NULL)
 {
  printf("create queue fail\n");
  return 1;
 }
 for (i=1; i<=5; i++)
 {
  if (EnQueue(queue, i) == FALSE)
  {
   printf("enqueue fail\n");
   return 1;
  }
 }
 if (PrintQueue(queue) == FALSE)
 {
  printf("print queue fail\n");
  return 1;
 }
 if (DeQueue(queue, &data) == FALSE) 
 {
  printf("dequeue fail\n");
  return 1;
 }
 printf("equeue data=%d\n", data);
 if (PrintQueue(queue) == FALSE)
 {
  printf("after dequeue print queue fail\n");
  return 1;
 }
 if (GetFrontQueue(queue, &data) == FALSE)
 {
  printf("get front queue fail\n");
  return 1;
 }
 printf("front queue data=%d\n", data);
 if (GetRearQueue(queue, &data) == FALSE)
 {
  printf("get rear queue fail\n");
  return 1;
 }
 printf("rear queue data=%d\n", data);
 if (ClearQueue(queue) == FALSE)
 {
  printf("clear queue fail\n");
  return 1;
 }
 if (PrintQueue(queue) == FALSE)
 {
  printf("after clear queue print queue fail\n");
  return 1;
 } 
 if (DestroyQueue(&queue) == FALSE)
 {
  printf("destroy queue fail\n");
  return 1;
 }

 return 0;
}

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