趁偷闲时间来对这段时间的学习小结一下。貌似2012的前半年现状不太好,剧情化的场景也能出现在我的生活里,真比电影还真。真冒汗!不折腾了,赶紧把文章写好,发布先,先小结一下抗锯齿的几个方法在重写的时候drawline,drawcircle等 传入的paint需要paint.setAntiAlias(true)
2.如果使用位图绘制图形,例如你会用到drawbitmap(),就需要加上paint.setFilterBitmap(true)
3.如果你画的图形很多而又不想去折腾一个又一个不同的paint,可以对画布进行设置过滤器。
如果是重写view,就直接在ondraw中加入
canvas.setDrawFilter(new PaintFlagsDrawFilter(0,Paint.ANTI_ALIAS_FLAG| Paint.FILTER_BITMAP_FLAG));
注:Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG这个也可以直接改成3;1表示去掉线的锯齿,2表示去掉图片的锯齿。按位与后3就表示都去掉
如果是viewgroup 也在dispatchdraw加上上面那段代码
4当在drawable和其子类时,也可以用到setFilterBitmap方法
至此,对抗锯齿 应该较熟悉了。
现在,对自己这段时间学习的东西小结一下:先看一下效果图:
1. ActivityMain.java
package com.gallery;
import android.app.Activity;
import android.os.Bundle;
public class ActivityMain extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.layout_gallery);
Integer[] images = { R.drawable.img0001, R.drawable.img0030,
R.drawable.img0100, R.drawable.img0130, R.drawable.img0200,
R.drawable.img0230, R.drawable.img0300, R.drawable.img0330,
R.drawable.img0354 }; //定义图片数组
ImageAdapter adapter = new ImageAdapter(this, images);
adapter.createReflectedImages();
GalleryFlow galleryFlow = (GalleryFlow) findViewById(R.id.Gallery01);
galleryFlow.setAdapter(adapter);
}
}
2 GalleryFlow.java
package com.gallery;
import android.content.Context;
import android.graphics.Camera;
import android.graphics.Matrix;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.Transformation;
import android.widget.Gallery;
import android.widget.ImageView;
public class GalleryFlow extends Gallery {
private Camera mCamera = new Camera();
private int mMaxRotationAngle = 60;
private int mMaxZoom = -120;
private int mCoveflowCenter;
public GalleryFlow(Context context) {
super(context);
this.setStaticTransformationsEnabled(true);
}
public GalleryFlow(Context context, AttributeSet attrs) {
super(context, attrs);
this.setStaticTransformationsEnabled(true);
}
public GalleryFlow(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
this.setStaticTransformationsEnabled(true);
}
public int getMaxRotationAngle() {
return mMaxRotationAngle;
}
public void setMaxRotationAngle(int maxRotationAngle) {
mMaxRotationAngle = maxRotationAngle;
}
public int getMaxZoom() {
return mMaxZoom;
}
public void setMaxZoom(int maxZoom) {
mMaxZoom = maxZoom;
}
private int getCenterOfCoverflow() {
return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2
+ getPaddingLeft();
}
private static int getCenterOfView(View view) {
return view.getLeft() + view.getWidth() / 2;
}
protected boolean getChildStaticTransformation(View child, Transformation t) {
final int childCenter = getCenterOfView(child);
final int childWidth = child.getWidth();
int rotationAngle = 0;
t.clear();
t.setTransformationType(Transformation.TYPE_MATRIX);
if (childCenter == mCoveflowCenter) {
transformImageBitmap((ImageView) child, t, 0);
} else {
rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) *mMaxRotationAngle);
if (Math.abs(rotationAngle) > mMaxRotationAngle) {
rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle
: mMaxRotationAngle;
}
transformImageBitmap((ImageView) child, t, rotationAngle);
}
return true;
}
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
mCoveflowCenter = getCenterOfCoverflow();
super.onSizeChanged(w, h, oldw, oldh);
}
private void transformImageBitmap(ImageView child, Transformation t,
int rotationAngle) {
mCamera.save();
final Matrix imageMatrix = t.getMatrix();
final int imageHeight = child.getLayoutParams().height;
final int imageWidth = child.getLayoutParams().width;
final int rotation = Math.abs(rotationAngle);
// 在Z轴上正向移动
// 在Y轴上移动,上下移动;X轴上左右移动。
mCamera.translate(0.0f, 0.0f, 100.0f);
if (rotation < mMaxRotationAngle) {
float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
mCamera.translate(0.0f, 0.0f, zoomAmount);
}
// 在Y轴上旋转,竖向向里翻转。
// 在X轴上旋转,则横向向里翻转。
mCamera.rotateY(rotationAngle);
mCamera.getMatrix(imageMatrix);
imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2));
imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2));
mCamera.restore();
}
}
3. ImageAdapter.java
package com.gallery;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.Bitmap.Config;
import android.graphics.PorterDuff.Mode;
import android.graphics.Shader.TileMode;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.ImageView;
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
private Integer[] mImageIds;
private ImageView[] mImages;
public ImageAdapter(Context c, Integer[] ImageIds) {
mContext = c;
mImageIds = ImageIds;
mImages = new ImageView[mImageIds.length];
}
public boolean createReflectedImages() {
final int reflectionGap = 4;
int index = 0;
for (int imageId : mImageIds) {
Bitmap originalImage = BitmapFactory.decodeResource(mContext
.getResources(), imageId);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
Matrix matrix = new Matrix();
matrix.preScale(1, -1);
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
height / 2, width, height / 2, matrix, false);
Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
(height + height / 2), Config.ARGB_8888);
Canvas canvas = new Canvas(bitmapWithReflection);
canvas.drawBitmap(originalImage, 0, 0, null);
Paint deafaultPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap,
deafaultPaint);
canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0,
originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap,
0x70ffffff, 0x00ffffff, TileMode.CLAMP);
paint.setShader(shader);
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
+ reflectionGap, paint);
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection);
imageView.setLayoutParams(new GalleryFlow.LayoutParams(180, 240));
mImages[index++] = imageView;
}
return true;
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
return mImages[position];
}
public float getScale(boolean focused, int offset) {
return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset)));
}
}
另外:
layout_gallery.xml布局
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#ffffff"
>
<com.gallery.GalleryFlow
android:id="@+id/Gallery01"
android:layout_width="fill_parent"
android:layout_height="wrap_content" android:layout_centerInParent="true"/>
</RelativeLayout>
(本篇完)
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