Cocos2d-x android can't resolved coscos2dx library

Cocos2d-x的配置可以参考:http://www.cnblogs.com/TerryBlog/archive/2012/10/27/2742501.html


Cocos2d-x android can't resolved coscos2dx library是在创建cocos2d-x andrid项目的时候出现的bug,stackoverflow的解决方法:

In cocos2d-x 2.0.3 ...Cocos2d-x Lib java files has been considered as a different project only So import that project in the eclipse

Lets make it Simple

  1. First Import the project in eclipse from this path - cocos2d-2.0-x-2.0.3/cocos2dx/platform/android/java

You will see libcocos2dx project in eclipse ...Keep this project open always otherwise your projects will give error on the syntax of library

  1. Run create-android-project

  2. Now Import the project which you have created and just Run (If you know the concept of isLibrary then that's how they are maintaining it now ..)

Also additional information to run build-native.sh from eclipse only , Right Click Project ->C/C++ Build Uncheck Use Default Build COmmand and add following bash ${workspace_loc:/YourProjName}/build_native.sh NDK_DEBUG=1 V=1

Good Luck ..If any question please feel free to ask

就是先把 cocos2d-2.0-x-2.0.3/cocos2dx/platform/android/java里面的项目加载进来,然后就可以了。

之后右击项目运行,在手机上就可以看到cocos的启动画面了。


你可能感兴趣的:(android)