1 设置模拟器的内存
对于windows用户,应该在用户目录下的.android目下可以找到类似的内容。
找到config.ini文件,修改(增加)内容:
hw.ramSize=512
vm.heapSize=32
2 获取屏幕大小
width:this.getWindow().getWindowManager().getDefaultDisplay()
.getWidth()
height:this.getWindow().getWindowManager().getDefaultDisplay()
.getHeight());
3 Bitmap转Drawble
Resources res=getResources();
Bitmap bm=BitmapFactory.decodeResource(res, R.drawable.header);
BitmapDrawable bitmapDrawable = new BitmapDrawable(bm);
Drawable drawable = (Drawable)bitmapDrawable;
Drawable 转Bitmap:
Bitmap bitmap = ((BitmapDrawable)drawable).getBitmap();
4 关于ExpandableListActivity
public class MainActivity extends ExpandableListActivity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
// 准备顶层列表数据
List<Map<String, String>> topList = new ArrayList<Map<String, String>>();
Map<String, String> topMap1 = new HashMap<String, String>();
Map<String, String> topMap2 = new HashMap<String, String>();
topMap1.put("month", "三月测评项");
topMap2.put("month", "四月测评项");
topList.add(topMap1);
topList.add(topMap2);
// 准备二层列表数据
List<List<Map<String, String>>> nestList = new ArrayList<List<Map<String, String>>>();
// 准备二层列表第一个子列表数据
List<Map<String, String>> nestList1 = new ArrayList<Map<String, String>>();
Map<String, String> nestMap1 = new HashMap<String, String>();
Map<String, String> nestMap2 = new HashMap<String, String>();
Map<String, String> nestMap3 = new HashMap<String, String>();
nestMap1.put("test", "看手");
nestMap2.put("test", "吃手");
nestMap3.put("test", "玩手");
nestList1.add(nestMap1);
nestList1.add(nestMap2);
nestList1.add(nestMap3);
// 准备二层列表第二个子列表数据
List<Map<String, String>> nestList2 = new ArrayList<Map<String, String>>();
Map<String, String> nestMap4 = new HashMap<String, String>();
Map<String, String> nestMap5 = new HashMap<String, String>();
nestMap4.put("test", "翻身");
nestMap5.put("test", "辨别声音来源方位");
nestList2.add(nestMap4);
nestList2.add(nestMap5);
// 把子列表数据放入
nestList.add(nestList1);
nestList.add(nestList2);
// 准备数据匹配器
SimpleExpandableListAdapter adapter = new SimpleExpandableListAdapter(
this, //1.上下文
topList, //2.顶层数据列表
android.R.layout.simple_expandable_list_item_1, // 3.一层显示样式
new String[]{"month"}, //4.顶层map的键
new int[]{android.R.id.text1}, // 5.顶层数据显示的View ID
nestList, //6.二层数据列表
android.R.layout.simple_list_item_1, //7.二层显示样式
new String[]{"test"}, //8.二层map的键
new int[]{android.R.id.text1} //9.二层数据显示的View ID
);
//设置数据匹配器
this.setListAdapter(adapter);
}
@Override
public boolean onChildClick(ExpandableListView parent, View v, int groupPosition, int
childPosition, long id) {
Toast.makeText(this, "嵌套列表被点击,顶层列表定位"+groupPosition+"二层列表定
位"+childPosition, Toast.LENGTH_LONG).show();
return super.onChildClick(parent, v, groupPosition, childPosition, id);
}
@Override
public void onGroupCollapse(int groupPosition) {
Toast.makeText(this, "顶层列表收缩,列表定位"+groupPosition, Toast.LENGTH_LONG).show();
super.onGroupCollapse(groupPosition);
}
@Override
public void onGroupExpand(int groupPosition) {
Toast.makeText(this, "顶层列表展开,列表定位"+groupPosition, Toast.LENGTH_LONG).show();
super.onGroupExpand(groupPosition);
}
5 模拟器代理上网
A emulator -avd your_avd_name -http-proxy http:// username :password @ ip :port
B sqlite3 /data/data/com.android.providers.settings/databases/settings.db "INSERT INTO system VALUES
(99,'http_proxy',' ip :port')"
C 启动模拟器,然后进入 settings->Wireless controls->Mobile networks->Access Point Names
然后打开出现在列表中的access point;
然后下面这样设置:
- Proxy : your proxy address
- Port : your proxy port
- Username : your username if needed, or <Not set>
- Password : your password if needed, or <Not set>
6 菜单资源文件
放在res\menu目录下,比如file_menu.xml
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:title="File"
android:icon="@drawable/file">
<menu>
<group
android:id="@+id/noncheckable_group"
android:checkableBehavior="none">
<item
android:id="@+id/newFile"
android:title="New"
android:alphabeticShortcut="n"/>
<item
android:id="@+id/openFile"
android:title="Open"
android:alphabeticShortcut="o"/>
<item
android:id="@+id/saveFile"
android:title="Save"
android:alphabeticShortcut="s"/>
</group>
</menu>
</item>
<item android:title="Edit" android:icon="@drawable/edit">
<menu>
<group android:id="@+id/edit_group"
android:checkableBehavior="single">
<item android:id="@+id/cut"
android:title="Cut" />
<item android:id="@+id/copy"
android:title="Copy"/>
<item android:id="@+id/past"
android:title="Past"/>
</group>
</menu>
</item>
主程序中创建菜单
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.test_menu);
mi = new MenuInflater(this);
}
/*
* 创建菜单
*/
public boolean onCreateOptionsMenu(Menu menu) {
mi.inflate(R.menu.file_menu, menu);
return true;
}
7
有的时候,在设计了数组后,可以数组变化后,再通知arraydataper:
adapter = new ArrayAdapter<EarthQuakeInfo>(this,android.R.layout.simple_list_item_1,infoList);
//设置ListView的适配器为adapter
list.setAdapter(adapter);
infoList.add(info);
// 通知array adapter
adapter.notifyDataSetChanged();
8 对话框中有多个可以供选择的项
myBtn = (Button)findViewById(R.id.Button01);
final String[] items = {"奥尔良鸡腿堡","麻辣鸡腿堡","咖啡"};
final AlertDialog.Builder builder = new AlertDialog.Builder(this);
myBtn.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
//builder.setTitle("请点餐").setItems(items, new
DialogInterface.OnClickListener() {
// 如果改为如下方法,以单项按钮样式显示
builder.setTitle("请点餐").setSingleChoiceItems(items,-1, new
DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
myTV.setText(items[which]);
}
});
AlertDialog ad = builder.create();
ad.show();
}
});
9 文件IO的用法
try {
//创建文件
file = new File(FILE_PATH , FILE_NAME);
file.createNewFile();
//打开文件file的OutputStream
out = new FileOutputStream(file);
String infoToWrite = "test";
//将字符串转换成byte数组写入文件
out.write(infoToWrite.getBytes());
//关闭文件file的OutputStream
out.close();
//打开文件file的InputStream
in = new FileInputStream(file);
//将文件内容全部读入到byte数组
int length = (int)file.length();
byte[] temp = new byte[length];
in.read(temp, 0, length);
//将byte数组用UTF-8编码并存入display字符串中
display = EncodingUtils.getString(temp,TEXT_ENCODING);
//关闭文件file的InputStream
in.close();
}
10 Android启动飞行模式
1)检查当前是否用了飞行模式
import android.content.Context;
import android.provider.Settings;
public static boolean isAirplaneModeOn(Context context){
return Settings.System.getInt(context.getContentResolver(), Settings.System.AIRPLANE_MODE_ON,
0) != 0;
}
响应广播代码:
import android.content.Context;
import android.content.Intent;
import android.provider.Settings;
public static void setAirplaneMode(Context context, boolean status){
// 先判斷目前是已否開啟飛航模式
boolean isAirplaneModeOn = isAirplaneModeOn(context);
if((status && isAirplaneModeOn) || (!status && !isAirplaneModeOn)){
return;
}
int mode = status ? 1 : 0;
// 設定飛航模式的狀態並廣播出去
Settings.System.putInt(context.getContentResolver(), Settings.System.AIRPLANE_MODE_ON, mode);
Intent i = new Intent(Intent.ACTION_AIRPLANE_MODE_CHANGED);
i.putExtra("state", mode);
context.sendBroadcast(i);
}
XML配置:
<uses-permission android:name="android.permission.WRITE_SETTINGS" />
11 取的ANDROID上的系统机器本身信息
import android.os.Build;
// 主機版名稱
String board = Build.BOARD;
// 品牌名稱
String brand = Build.BRAND;
// CPU + ABI
String cpu = Build.CPU_ABI;
// 設備名稱
String device = Build.DEVICE;
// 版本號碼
String display = Build.DISPLAY;
// 設備識別碼
String fingerprint = Build.FINGERPRINT;
// HOST
String host = Build.HOST;
// 版本號碼
String id = Build.ID;
// 製造商
String manufacturer = Build.MANUFACTURER;
// 模組號碼
String model = Build.MODEL;
// 產品名稱
String product = Build.PRODUCT;
// 設備描述
String tags = Build.TAGS;
// 設備類別; user or eng
String type = Build.TYPE;
// USER
String user = Build.USER;