在之前的博客中,我们提到了如何用Darwin&live555实现直播过程,那么更进一步,当直播结束时,我们需要关闭所有正在收看的客户端,并且delete转发会话ReflectorSession,这样才能够在下一次再有同样名称的流推送进来时,创建新的转发Session。
我们下面所做的修改都是基于Darwin 6.0.3进行,具体下载可到https://github.com/xiejiashu/EasyDarwin获取。我们首先来对原有的ReflectorSession控制进行分析:
首先对于推送端,主要经历DoAnnounce、DoSetup、DoPlay、ProcessRTPData四个流程,在DoAnnounce时,QTSSReflectorModule并不创建ReflectorSession,所以此步跳过;
在第一次DoSetup推送流程时,转发会话ReflectorSession还没有创建,所以必然会进入FindOrCreateSession函数中的
if (theSessionRef == NULL) { ... //创建ReflectorSession }
在此函数中,变量isPush为true,所以不会引用到
if (!isPush) { OSRef* debug = sSessionMap->Resolve(inPath); Assert(debug == theSession->GetRef()); }所以,对ReflectorSession的引用在执行第一次DoSetup推送的时候为 +0.
并且此时,还会设置推送端RTPSession的sClientBroadcastSessionAttr属性
theErr = QTSS_SetValue(inParams->inClientSession, sClientBroadcastSessionAttr, 0, &theSession, sizeof(theSession));
当第二次进入DoSetup推送流程时(如果有多个Track),同样进入到FindOrCreateSession时,ReflectorSession已经创建,所以直接 OSRef* theSessionRef = sSessionMap->Resolve(inPath);调用后,直接获取到第一次创建的ReflectorSession,引用数+1.
第N次调用DoSetup(有时候会有多个Track推送,如3D视频等),可以推算得到,引用数为 +(N-1).
在进入到DoPlay(QTSS_StandardRTSP_Params* inParams, ReflectorSession* inSession) 推送流程时,参数inSession为NULL,所以调用到过程
// do all above so we can add the session to the map with Resolve here. // we must only do this once. OSRef* debug = sSessionMap->Resolve(&thePathPtr); if (debug != inSession->GetRef()) { return QTSSModuleUtils::SendErrorResponse(inParams->inRTSPRequest, qtssClientBadRequest, 0); }由上过程得知,DoPlay为ReflectorSession增加了一次引用, +1.
ProcessRTPData()过程并未进行sSessionMap的Resolve过程,所以此函数也可以跳过。如此一来,可以统计得到,推送端全程对ReflectorSession的引用数目为:N-1 + 1 =N(N为媒体的Track数目,对应到ReflectorSession中,也就是ReflectorStream的数量)。
再来看客户端,客户端经历DoDescribe、DoSetup、DoPlay三个流程。
客户端进入DoDescribe流程时,假设ReflectorSession已经由推送端建立,如此一来,同样是在FindOrCreateSession中,增加了一次对ReflectorSession的引用,+1.
当客户端第一次进入到DoSetup流程时
RTPSessionOutput** theOutput = NULL; theErr = QTSS_GetValuePtr(inParams->inClientSession, sOutputAttr, 0, (void**)(void*)&theOutput, &theLen); if (theLen != sizeof(RTPSessionOutput*))//第一次还未设置<span style="font-family:Arial,Helvetica,sans-serif">sOutputAttr属性,所以theLen为0</span> { if (theErr != QTSS_NoErr && !isPush) { // 客户端第一次进行DoSetup处理时,进入到这里 // Do the standard ReflectorSession setup, create an RTPSessionOutput theSession = DoSessionSetup(inParams, qtssRTSPReqFilePathTrunc); if (theSession == NULL) return QTSS_RequestFailed; RTPSessionOutput* theNewOutput = NEW RTPSessionOutput(inParams->inClientSession, theSession, sServerPrefs, sStreamCookieAttr ); theSession->AddOutput(theNewOutput,true); (void)QTSS_SetValue(inParams->inClientSession, sOutputAttr, 0, &theNewOutput, sizeof(theNewOutput));//设置<span style="font-family:Arial,Helvetica,sans-serif">sOutputAttr属性</span> } else { ... 推送端处理 ... } }同样,调用DoSessionSetup和FindOrCreateSession,会增加一次对ReflectorSession的引用, +1.
当客户端第二次进入到DoSetup流程时,QTSS_GetValuePtr(inParams->inClientSession, sOutputAttr, 0, (void**)(void*)&theOutput, &theLen)函数已经能够获取到theOutput,直接进入
else { theSession = (*theOutput)->GetReflectorSession(); if (theSession == NULL) return QTSS_RequestFailed; }这样,并不会增加对ReflectorSession的引用,对后面客户端的第N次DoSetup流程调用,都不会增加对ReflectorSession的引用。
当客户端进入DoPlay流程时,由于在DoPlay之前调用的ProcessRTSPRequest函数中
QTSS_Error ProcessRTSPRequest(QTSS_StandardRTSP_Params* inParams) { ... RTPSessionOutput** theOutput = NULL; QTSS_Error theErr = QTSS_GetValuePtr(inParams->inClientSession, sOutputAttr, 0, (void**)(void*)&theOutput, &theLen); if ((theErr != QTSS_NoErr) || (theLen != sizeof(RTPSessionOutput*))) // a broadcaster push session { if (*theMethod == qtssPlayMethod || *theMethod == qtssRecordMethod) return DoPlay(inParams, NULL); else return QTSS_RequestFailed; } switch (*theMethod) { case qtssPlayMethod: return DoPlay(inParams, (*theOutput)->GetReflectorSession());//此时已经赋值ReflectorSession ... } return QTSS_NoErr; }
如此,在客户端流程中,一共对ReflectorSession引用了+2次,一次是在DoDescribe,一次是在DoSetup.
我们再分别看推送端和客户端离线时,对ReflectorSession的处理:
推送端,在我们之前的博客http://blog.csdn.net/xiejiashu/article/details/8065717,已经修改过,也就是,当推送端断开时,会调用到QTSSReflectorModule中的DestroySession函数
QTSS_Error DestroySession(QTSS_ClientSessionClosing_Params* inParams) { RTPSessionOutput** theOutput = NULL; ReflectorOutput* outputPtr = NULL; ReflectorSession* theSession = NULL; OSMutexLocker locker (sSessionMap->GetMutex()); UInt32 theLen = sizeof(theSession); QTSS_Error theErr = QTSS_GetValue(inParams->inClientSession, sClientBroadcastSessionAttr, 0, &theSession, &theLen); if (theSession != NULL) // it is a broadcaster session { ReflectorSession* deletedSession = NULL; theErr = QTSS_SetValue(inParams->inClientSession, sClientBroadcastSessionAttr, 0, &deletedSession, sizeof(deletedSession)); ... RemoveOutput(NULL, theSession, killClients); } else { ... } }
void RemoveOutput(ReflectorOutput* inOutput, ReflectorSession* inSession, Bool16 killClients) { ... if (inSession != NULL) { ... OSRef* theSessionRef = inSession->GetRef(); if (theSessionRef != NULL) { for (UInt32 x = 0; x < inSession->GetNumStreams(); x++) { if (inSession->GetStreamByIndex(x) == NULL) continue; Assert(theSessionRef->GetRefCount() > 0) //this shouldn't happen. if (theSessionRef->GetRefCount() > 0) sSessionMap->Release(theSessionRef); // 一路Track释放一次引用 } if (theSessionRef->GetRefCount() == 0) { //当ReflectorSession无引用时,进行Delete sSessionMap->UnRegister(theSessionRef); delete inSession; } } } delete inOutput; }
首先,我们对QTSSReflectorModule的DoDescribe函数进行修改,因为我们发现,当客户端进行DoDescribe创建ReflectorSession时,RTPSession并没有任何属性设置了ReflectorSession的指针,也就是说,客户端如果只获取一下媒体的sdp信息就回去了,ReflectorSession的引用岂不是一直都被白白占用着,如此,我们可以在DoDescribe函数的倒数第二行加入一句
sSessionMap->Release(theSession->GetRef());//减少DoDescribe对ReflectorSession的引用
OSRef* theSessionRef = inSession->GetRef(); if (theSessionRef != NULL) { if(inOutput != NULL) //如果是客户端的话,减少一次ReflectorSession的引用 { if (theSessionRef->GetRefCount() > 0) sSessionMap->Release(theSessionRef); } else // 如果是推送端的话,减少Track数目个引用 { for (UInt32 x = 0; x < inSession->GetNumStreams(); x++) { if (inSession->GetStreamByIndex(x) == NULL) continue; Assert(theSessionRef->GetRefCount() > 0) //this shouldn't happen. if (theSessionRef->GetRefCount() > 0) sSessionMap->Release(theSessionRef); } } if (theSessionRef->GetRefCount() == 0) { sSessionMap->UnRegister(theSessionRef); delete inSession; } }
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