/*
Accessing the Text Attributes
text property
font property
textColor property
textAlignment property
lineBreakMode property
enabled property
Sizing the Label’s Text
adjustsFontSizeToFitWidth property
baselineAdjustment property
minimumFontSize property 无例
numberOfLines property
Managing Highlight Values
highlightedTextColor property
highlighted property
Drawing a Shadow
shadowColor property
shadowOffset property
Drawing and Positioning Overrides
– textRectForBounds:limitedToNumberOfLines: 无例
– drawTextInRect: 无例
Setting and Getting Attributes
userInteractionEnabled property
*/
UILabel UIFont // default system font 17 plain
//设置文字过长时的显示格式
label.lineBreakMode = UILineBreakModeWordWrap;
typedefenum {
UILineBreakModeWordWrap =0, // Wrap at word boundaries
UILineBreakModeCharacterWrap, // Wrap at character boundaries
UILineBreakModeClip, //截去多余部分 Simply clip when it hits the end of the rect截去多余部分
UILineBreakModeHeadTruncation, //截去头部Truncate at head of line: "...wxyz". Will truncate multiline text on first line
UILineBreakModeTailTruncation,//截去尾部 Truncate at tail of line: "abcd...". Will truncate multiline text on last line
UILineBreakModeMiddleTruncation,//截去中间 Truncate middle of line: "ab...yz". Will truncate multiline text in the middle
} UILineBreakMode;
//设置label的行数,这个可以根据上节的UITextView自适应高度
label.numberOfLines = 2;
label.lineBreakMode = UILineBreakModeWordWrap;
label.textAlignment = UITextAlignmentCenter;//设置文字对齐位置,居左,居中,居右
label.text = @
"123"
;//设置显示文字
//设置文字颜色,可以有多种颜色可以选择
label.textColor = [UIColor whiteColor];
label.backgroundColor = [UIColor blackColor];
//设置字体:粗体,正常的是 SystemFontOfSize,调用系统的字体配置
label
.font = [UIFont boldSystemFontOfSize:20];
label.font = [UIFont fontWithName:@
"Arial Rounded MT Bold"
size:(36.0)];
//设置文本是否高亮和高亮时的颜色
scoreLabel.highlighted = YES;
scoreLabel.highlightedTextColor = [UIColor orangeColor];
//设置阴影的颜色和阴影的偏移位置
scoreLabel.shadowColor = [UIColor redColor];
scoreLabel.shadowOffset = CGSizeMake(1.0,1.0);
//设置是否能与用户进行交互
scoreLabel.userInteractionEnabled = YES;
//设置label中的文字是否可变,默认值是YES
scoreLabel.enabled = NO;
//设置字体大小是否适应label宽度
label.adjustsFontSizeToFitWidth = YES;
//如果adjustsFontSizeToFitWidth属性设置为YES,这个属性就来控制文本基线的行为
typedefenum {
UIBaselineAdjustmentAlignBaselines =0,// default. used when shrinking text to position based on the original baseline
UIBaselineAdjustmentAlignCenters,
UIBaselineAdjustmentNone,
} UIBaselineAdjustment;
//最小文字号数
minimumFontSize
scoreLabel.backgroudColor=[UIColor clearColor];
scoreLabel.backgroudColor=[UIColor clearColor];
UIColor *color = [UIColor colorWithRed:1.0f green:50.0f blue:0.0f alpha:1.0f];
//UIColor 里的 RGB 值是CGFloat类型的在0~1范围内,对应0~255的颜色值范围。
- (CGRect)textRectForBounds:(CGRect)bounds limitedToNumberOfLines:(NSInteger)numberOfLines;
//改变绘文字属性.重写时调用super可以按默认图形属性绘制,若自己完全重写绘制函数,就不用调用super了.
- (void)drawTextInRect:(CGRect)rect;
eg:
UILabel *label = [[UILabelalloc] initWithFrame:CGRectMake(0, 0, 75, 40)]; //声明UIlbel并指定其位置和长宽 label.backgroundColor = [UIColorclearColor]; //设置label的背景色,这里设置为透明色。 label.font = [UIFont fontWithName:@"Helvetica-Bold" size:13]; //设置label的字体和字体大小。
//lable的旋转 label.transform = CGAffineTransformMakeRotation(0.1); //设置label的旋转角度 label.text = @“helloworld”; //设置label所显示的文本 label.textColor = [UIColorwhiteColor]; //设置文本的颜色 label.shadowColor = [UIColorcolorWithWhite:0.1falpha:0.8f]; //设置文本的阴影色彩和透明度。 label.shadowOffset = CGSizeMake(2.0f, 2.0f); //设置阴影的倾斜角度。 label.textAlignment = UITextAlignmentCenter; //设置文本在label中显示的位置,这里为居中。 //换行技巧:如下换行可实现多行显示,但要求label有足够的宽度。 label.lineBreakMode = UILineBreakModeWordWrap; //指定换行模式 label.numberOfLines = 2; // 指定label的行数
让label自适应里面的文字,自动调整宽度和高度的
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0,0,0,0)];这个frame是初设的,没关系,后面还会重新设置其size。
[label setNumberOfLines:0];
NSString *s = @"string......";
UIFont *font = [UIFont fontWithName:@"Arial" size:12];
CGSize size = CGSizeMake(320,2000);
CGSize labelsize = [s sizeWithFont:font constrainedToSize:size lineBreakMode:UILineBreakModeWordWrap];
[label setFrame:CGRectMake:(0,0, labelsize.width, labelsize.height)];
[self.view addSubView:label];
这样就可以对s赋值让其自动调整其大小了。
UILabel跑马灯效果
//http://www.cocoachina.com/bbs/read.php?tid=74540 #import <UIKit/UIKit.h> @interface TextFlowView : UIView {
//显示文本的标签 UILabel *_firstLabel; UILabel *_secondLabel;
//定时器 NSTimer *_timer;
//显示的文本 NSString *_text;
//是否需要滚动 BOOL _needFlow;
//控件的框架大小 CGRect _frame;
//文本的字体 UIFont *_font;
//当前第一个控件的索引 NSInteger _startIndex;
//定时器每次执行偏移后,累计的偏移量之和 CGFloat _XOffset;
//文本显示一行,需要的框架大小 CGSize _textSize;
} - (id)initWithFrame:(CGRect)frame Text:(NSString *)text; - (void)setFont:(UIFont *)font; - (void)setText:(NSString *)text; @end
////////////////////////////////////////////////////////////////////////////////// #import "TextFlowView.h" @implementation TextFlowView #pragma mark - #pragma mark 内部调用 #define SPACE_WIDTH 50 #define LABEL_NUM 2 //改变一个TRect的起始点位置,但是其终止店点的位置不变,因此会导致整个框架大小的变化 - (CGRect)moveNewPoint:(CGPoint)point rect:(CGRect)rect { CGSize tmpSize; tmpSize.height = rect.size.height + (rect.origin.y - point.y); tmpSize.width = rect.size.width + (rect.origin.x - point.x); returnCGRectMake(point.x, point.y, tmpSize.width, tmpSize.height); } //开启定时器 - (void)startRun { _timer = [NSTimerscheduledTimerWithTimeInterval:0.02target:selfselector:@selector(timerAction) userInfo:nilrepeats:YES]; } //关闭定时器 - (void)cancelRun { if (_timer) { [_timerinvalidate]; } } //定时器执行的操作 - (void)timerAction { staticCGFloat offsetOnce = -1; _XOffset += offsetOnce; if (_XOffset + _textSize.width <= 0) { _XOffset += _textSize.width; _XOffset += SPACE_WIDTH; } [selfsetNeedsDisplay];
} //计算在给定字体下,文本仅显示一行需要的框架大小 - (CGSize)computeTextSize:(NSString *)text { if (text == nil) { returnCGSizeMake(0, 0); } CGSize boundSize = CGSizeMake(10000, 100); CGSize stringSize = [_textsizeWithFont:_fontconstrainedToSize:boundSize lineBreakMode:UILineBreakModeWordWrap]; return stringSize; } - (id)initWithFrame:(CGRect)frame Text:(NSString *)text { self = [superinitWithFrame:frame]; if (self) { _text = [text retain]; _frame = frame; //默认的字体大小 _font = [UIFontsystemFontOfSize:16.0F]; self.backgroundColor = [UIColorredColor]; //初始化标签 //判断是否需要滚动效果 _textSize = [selfcomputeTextSize:text]; //需要滚动效果 if (_textSize.width > frame.size.width) { _needFlow = YES; [selfstartRun]; } } returnself; } // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { CGContextRef context= UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(context, [UIColorwhiteColor].CGColor); // Drawing code CGFloat startYOffset = (rect.size.height - _textSize.height)/2; CGPoint origin = rect.origin; if (_needFlow == YES) { // NSLog(@"OFFSETX:%f", _XOffset); // NSLog(@"textwidth:%f",_textSize.width); rect = [selfmoveNewPoint:CGPointMake(_XOffset, startYOffset) rect:rect]; // NSLog(@"rect X:%f Y:%f",rect.origin.x, rect.origin.y); // NSLog(@"rect W:%f H:%f", rect.size.width, rect.size.height); while (rect.origin.x <= rect.size.width+rect.origin.x) { [_textdrawInRect:rect withFont:_font]; rect = [selfmoveNewPoint:CGPointMake(rect.origin.x+_textSize.width+SPACE_WIDTH, rect.origin.y) rect:rect]; // NSLog(@"inner->rect X:%f Y:%f",rect.origin.x, rect.origin.y); // NSLog(@"inner->rect W:%f H:%f", rect.size.width, rect.size.height); }
} else { //在控件的中间绘制文本 origin.x = (rect.size.width - _textSize.width)/2; origin.y = (rect.size.height - _textSize.height)/2; rect.origin = origin; [_textdrawInRect:rect withFont:_font]; } } - (void)dealloc { [_textrelease]; [superdealloc]; } #pragma mark - #pragma mark 外部调用 - (void)setFont:(UIFont *)font { _font = font; } - (void)setText:(NSString *)text { [_textrelease]; _text = [text retain]; } @end |