iOS动画和特效(三)MotionEffects

核心原理

UIInterpolatingMotionEffect 是 UIMotionEffect的一个子类,是具体的实现类,实现设备水平角度变化对UI元素的属性

    UIImageView *imView =[UIImageView new];
    imView.frame = CGRectMake(100, 100, 200, 200);
    imView.image = [UIImage imageNamed:@"1"];
    [self.view addSubview:imView];
    
    UIInterpolatingMotionEffect *xeffect  =[[UIInterpolatingMotionEffect alloc]initWithKeyPath:@"center.x" type:UIInterpolatingMotionEffectTypeTiltAlongHorizontalAxis];
    xeffect.minimumRelativeValue = [NSNumber numberWithDouble:10.0];
    xeffect.maximumRelativeValue = [NSNumber numberWithDouble:50.0];;
    
    UIInterpolatingMotionEffect *yeffect = [[UIInterpolatingMotionEffect alloc]initWithKeyPath:@"center.y" type:UIInterpolatingMotionEffectTypeTiltAlongVerticalAxis];
    yeffect.minimumRelativeValue = [NSNumber numberWithDouble:10.0];
    yeffect.maximumRelativeValue = [NSNumber numberWithDouble:80.0];
    
    UIMotionEffectGroup *ffectGroup = [[UIMotionEffectGroup alloc]init];
    
    ffectGroup.motionEffects = @[xeffect,yeffect];
    
    [imView addMotionEffect:ffectGroup];
ui元素绑定效果后,设备水平角度改变,就会对应修改keyPath的value,这里指定的keyPath是中心坐标的x位置,所以会水平移动。

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