-(void)drawRect:(CGRect)rect{
CGContextRefcontext =UIGraphicsGetCurrentContext();
CGRectframeSize =self.bounds;
CGContextMoveToPoint(context,0,0);//起始点
CGContextAddLineToPoint(context, frameSize.size.width/2+30,0);//上平行线
CGContextAddLineToPoint(context, frameSize.size.width/2, frameSize.size.height);//右斜线
CGContextAddLineToPoint(context,0, frameSize.size.height);//下平行线
CGContextClosePath(context);//收拢, 做成直角梯形
[[UIColorredColor]setFill];
CGContextSetShadow(context,CGSizeMake(4,3),5);
CGContextDrawPath(context,kCGPathFill);
CGContextMoveToPoint(context, frameSize.size.width/2+30,0);//起始点
CGContextAddLineToPoint(context, frameSize.size.width,0);//上平行线
CGContextAddLineToPoint(context, frameSize.size.width, frameSize.size.height);//右斜线
CGContextAddLineToPoint(context, frameSize.size.width/2, frameSize.size.height);//下平行线
CGContextClosePath(context);//收拢, 做成直角梯形
[[UIColorcyanColor]setFill];
CGContextSetShadow(context,CGSizeMake(4,3),5);
CGContextDrawPath(context,kCGPathFill);
}