#include <Windows.h> //必须加上这两个东西 #include<mmsystem.h> #pragma comment(lib,"winmm.lib") LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow ) { static TCHAR szAppName[] = TEXT("Hello, 晓东"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH); wndclass.lpszMenuName = NULL; wndclass.lpszClassName = szAppName; if (!RegisterClass (&wndclass)) { MessageBox (NULL, TEXT ("This program requires Windows NT!"), szAppName, MB_ICONERROR); return 0; } hwnd = CreateWindow( szAppName, TEXT ("by:晓东"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL ); ShowWindow (hwnd, iCmdShow); UpdateWindow (hwnd); while (GetMessage (&msg, NULL, 0, 0)) { TranslateMessage (&msg); DispatchMessage (&msg); } return msg.wParam; } LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hdc; PAINTSTRUCT ps; RECT rect; switch (message) { case WM_CREATE: PlaySound (TEXT ("F:\\code\\windows\\windows\\windows\\debug\\back.wav"), NULL, SND_FILENAME | SND_ASYNC | SND_LOOP); return 0; case WM_PAINT: hdc = BeginPaint (hwnd, &ps); GetClientRect (hwnd, &rect); DrawText (hdc, TEXT ("Hello, 晓东!"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); EndPaint (hwnd, &ps); return 0; case WM_DESTROY: PostQuitMessage (0); return 0; } return DefWindowProc (hwnd, message, wParam, lParam); }