Difference between Grind and SMP:
Transfer-Encoding: chunked
Key | Description |
F or Double click / ESC or Double click | In / out fullscreen mode |
L | Toggle locale |
S | Toggle scaleMode |
T or Right click → “Show statistics” | Show statistics info |
Space or Click | Toggle play / pause |
↑ ↓ | Change volume by 10% |
← → | Seek by 10 seconds |
Shift ← Shift → | Seek by 5 seconds |
Ctrl ← Ctrl → | Seek by 1 minute |
= – 0 or NUM+ NUM– NUM0 | Zoom video in / out / reset, by 1% |
<!DOCTYPE html>
<html>
<head>
<title>Grind Player</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<script type="text/javascript" src="http://yandex.st/swfobject/2.2/swfobject.min.js"></script>
<script type="text/javascript"> var flashvars = { src: "YOUR SOURCE URL HERE" }; var params = { allowFullScreen: true , allowScriptAccess: "always" , bgcolor: "#000000" }; var attrs = { name: "player" }; swfobject.embedSWF("GrindPlayer.swf", "player", "854", "480", "10.2", null, flashvars, params, attrs); </script>
</head>
<body>
<div id="player"></div>
</body>
</html>
Parameter | Type | Default | Description |
autoPlay | Boolean | true | Starts playing the media automagically, when ready |
autoRewind | Boolean | true | Return meida to the beginning after playback completes. |
bufferTime | Number | 4.0 | Set buffer time |
clipEndTime | Number | Specifies an offset in seconds from the beginning of the content stream. When specified, the stream is presented as a subclip, with playback beginning at the given start time. The default value is NaN, which starts playback at the actual beginning of the stream. Progressive content is unaffected by this setting. | |
clipStartTime | Number | Specifies an offset in seconds from the beginning of the content stream. When specified, the stream is presented as a subclip, with playback beginning at the given start time. The default value is NaN, which starts playback at the actual beginning of the stream. Progressive content is unaffected by this setting. | |
configuration | String | URL to configuration XML file, use it instead flashvars | |
controlBarAutoHide | Boolean | true | Auto-hide control bar |
controlBarAutoHideTimeout | Number | 3 | Auto-hide timeout, in seconds |
controlBarFullScreenAutoHide | Boolean | true | Auto-hide control bar in full screen mode |
enableStageVideo | Boolean | true | Enable to use StageVideo |
haltOnError | Boolean | false | Player halts if there is a problem loading a plug-in |
javascriptCallbackFunction | String | JavaScript function which will be called on some player events | |
loop | Boolean | false | Restarts media playback when the end of the file is reached |
muted | Boolean | false | Specifies whether the player initially loads content with its volume on or off, if not auto-remembered before |
namespace_* | String | Define namespaces for load plugin | |
plugin_* | String | Load custom plugin plugin_m3u8: "http://example.com/plugin.swf" |
|
scaleMode | String | letterbox | [ stretch | zoom | none ] |
src | String | Source URL | |
src_defaultAudioLabel | String | Default | Label for default audio stream, only for streams with alternate audio tracks |
streamType | String | liveOrRecorded | [ recorded | live | dvr ], always set live or dvr for hls stream |
tintColor | String | #B91F1F | Theme color |
volume | Number | 1.0 | Default volume value on start, if not auto-remembered before |
JavaScript API allow us to communicate with player from javascript.
First of all we need to get reference to our player, when it ready:
var flashvars = {
...
, javascriptCallbackFunction: "onJSBridge"
}
var player;
function onJSBridge(playerId, event, data) {
switch(event) {
case "onJavaScriptBridgeCreated":
// reference to player
player = document.getElementById(playerId);
break;
// player state change
case "ready":
case "loading":
case "playing":
case "paused":
case "buffering":
// other events
case "mediaSize":
case "seeking":
case "seeked":
case "volumeChange":
case "durationChange":
case "timeChange":
case "progress": // for progressive download only
case "complete":
case "advertisement":
default:
// console.log(event, data);
break;
}
}
Now with reference to the player, we can call methods in player, or add event listeners.
Method name | Description |
addEventListener(eventName:String, callbackFunctionName:String) | |
addEventListeners(map:Object) | map is a key-value object, where key is eventName, and value is a callbackFunctionName |
authenticate | for adobe drm |
authenticateWithToken | for adobe drm |
canSeekTo(time:Number):Boolean | |
closeAd(id:String) | see Advertisement section |
displayAd(data:Object) | see Advertisement section |
getAlternativeAudioItemAt(index:int):Object | return {streamName:String, info:Object} |
getAlternativeAudioStreamSwitching():Boolean | |
getAudioPan():Number | |
getAutoDynamicStreamSwitch():Boolean | |
getAutoPlay():Boolean | |
getAutoRewind():Boolean | |
getBitrateForDynamicStreamIndex(index:int):Number | |
getBuffering():Boolean | |
getBufferLength():Number | |
getBufferTime():Number | |
getBytesLoaded | |
getBytesLoadedUpdateInterval | |
getBytesTotal | |
getCanBuffer():Boolean | |
getCanLoad():Boolean | |
getCanPause():Boolean | |
getCanPlay():Boolean | |
getCanSeek():Boolean | |
getCurrentAlternativeAudioStreamIndex():int | |
getCurrentDynamicStreamIndex():int | |
getCurrentSubtitlesStreamIndex():int | |
getCurrentTime():Number | |
getCurrentTimeUpdateInterval():Number | |
getDrmEndDate | for adobe drm |
getDrmPeriod | for adobe drm |
getDrmStartDate | for adobe drm |
getDrmState | for adobe drm |
getDuration():Number | |
getDynamicStreamItemAt(index:uint):Object | return {streamName, bitrate, width, height} |
getDynamicStreamSwitching():Boolean | |
getHasAlternativeAudio():Boolean | |
getHasAudio():Boolean | |
getHasDRM | for adobe drm |
getHasSubtitles():Boolean | |
getIsDVRRecording():Boolean | |
getIsDynamicStream():Boolean | |
getLoop():Boolean | |
getMaxAllowedDynamicStreamIndex():int | |
getMediaHeight():Number | |
getMediaWidth():Number | |
getMuted():Boolean | |
getNumAlternativeAudioStreams():int | |
getNumDynamicStreams():int | |
getNumSubtitlesStreams():int | |
getPaused():Boolean | |
getPlaying():Boolean | |
getScaleMode():String | |
getSeeking():Boolean | |
getState():String | |
getStreamType():String | |
getSubtitlesItemAt(index:int):Object | return {src, label, language} |
getTemporal():Boolean | |
getVolume():Number | 0.0 … 1.0 |
load() | Load new media resource |
pause() | |
play2() | “play2” because javascript name conflict |
seek(time:Number) | Seek to specific time |
setAudioPan(value:Number) | -1.0 … 1.0 |
setAutoDynamicStreamSwitch(value:Boolean) | Auto switch stream video quality |
setAutoPlay(value:Boolean) | |
setAutoRewind(value:Boolean) | |
setBufferTime(value:Number) | |
setBytesLoadedUpdateInterval(value:Number=250) | |
setCurrentTimeUpdateInterval(value:Number=250) | How often player will update current time, in milliseconds |
setLoop(value:Boolean) | |
setMaxAllowedDynamicStreamIndex(value:Number) | |
setMediaResourceURL(url:String) | Set new source url and load it |
setMuted(value:Boolean) | |
setResourceMetadata(namespace:String, value:Object) | New values of resource metadata will apply on next load() |
setScaleMode(value:String) | [ letterbox | stretch | zoom | none ] |
setVolume(value:Number) | 0.0 … 1.0 |
stop2() | “stop2” because javascript name conflict |
switchAlternativeAudioIndex(index:int) | -1 is default audio stream (embeded in video stream) |
switchDynamicStreamIndex(index:int) | |
switchSubtitlesIndex(index:int) | -1 is off |
Use it like this:
player.setScaleMode("stretch");
Event name | Description |
audioSwitchingChange | |
autoSwitchChange | |
bufferingChange | |
bufferTimeChange | |
bytesLoadedChange | only for progressive download |
bytesTotalChange | only for progressive download |
canBufferChange | |
canPauseChange | |
canPlayChange | |
canSeekChange | |
complete | End of video playback |
currentTimeChange | |
displayObjectChange | |
drmStateChange | for adobe drm |
durationChange | |
hasAlternativeAudioChange | |
hasAudioChange | |
hasDisplayObjectChange | |
hasSubtitlesChange | |
isDynamicStreamChange | |
isRecordingChange | for dvr |
loadStateChange | |
mediaError | Handle this event if you want custom behavior on playback error |
mediaPlayerStateChange | |
mediaSizeChange | |
mutedChange | |
numAlternativeAudioStreamsChange | |
numDynamicStreamsChange | |
numSubtitlesStreamsChange | |
onMetaData | NetStream onMetaData info |
panChange | |
playStateChange | |
qosUpdate | Quality of Service info |
seekingChange | |
subtitlesSwitchingChange | |
switchingChange | |
temporalChange | |
volumeChange |
Use it like this:
player.addEventListener("mediaError", "onMediaError");
...
function onMediaError() {
console.log(arguments.callee.name, arguments);
// start media again
// player.load();
}
Note: Subtitles make sence only for VOD.
Subtitles plugin support SubRip file format, it looks like this:
1
00:00:12,000 --> 00:00:14,000
Good morning
2
00:00:17,000 --> 00:00:19,000
Thanks for coming
...
Add subtitles to player via flashvars:
var subtitles = JSON.stringify({
subtitles: [
{
src: "subtitles_en.srt" // url to .srt file
, label: "English" // label for subtitles, will show in menu
, language:"en" // optional
}
, {
...
}
]
// optinal, configuration to display subtitles
// all properties by default, you can change only what you need
, config: {
// fontSize, in percentage of available width
// for GrindPlayer available width for subtitles is 70% of player width
// ex: if player width is 1280px, then real fontSize will be
// Math.floor(1280 * 0.7 * 0.035) = 31
fontSize: 0.035
, minFontSize: 14
, maxFontSize: 36
, textColor: 0xDFDFDF
, bgColor: 0x101010
, bgAlpha: 0.8
}
});
var flashvars = {
...
, "src_http://kutu.ru/osmf/plugins/subtitles": encodeURIComponent(subtitles)
};
via media resource metadata in already loaded player:
var subtitles = JSON.stringify(
subtitles: [
{
src: "subtitles_en.srt" // url so .srt file
, label: "English" // label for subtitles, will show in menu
, language:"en" // optional
}
, {
...
}
]
, config: {
...
}
);
player.setResourceMetadata("http://kutu.ru/osmf/plugins/subtitles", subtitles);
player.load();
To remove subtitles in already loaded player:
player.setResourceMetadata("http://kutu.ru/osmf/plugins/subtitles");
player.load();
Advertisement plugin have two options to use:
You have very strict possibility to show ads. You can show only preroll, midroll and postroll.
Preroll:
var flashvars = {
...
src_preroll: "URL TO VIDEO"
};
Midroll:
var flashvars = {
...
src_midroll: "URL TO VIDEO"
src_midrollTime: 30 // time in the main media when the ads should be shown
};
Postroll:
var flashvars = {
...
src_postroll: "URL TO VIDEO"
};
You have very flexible possibilities to show ads, but it require write some JavaScript code.
There are two methods, that can display and close ads:
displayAd(data:Object)
closeAd(id:String)
player.displayAd({
// optional, but highly recommend to fill
id:String
// url to media (video, image, swf, audio)
, url:String
// if your image url doesn't have an extension
// then use this mediaType: "image"
, mediaType:String // video | audio | image | swf
// if your image doesn't have jpg or png extension
// then use this mimeType: "image/jpeg"
, mimeType:String
// default: true
, smoothing:Boolean
// if false, control bar in pause state and buffering animation will not hide
// e.g.: this parameter should be false for logo case
// default: true
, isAdvertisement:Boolean
// self-explained
, hideScrubBarWhilePlayingAd:Boolean
, pauseMainMediaWhilePlayingAd:Boolean
, resumePlaybackAfterAd:Boolean // using only with previous parameter
, pauseMainMediaOnClick:Boolean // using only with "clickUrl"
// pre buffer media before start to show (if media is bufferable)
// default: false
, preBufferAd:Boolean
// layout info, all paramters is optinal, see examples below
, layoutInfo: {
index:Number
, scaleMode:String // [ letterbox | stretch | zoom | none ]
, horizontalAlign:String // [ left | center | right ]
, verticalAlign:String // [ top | middle | bottom ]
, x:Number
, y:Number
, width:Number
, height:Number
, percentX:Number
, percentY:Number
, percentWidth:Number
, percentHeight:Number
, left:Number
, right:Number
, top:Number
, bottom:Number
}
// navigate user to this url on click
, clickUrl:String
// show "x" button at top-right corner
, closable:Boolean
// auto close ad after n seconds
, autoCloseAfter:Number // usable for images or swf ads
// callback funtion names
, onStart:String
, onComplete:String
, onClose:String
, onClick:String
});
player.closeAd(id);
You can handle what ad ids currently showing:
function onJSBridge(playerId, event, data) {
switch(event) {
...
case "advertisement":
// data is an array with currently showing ads
console.log(event, data);
break;
}
}
Show preroll video:
var player;
var prerollShown = false;
function onJSBridge(playerId, event, data) {
switch(event) {
case "onJavaScriptBridgeCreated":
player = document.getElementById(playerId);
player.addEventListener("bufferingChange", "onBufferingChange");
break;
}
}
function onBufferingChange(buffering) {
if (buffering && !prerollShown) {
prerollShown = true;
player.displayAd({
id: "showVideoPrerollAd"
, url: "ad.mp4"
, hideScrubBarWhilePlayingAd: true
, pauseMainMediaWhilePlayingAd: true
, resumePlaybackAfterAd: true
, clickUrl: "http://osmfhls.kutu.ru"
, closable: true
});
}
}
Show midroll video at 10 seconds of main video:
var player;
var midrollShown = false;
function onJSBridge(playerId, event, data) {
switch(event) {
case "onJavaScriptBridgeCreated":
player = document.getElementById(playerId);
break;
...
case "timeChange":
if (!midrollShown && data.currentTime >= 10) {
midrollShown = true;
player.displayAd({
id: "showVideoMidrollAd"
, url: "ad.mp4"
, hideScrubBarWhilePlayingAd: true
, pauseMainMediaWhilePlayingAd: true
, resumePlaybackAfterAd: true
, preBufferAd: true
, clickUrl: "http://osmfhls.kutu.ru"
, closable: true
});
}
break;
}
}
Show postroll video:
var player;
var postrollShown = false;
function onJSBridge(playerId, event, data) {
switch(event) {
case "onJavaScriptBridgeCreated":
player = document.getElementById(playerId);
break;
...
case "complete":
if (!postrollShown) {
postrollShown = true;
player.displayAd({
id: "showVideoPostrollAd"
, url: "ad.mp4"
, hideScrubBarWhilePlayingAd: true
, clickUrl: "http://osmfhls.kutu.ru"
, closable: true
});
}
break;
}
}
Show overlay video at center-bottom and handle events:
player.displayAd({
id: "showOverlayVideoAdCenterBottom"
, url: "ad.mp4"
, preBufferAd: true
, layoutInfo: {
scaleMode: "letterbox"
, percentWidth: 20
, percentHeight: 20
, percentX: 40 // (100% - percentWidth) / 2 = 40
, bottom: 50
}
, closable: true
, clickUrl: "http://osmfhls.kutu.ru"
, onStart: "onAdStart"
, onComplete: "onAdComplete"
, onClose: "onAdClose"
, onClick: "onAdClick"
});
function onAdStart(id) {
console.log(arguments.callee.name, id);
}
function onAdComplete(id) {
console.log(arguments.callee.name, id);
}
function onAdClose(id) {
console.log(arguments.callee.name, id);
}
function onAdClick(id) {
console.log(arguments.callee.name, id);
}
Show SWF ad at center-bottom:
player.displayAd({
id: "showSwfAdCenterBottom"
, url: "banner_468_60.swf"
, layoutInfo: {
width: 468
, height: 60
, horizontalAlign: "center"
, bottom: 50
}
, clickUrl: "http://osmfhls.kutu.ru"
, pauseMainMediaOnClick: true
, closable: true
});
Show image, it can be jpg, png or gif (not animated) at center-bottom:
player.displayAd({
id: "showImageAdCenterBottom"
, url: "banner_468_60.png"
, layoutInfo: {
width: 468
, height: 60
, horizontalAlign: "center"
, bottom: 50
}
, clickUrl: "http://osmfhls.kutu.ru"
, pauseMainMediaOnClick: true
, closable: true
});
It is not only about ads, you can even just show clickable logo, with respect width/height of video player at right-bottom corner:
player.displayAd({
id: "logo"
, url: "logo.png"
, isAdvertisement: false
, layoutInfo: {
scaleMode: "letterbox"
, percentWidth: 10
, percentHeight: 10
, right: 10
, bottom: 30
}
, clickUrl: "http://osmfhls.kutu.ru"
});
Thumbnails - is a sequence of little images, captured every n seconds from original video, and shown when user hover mouse over scrubbar.
Note: Thumbnails make sence only for VOD.
Requirements:
Respect resolution image limits.
... the maximum size for a BitmapData object is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if a BitmapData object is 8,191 pixels wide, it can only be 2,048 pixels high.)
ActionScript 3 Documentation
Recommended thumbnails image size less then 2mb.
If you have original video file, create batch file ffmpeg-create-thumbnails.bat
with:
@echo off
@set out_dir=%~2
@set thumb_every_seconds=10
@set height=72
ffmpeg.exe -i "%~1" -vf fps=fps=1/%thumb_every_seconds%,scale=iw/ih*%height%:%height% "%out_dir%%%06d.png"
and use it like this:
ffmpeg-create-thumbnails.bat video.mp4 thumbnails-tmp-dir\
It will create sequence of images, captured from video.mp4
every 10 seconds with height 72px (with respect aspect ratio) and placed in thumbnails-tmp-dir
temporary directory.
If you don’t have original video, instead you only have ts-chunks, then create ffmpeg-create-thumbnails.bat
with:
@echo off
@set out_dir=%~2
@set thumb_every_seconds=10
@set height=72
@setlocal enabledelayedexpansion
:: create list=concat:file|file|file|...|file
for /r "%~dp1" %%x in (*.ts) do (
if not defined list (
set list=concat:%%~dpnxx
) else (
set list=!list!^|%%~dpnxx
)
)
:: create dir if not exist
if not exist "%out_dir%" (
mkdir "%out_dir%"
)
:: create image sequence
ffmpeg.exe -i "%list%" -vf fps=fps=1/%thumb_every_seconds%,scale=iw/ih*%height%:%height% "%out_dir%%%06d.png"
and use it like this:
ffmpeg-create-thumbnails.bat ts-chunks-dir\ thumbnails-tmp-dir\
It will create sequence of images, captured from ts-chunks-dir
directory of ts-chunk files and placed in thumbnails-tmp-dir
temporary directory.
Now with Montage utility from ImageMagick we create a one image of our previously created images. Create a batch filemontage-thumbnails.bat
with:
montage.exe -background black -mode concatenate -quality 70 "%~1" "%~2"
and use it like this:
montage-thumbnails.bat thumbnails-tmp-dir\ thumbnails.jpg
It will create thumbnails.jpg
from sequence of images in thumbnails-tmp-dir
directory.
Add created before thumbnails image to player via flashvars:
var thumbnails = JSON.stringify({
url: "thumbnails.jpg"
, width: 128 // width of one image
, height: 72 // height of one image
, total: 71 // total images in this thumbnails
});
var flashvars = {
...
, src_thumbnails: encodeURIComponent(thumbnails)
};
via media resource metadata in already loaded player:
var thumbnails = JSON.stringify({
url: "thumbnails.jpg"
, width: 128
, height: 72
, total: 71
});
player.setResourceMetadata("thumbnails", thumbnails);
player.load();
To remove thumbnails in already loaded player:
player.setResourceMetadata("thumbnails");
player.load();
... technique can guarantee a fast movie start time (using a low starting threshold) while ensuring an arbitrarily high resilience to bandwidth fluctuations. Resilience is limited only by memory usage. A buffer expanded to 100 seconds needs 3.7 MB for storing a 300 kbps stream or 6.2 MB for a 500 kbps stream. Because a seek in the middle of a stream empties the buffer, a too-large buffer can also cause a higher-than-average bandwidth consumption on the server side.
Fabio Sonnati in Implementing a dual-threshold buffering strategy in Flash Media Server
var flashvars = {
...
, javascriptCallbackFunction: "onJSBridge"
}
...
var player;
var isStartedPlaying = false;
var initialBufferTime = 0.1;
var bufferTime = 4;
var expandedBufferTime = 10;
function onJSBridge(playerId, event, obj) {
switch(event) {
case "onJavaScriptBridgeCreated":
player = document.getElementById(playerId);
// add listener to handle buffering change event
player.addEventListener("bufferingChange", "onBufferChange");
break;
// set buffer time to 0.1 for fast start
case "ready":
case "loading":
isStartedPlaying = false;
player.setBufferTime(initialBufferTime);
break;
// waiting playback starts
case "playing":
isStartedPlaying = true;
break;
// set buffer time to 0.1 for fast start at seeking
case "seeking":
player.setBufferTime(initialBufferTime);
break;
}
}
function onBufferChange(buffering) {
// do not change buffer time before playback starts
if (!isStartedPlaying) return;
// if buffering is true, then player in buffering mode
// and we set buffer time to 4 seconds
// if buffering is false, then buffer is full and we can
// expand buffer time to load more content to prevent
// bandwidth fluctuations
if (buffering) {
player.setBufferTime(bufferTime);
} else {
player.setBufferTime(expandedBufferTime);
}
}
Nginx Pseudo Streaming Plugin - is a plugin for OSMF framework that adds capability to playback pseudo streaming mp4 files.
Nginx mp4 module:
The pseudo-streaming works in alliance with a compatible Flash players. A player sends an HTTP request to the server with a start time specified in the query string argument (named simply start and specified in seconds), and the server responds with the stream such that its start position corresponds to the requested time, for example:
http://example.com/elephants_dream.mp4?start=238.88
Nginx Documentation
Download Nginx Pseudo Streaming Plugin or visit Nginx Pseudo Streaming Plugin on GitHub
var flashvars = {
// mp4 url must be absolute
src: "http://example.com/video.mp4"
, src_nginxPseudoStreamingQuery: "start={0}"
, plugin_pseudo: "NginxPseudoStreamingPlugin.swf"
, autoRewind: false
}
Load plugin:
var factory:MediaFactory = new DefaultMediaFactory();
var resource:URLResource = new URLResource("NginxPseudoStreamingPlugin.swf");
factory.loadPlugin(resource);
Add metadata
var resource:StreamingURLResource = new StreamingURLResource("http://example.com/video.mp4");
resource.addMetadataValue("nginxPseudoStreamingQuery", "start={0}");
Create media
var media:MediaElement = factory.createMediaElement(resource);
var mediaPlayer:MediaPlayer = new MediaPlayer();
mediaPlayer.media = media;