CCClippingNode 在IOS设备和某些安卓设备上无效果

CCClippingNode 在IOS设备和某些安卓设备上无效果

最近使用了cocos2d-x CCClippingNode,VC下编译可以出现效果,但是在IOS上毫无效果,发现网上也有人提出这个问题,先把方法记下来。

原帖地址:http://cocos2d-x.org/boards/6/topics/20141?r=20567#message-20567

for iOS:

in AppController replace the gl-view creation with:

EAGLView *__glView = [EAGLView viewWithFrame: [window bounds] pixelFormat: kEAGLColorFormatRGBA8 depthFormat: GL_DEPTH24_STENCIL8_OES preserveBackbuffer: NO sharegroup: nil multiSampling: NO numberOfSamples: 0];

for Android:
in game activity:
public Cocos2dxGLSurfaceView onCreateView() { Cocos2dxGLSurfaceView glSurfaceView = new Cocos2dxGLSurfaceView(this); glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8); return glSurfaceView; }

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