Java基础--Java---IO流------GUI(布局)、Frame、事件监听机制、窗体事件、Action事件、鼠标事件、对话框Dialog、键盘事件、菜单



 * 创建图形化界面
 * 1.创建frame窗体
 * 2.对窗体进行基本设置
 *   比如大小、位置、布局
 * 3.定义组件
 * 4.将组件通过窗体的add方法添加到窗体
 * 5.让窗体显示,通过setVisible(true)

import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;

public class AwtDemo {

	public static void main(String[] args){
		Frame f=new Frame("我的窗口");//它默认的是边界布局
		f.setLocation(300, 300);//定点距左边的距离
		f.setSize(500, 400);
		f.setLayout(new FlowLayout());
		Button b=new Button("按钮");
		f.add(b);
		
		//f.addWindowListener(new MyWin());
		//我们也可以写一个匿名内部类
		f.addWindowListener(new WindowAdapter() {
			public void windowClosing(WindowEvent e){
				System.out.println("关闭窗体");
				System.exit(0);
			}
			public void windowActivated(WindowEvent e){
				System.out.println("我要活动了");
				
			}
			public void windowOpened(WindowEvent e){
				System.out.println("我被打开了");
				
			}
		});
		
		f.setVisible(true);
		
	}
}

/*
interface Lis{
	void close();
}
abstract class WinLis implements Lis{
//	复写接口中的方法,要用
//	某一个接口,必须复写
//	其中所有的方法,才能
//	建立对象,然后传递给函数,
//	用到abstract是因为这个里
//	面没有内容,如果调用的话
//	没有什么意义,所以抽象化了,
//	不让创建对象
	public void  close(){
		
	}
}

class MyWin implements WindowListener{

	//复写7个方法,可是只用了其中一种方法
	//其他动作都没有用到,可是却必须复与。
	
	@Override
	public void windowOpened(WindowEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void windowClosing(WindowEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void windowClosed(WindowEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void windowIconified(WindowEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void windowDeiconified(WindowEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void windowActivated(WindowEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void windowDeactivated(WindowEvent e) {
		// TODO Auto-generated method stub
		
	}
	//
}
*/
//因为WindowListener的子类WindowAdapter已结实现了WindowListener接口
//并已经覆盖了其中所有的方法,那么我只要继承自Windowadapter覆盖需要的方法即可
//在图形化界面有两个包必须导入,java.awt.*;还有一个是java.awt.event.*;
class MyWin extends WindowAdapter{
	public void windowClosing(WindowEvent e){
		
		System.out.println("关闭窗体");
		System.exit(0);
	}
}



图形界面之鼠标键盘点击事件:

import java.awt.Button;
import java.awt.FlowLayout;
import java.awt.Frame;
import java.awt.TextField;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;


public class MouseAndKeyEvent {


	private Frame f;
	private Button but;
	private TextField tf;
	MouseAndKeyEvent(){
		init();
	}
	public void init(){
		f=new Frame("我的窗口");
		f.setBounds(300,100,600,500);
		but=new Button("按钮");
		tf=new TextField(10);//表示长度为10
		f.add(tf);
		f.add(but);
		myEvent();
		f.setLayout(new FlowLayout());
		f.setVisible(true);
		
	}
	
	public void myEvent(){
		f.addWindowListener(new WindowAdapter() {
			
			public void windowClosing(WindowEvent e){
				System.exit(0);
			}
	
		});
		//在文本框里只能输入数字
		tf.addKeyListener(new KeyAdapter() {
			public void keyPressed(KeyEvent e){
				int code=e.getKeyCode();
				if(!(code>=KeyEvent.VK_0&&code<=KeyEvent.VK_9))
					System.out.println(code+"..是不合法的数字");
					e.consume();//使用此事件,以便不会按照默认的方式由产生此事件的源代码来处理此事件
			
			}
		
		});
		
		
		//but添加一个键盘监听
		but.addKeyListener(new KeyAdapter(){
			public void keyPressed(KeyEvent e){
				if(e.getKeyCode()==KeyEvent.VK_ENTER)
					System.exit(0);
				System.out.println(KeyEvent.getKeyText(e.getKeyCode())+"..."+e.getKeyCode());
				//键盘的组合键
				if(e.isControlDown()&&e.getKeyCode()==KeyEvent.VK_ENTER)
					System.out.println("Ctrl+Enter is run");
			
			}
		});
		
		but.addActionListener(new ActionListener() {
			
			@Override
			public void actionPerformed(ActionEvent e) {
				System.out.println("action ok");
				
			}
		});
		
		but.addMouseListener(new MouseAdapter() {
			private int count=1;
			private int clickCount=1;
			public void mouseEntered(MouseEvent e){
				System.out.println("鼠标进入到该组件"+count++);
			}
			public void mouseClicked(MouseEvent e){
				System.out.println("点击动作"+clickCount++);
			}
			public void mouseClicked2(MouseEvent e){
				if(e.getClickCount()==2)
					System.out.println("双击动作"+clickCount++);
			}
		});
	}
	
	public static void main(String []args){
		new MouseAndKeyEvent();
	}
}


图形界面之列出指定目录内容:

import java.awt.Button;
import java.awt.Dialog;
import java.awt.FlowLayout;
import java.awt.Frame;
import java.awt.Label;
import java.awt.TextArea;
import java.awt.TextField;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.io.File;

public class MyWindowDemo {

	private Frame f;
	private TextField tf;
	private Button but;
	private Button okBut;
	private TextArea ta;
	private Dialog d;
	private Label lab;//把文字封装成label对象添加进去。
	
	MyWindowDemo(){
		init();
	}
	public void init(){
		f=new Frame("我的窗口");
		f.setBounds(300,100,600,500);
		f.setLayout(new FlowLayout());
		tf=new TextField(60);
		but=new Button("转到");
		
		d=new Dialog(f,"提示信息-self",true);//d本身是一个窗体,不能加到Frame中。
		d.setBounds(400,200,240,150);
		d.setLayout(new FlowLayout());
		lab=new Label();
		okBut=new Button("确定");
		d.add(lab);
		d.add(okBut);
		
		ta=new TextArea(25, 70);
		f.add(tf);
		f.add(but);
		f.add(ta);
		
		myEvent();
		
		f.setVisible(true);
		
	}
	
	public void myEvent(){
		okBut.addActionListener(new ActionListener(){
			
			@Override
			public void actionPerformed(ActionEvent e) {
				d.setVisible(false);
				
			}
		});
		
		d.addWindowListener(new WindowAdapter(){
			
			public void windowClosing(WindowEvent e ){
				d.setVisible(false);
			}
		});
		//通过键盘对事件进行操作。
		tf.addKeyListener(new KeyAdapter() {
			public void keyPressed(KeyEvent e){
				if(e.getKeyCode()==KeyEvent.VK_ENTER)
					showDir();
			}
		});
		
		but.addActionListener(new ActionListener(){
			public void actionPerformed(ActionEvent e){
				showDir();
				//tf.setText("");//清除textField的内容
			}
		});
		
		
		f.addWindowListener(new WindowAdapter(){
			
			public void windowClosing(WindowEvent e ){
				System.exit(0);
			}
		});
	}
	
	private void showDir(){
		String dirPath=tf.getText();
		//ta.setText(text);//把获取到文本放到TextArea
		//System.out.println(text);
		File dir=new File(dirPath);
		if(dir.exists()&&dir.isDirectory()){
		
			ta.setText("");//把之前路径找到的文件清除
			String[] names=dir.list();
			
			for(String name:names){
				//对于有很多文件的话,我们可以把它们存到String Builder中
				//append,表示将给定文本追加到文本区的当前文本。
				ta.append(name+"\n\r");//用到换行等
			}
			
		}
		else{
			String info="你输入的信息:"+dirPath+"是错误的,请重输";
			lab.setText(info);
			d.setVisible(true);
		}
		
	}
	
	public static void main(String [] args){
		new MyWindowDemo();
	}
}



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