mini2440集成了lcd控制器的接口,板子上接的lcd硬件是统宝240*320,TFT型lcd。lcd驱动对应的文件为s3c2410fb.c。要读懂这个驱动必须了解linux platform子系统的知识。因为这个驱动是以platform驱动的形式注册到内核。而且还需要frambuffer驱动的知识,因为这个驱动还是frambuffer接口的。lcd驱动在模块初始化的时候,调用platform注册函数将自己注册到内核,利用linux设备模型核心的机制调用platform_bus总线的match函数找到相应的设备,然后由linux设备模型核心调用s3c2410fb.c中的s3c2410fb_probe ,进行硬件相关初始化,并初始化frambuffer结构。然后注册到frambuffer核心。lcd的功能实现通过frambuffer核心来完成。s3c2410fb.c的功能实现都是配合frambuffer核心的。下面详细分析lcd驱动的实现。
程序基本结构
1.模块初始化-->向platform核心注册自己
2.实现linux设备模型必须的probe函数-->向frambuffer核心注册自己(最重要)
resume函数-->系统在由挂起恢复的时候调用
suspand-->系统在挂起的时候调用
remove--> 驱动程序注销自己的时候调用
3.frambuffer驱动模型fb_ops各函数的实现-->实现fb驱动的ioctl命令需要的函数
4.其他函数-->由2.3.中的函数调用,帮助其实现功能。
一. 相关数据结构
1. struct fb_info 结构
- struct fb_info {
- int node;
- int flags;
- struct mutex lock;
- struct mutex mm_lock;
- struct fb_var_screeninfo var;
- struct fb_fix_screeninfo fix;
- struct fb_monspecs monspecs;
- struct work_struct queue;
- struct fb_pixmap pixmap;
- struct fb_pixmap sprite;
- struct fb_cmap cmap;
- struct list_head modelist;
- struct fb_videomode *mode;
-
- #ifdef CONFIG_FB_BACKLIGHT
-
-
-
- struct backlight_device *bl_dev;
-
-
- struct mutex bl_curve_mutex;
- u8 bl_curve[FB_BACKLIGHT_LEVELS];
- #endif
- #ifdef CONFIG_FB_DEFERRED_IO
- struct delayed_work deferred_work;
- struct fb_deferred_io *fbdefio;
- #endif
-
- struct fb_ops *fbops;
- struct device *device;
- struct device *dev;
- int class_flag;
- #ifdef CONFIG_FB_TILEBLITTING
- struct fb_tile_ops *tileops;
- #endif
- char __iomem *screen_base;
- unsigned long screen_size;
- void *pseudo_palette;
- #define FBINFO_STATE_RUNNING 0
- #define FBINFO_STATE_SUSPENDED 1
- u32 state;
- void *fbcon_par;
-
- void *par;
-
-
-
- resource_size_t aperture_base;
- resource_size_t aperture_size;
- };
这个结构是frambuffer驱动的基本数据结构,里面包含了帧缓存设备的所有信息,每一个注册成frambuffer接口的设备都应该声明并初始化这样一个结构。register_framebuffer 函数的参数就是这样一个结构,fb_info在mini2440lcd驱动中是在s3c24xxfb_probe函数中分配并初始化的。其中struct fb_var_screeninfo结构包含了lcd显示中可以改变的信息,结构如下:
- struct fb_var_screeninfo {
- __u32 xres;
- __u32 yres;
- __u32 xres_virtual;
- __u32 yres_virtual;
- __u32 xoffset;
- __u32 yoffset;
-
-
- __u32 bits_per_pixel;
- __u32 grayscale;
-
-
- struct fb_bitfield red;
- struct fb_bitfield green;
- struct fb_bitfield blue;
- struct fb_bitfield transp;
-
-
- __u32 nonstd;
- __u32 activate;
- __u32 height;
- __u32 width;
-
-
- __u32 accel_flags;
-
-
-
- __u32 pixclock;
- __u32 left_margin;
- __u32 right_margin;
- __u32 upper_margin;
- __u32 lower_margin;
- __u32 hsync_len;
- __u32 vsync_len;
- __u32 sync;
- __u32 vmode;
- __u32 rotate;
- __u32 reserved[5];
- };
fb_fix_screeninfo包含了lcd显示中不可改变的信息,结构如下:
- struct fb_fix_screeninfo {
- char id[16];
- unsigned long smem_start;
-
- __u32 smem_len;
- __u32 type;
- __u32 type_aux;
- __u32 visual;
- __u16 xpanstep;
- __u16 ypanstep;
- __u16 ywrapstep;
- __u32 line_length;
- unsigned long mmio_start;
-
- __u32 mmio_len;
- __u32 accel;
- __u16 reserved[3];
- };
其中倒数第三个成员par是设备自定义数据结构。在mini2440lcd驱动中为s3c2410fb_info,结构如下:
- struct s3c2410fb_info {
- struct device *dev;
- struct clk *clk;
-
- struct resource *mem;
- void __iomem *io;
- void __iomem *irq_base;
-
- enum s3c_drv_type drv_type;
- struct s3c2410fb_hw regs;
-
- unsigned long clk_rate;
- unsigned int palette_ready;
-
- #ifdef CONFIG_CPU_FREQ
- struct notifier_block freq_transition;
- #endif
-
-
- u32 palette_buffer[256];
- u32 pseudo_pal[16];
- };
这个结构是和硬件相关的,包括寄存器的物理地址,虚拟地址和调色板的一些信息。这个结构也是在s3c24xxfb_probe中分配并初始化。
2. static struct fb_ops 结构
在mini2440lcd驱动中,fb_ops的初始化代码如下:
- static struct fb_ops s3c2410fb_ops = {
- .owner = THIS_MODULE,
- .fb_check_var = s3c2410fb_check_var,
- .fb_set_par = s3c2410fb_set_par,
- .fb_blank = s3c2410fb_blank,
- .fb_setcolreg = s3c2410fb_setcolreg,
- .fb_fillrect = cfb_fillrect,
- .fb_copyarea = cfb_copyarea,
- .fb_imageblit = cfb_imageblit,
- };
这些函数是驱动程序必须实现的,他们实现的功能对应frambuffer核心的Ioctl系统调用,当应用程序调用ioctl系统调用的时候,他们会被直接或间接的调用。其中:
s3c2410fb_check_var 和s3c2410fb_set_par会由fb_set_var调用,对应Ioctl的FBIOPUT_VSCREENINFO命令
s3c2410fb_blank ,对应ioctl的FBIOBLANK命令,其他几个函数也是类似。
3. struct s3c2410fb_mach_info 结构
- struct s3c2410fb_mach_info {
- struct s3c2410fb_display *displays;
- unsigned num_displays;
- unsigned default_display;
-
- unsigned long gpcup;
- unsigned long gpcup_mask;
- unsigned long gpccon;
- unsigned long gpccon_mask;
- unsigned long gpdup;
- unsigned long gpdup_mask;
- unsigned long gpdcon;
- unsigned long gpdcon_mask;
-
-
- unsigned long lpcsel;
- };
这个结构包括一个s3c2410fb_display结构体,其他的域是GPIO寄存器的信息。mini2440lcd驱动中定义并初始化了这样一个结构体:
- static struct s3c2410fb_mach_info mini2440_fb_info __initdata = {
- .displays = &mini2440_lcd_cfg,
- .num_displays = 1,
- .default_display = 0,
-
- .gpccon = 0xaa955699,
- .gpccon_mask = 0xffc003cc,
- .gpcup = 0x0000ffff,
- .gpcup_mask = 0xffffffff,
-
- .gpdcon = 0xaa95aaa1,
- .gpdcon_mask = 0xffc0fff0,
- .gpdup = 0x0000faff,
- .gpdup_mask = 0xffffffff,
-
- .lpcsel = 0xf82,
- };
这里初始化了结构中的所有成员,s3c2410fb_display结构初始化成mini2440_lcd_cfg,这个结构的初始化是在/arch/arm/mach-s3c2440/mach-mini2440.c这个文件中。这里设置了s3c2440 lcd控制器对应的GPIO寄存器的初始值,在s3c2410fb_init_registers函数中将这些值写到相应的寄存器中。
4. s3c2410fb_display 结构
- struct s3c2410fb_display {
-
- unsigned type;
-
-
- unsigned short width;
- unsigned short height;
-
-
- unsigned short xres;
- unsigned short yres;
- unsigned short bpp;
-
- unsigned pixclock;
- unsigned short left_margin;
- unsigned short right_margin;
- unsigned short hsync_len;
- unsigned short upper_margin;
- unsigned short lower_margin;
- unsigned short vsync_len;
-
-
- unsigned long lcdcon5;
- };
这个结构体非常重要,他包括了一个lcd显示的所有必须的配置信息。程序就是用这个结构体初始化fb_info结构中的fb_var_screeninfo相关成员的。最后这些值都会写进lcd控制器的相应寄存器中。如上分析,这个结构在mini2440lcd驱动中被初始化成了mini2440_lcd_cfg,他定义在/arch/arm/mach-s3c2440/mach-mini2440.c,如下所示:
- static struct s3c2410fb_display mini2440_lcd_cfg __initdata = {
-
- #if !defined (LCD_CON5)
- .lcdcon5 = S3C2410_LCDCON5_FRM565 |
- S3C2410_LCDCON5_INVVLINE |
- S3C2410_LCDCON5_INVVFRAME |
- S3C2410_LCDCON5_PWREN |
- S3C2410_LCDCON5_HWSWP,
- #else
- .lcdcon5 = LCD_CON5,
- #endif
- .type = S3C2410_LCDCON1_TFT,
- .width = LCD_WIDTH,
- .height = LCD_HEIGHT,
- .pixclock = LCD_PIXCLOCK,
- .xres = LCD_WIDTH,
- .yres = LCD_HEIGHT,
- .bpp = 16,
- .left_margin = LCD_LEFT_MARGIN + 1,
- .right_margin = LCD_RIGHT_MARGIN + 1,
- .hsync_len = LCD_HSYNC_LEN + 1,
- .upper_margin = LCD_UPPER_MARGIN + 1,
- .lower_margin = LCD_LOWER_MARGIN + 1,
- .vsync_len = LCD_VSYNC_LEN + 1,
- };
二. 模块初始化
1.s3c2410fb.c是内核的一个模块,在模块初始化函数中只是简单的调用了platform_driver_register把自己注册成为platform驱动。初始化函数如下:
- int __init s3c2410fb_init(void)
- {
- int ret = platform_driver_register(&s3c2410fb_driver);
-
- if (ret == 0)
- ret = platform_driver_register(&s3c2412fb_driver);
-
- return ret;
- }
platform_driver_register是platform类型驱动的注册函数,他传入一个platform_driver结构体。mini2440lcd驱动初始化了这样一个结构体。如下:
- static struct platform_driver s3c2410fb_driver = {
- .probe = s3c2410fb_probe,
- .remove = s3c2410fb_remove,
- .suspend = s3c2410fb_suspend,
- .resume = s3c2410fb_resume,
- .driver = {
- .name = "s3c2410-lcd",
- .owner = THIS_MODULE,
- },
- };
可以看出这里初始化了相应的函数,以及设备名称和拥有模块。其中 name="s3c2410-lcd"这个很重要,他是platform核心寻找相应platform设备的的依据。初始化的各个函数都需要lcd驱动程序编写。
三. linux设备模型相关函数
1. 对应上面的platform_driver初始化用的函数:
s3c2410fb_probe
s3c2410fb_remove
s3c2410fb_suspend,
s3c2410fb_resume,
其中s3c2410fb_probe函数是调用platform_driver_register时,由platform_bus的match函数找到合适的lcd设备成功后调用的函数,完成初始化工作。下面重点分析这个函数。
2. s3c2410fb_probe 函数分析
这个函数只有一条语句就是调用s3c24xxfb_probe,下面是s3c24xxfb_probe函数,这个是lcd驱动最关键的函数。
- static int __init s3c24xxfb_probe(struct platform_device *pdev,
- enum s3c_drv_type drv_type)
- {
- struct s3c2410fb_info *info;
- struct s3c2410fb_display *display;
- struct fb_info *fbinfo;
- struct s3c2410fb_mach_info *mach_info;
- struct resource *res;
- int ret;
- int irq;
- int i;
- int size;
- u32 lcdcon1;
-
- mach_info = pdev->dev.platform_data;
-
-
- if (mach_info == NULL) {
- dev_err(&pdev->dev,
- "no platform data for lcd, cannot attach\n");
- return -EINVAL;
- }
-
- if (mach_info->default_display >= mach_info->num_displays) {
- dev_err(&pdev->dev, "default is %d but only %d displays\n",
- mach_info->default_display, mach_info->num_displays);
- return -EINVAL;
- }
-
- display = mach_info->displays + mach_info->default_display;
-
-
- irq = platform_get_irq(pdev, 0);
-
- if (irq < 0) {
- dev_err(&pdev->dev, "no irq for device\n");
- return -ENOENT;
- }
-
- fbinfo = framebuffer_alloc(sizeof(struct s3c2410fb_info), &pdev->dev);
-
-
- if (!fbinfo)
- return -ENOMEM;
-
- platform_set_drvdata(pdev, fbinfo);
-
- info = fbinfo->par;
- info->dev = &pdev->dev;
- info->drv_type = drv_type;
-
- res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
-
- if (res == NULL) {
- dev_err(&pdev->dev, "failed to get memory registers\n");
- ret = -ENXIO;
- goto dealloc_fb;
- }
-
- size = (res->end - res->start) + 1;
- info->mem = request_mem_region(res->start, size, pdev->name);
-
- if (info->mem == NULL) {
- dev_err(&pdev->dev, "failed to get memory region\n");
- ret = -ENOENT;
- goto dealloc_fb;
- }
-
- info->io = ioremap(res->start, size);
-
- if (info->io == NULL) {
- dev_err(&pdev->dev, "ioremap() of registers failed\n");
- ret = -ENXIO;
- goto release_mem;
- }
-
- info->irq_base = info->io + ((drv_type == DRV_S3C2412) ? S3C2412_LCDINTBASE : S3C2410_LCDINTBASE);
-
- dprintk("devinit\n");
-
- strcpy(fbinfo->fix.id, driver_name);
-
-
- lcdcon1 = readl(info->io + S3C2410_LCDCON1);
- writel(lcdcon1 & ~S3C2410_LCDCON1_ENVID, info->io + S3C2410_LCDCON1);
-
- fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
- fbinfo->fix.type_aux = 0;
- fbinfo->fix.xpanstep = 0;
- fbinfo->fix.ypanstep = 0;
- fbinfo->fix.ywrapstep = 0;
- fbinfo->fix.accel = FB_ACCEL_NONE;
-
- fbinfo->var.nonstd = 0;
- fbinfo->var.activate = FB_ACTIVATE_NOW;
- fbinfo->var.accel_flags = 0;
- fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
-
- fbinfo->fbops = &s3c2410fb_ops;
-
- fbinfo->flags = FBINFO_FLAG_DEFAULT;
- fbinfo->pseudo_palette = &info->pseudo_pal;
-
- for (i = 0; i < 256; i++)
- info->palette_buffer[i] = PALETTE_BUFF_CLEAR;
-
- ret = request_irq(irq, s3c2410fb_irq, IRQF_DISABLED, pdev->name, info);
-
- if (ret) {
- dev_err(&pdev->dev, "cannot get irq %d - err %d\n", irq, ret);
- ret = -EBUSY;
- goto release_regs;
- }
-
- info->clk = clk_get(NULL, "lcd");
- if (!info->clk || IS_ERR(info->clk)) {
- printk(KERN_ERR "failed to get lcd clock source\n");
- ret = -ENOENT;
- goto release_irq;
- }
-
- clk_enable(info->clk);
-
- dprintk("got and enabled clock\n");
-
- msleep(1);
-
- info->clk_rate = clk_get_rate(info->clk);
-
- for (i = 0; i < mach_info->num_displays; i++) {
- unsigned long smem_len = mach_info->displays[i].xres;
-
- smem_len *= mach_info->displays[i].yres;
- smem_len *= mach_info->displays[i].bpp;
- smem_len >>= 3;
- if (fbinfo->fix.smem_len < smem_len)
- fbinfo->fix.smem_len = smem_len;
- }
-
-
- ret = s3c2410fb_map_video_memory(fbinfo);
-
-
- if (ret) {
- printk(KERN_ERR "Failed to allocate video RAM: %d\n", ret);
- ret = -ENOMEM;
- goto release_clock;
- }
-
- dprintk("got video memory\n");
-
- fbinfo->var.xres = display->xres;
- fbinfo->var.yres = display->yres;
- fbinfo->var.bits_per_pixel = display->bpp;
-
- s3c2410fb_init_registers(fbinfo);
-
-
- s3c2410fb_check_var(&fbinfo->var, fbinfo);
-
-
- ret = s3c2410fb_cpufreq_register(info);
- if (ret < 0) {
- dev_err(&pdev->dev, "Failed to register cpufreq\n");
- goto free_video_memory;
- }
-
- ret = register_framebuffer(fbinfo);
-
- if (ret < 0) {
- printk(KERN_ERR "Failed to register framebuffer device: %d\n",
- ret);
- goto free_cpufreq;
- }
-
-
- ret = device_create_file(&pdev->dev, &dev_attr_debug);
- if (ret) {
- printk(KERN_ERR "failed to add debug attribute\n");
- }
-
- printk(KERN_INFO "fb%d: %s frame buffer device\n",
- fbinfo->node, fbinfo->fix.id);
-
- return 0;
-
- free_cpufreq:
- s3c2410fb_cpufreq_deregister(info);
- free_video_memory:
- s3c2410fb_unmap_video_memory(fbinfo);
- release_clock:
- clk_disable(info->clk);
- clk_put(info->clk);
- release_irq:
- free_irq(irq, info);
- release_regs:
- iounmap(info->io);
- release_mem:
- release_resource(info->mem);
- kfree(info->mem);
- dealloc_fb:
- platform_set_drvdata(pdev, NULL);
- framebuffer_release(fbinfo);
- return ret;
- }
从上面分析可以看出,这个函数主要做了下面几件事:
(1) 从platform_device中获得s3c2410fb_mach_info结构体赋值给mach_info。这就得到了lcd控制器的所有初始配置。
(2) 从mach_info中获得s3c2410fb_display结构体赋值给display。这样就得到了显示相关的初始配置。
(3) 分配一个fb_info结构体fbinfo和一个s3c2410fb_info结构体info,并且将info指向fbinfo->par
(4) 由pdev中所用的资源初始化info结构,主要初始化io内存,并映射虚拟地址。
(5) 关闭lcd显示
(6) 初始化fbinfo->fix,fbinfo->var 的部分域(不依赖配置信息的部分)
(7) 初始化fbinfo->fbops为s3c2410fb_ops
(8) 注册中断处理程序s3c2410fb_irq
(9) 使能lcd时钟
(10)为lcd设备分配显存,显存开始地址赋值给fbinfo->screen_base
(11)初始化lcd控制器的io接口控制寄存器
(12)用display中的值初始化fbinfo->var中相应的值(与显示配置相关的部分)
(13)将fbinfo结构注册到frambuffer核心
四. frambuffer驱动模型fb_ops各函数的实现
由s3c2410fb_ops结构可以看出,mini2440lcd驱动主要实现了下面几个函数:
s3c2410fb_check_var
s3c2410fb_set_par
s3c2410fb_blank
s3c2410fb_setcolreg
cfb_fillrect
cfb_copyarea
cfb_imageblit
其中最重要的是s3c2410fb_set_par,这个函数根据fbinfo的值初始化了底层的lcd控制器,重点分析这个函数。他由fb_set_var调用,对应则frambufer核心ioctl中的FBIOPUT_VSCREENINFO命令。其他的函数也是为了完成lcd的相关功能而编写的,与具体实现的功能有关。s3c2410fb_set_par函数定义如下:
- static int s3c2410fb_set_par(struct fb_info *info)
- {
- struct fb_var_screeninfo *var = &info->var;
-
- switch (var->bits_per_pixel) {
- case 32:
- case 16:
- case 12:
- info->fix.visual = FB_VISUAL_TRUECOLOR;
- break;
- case 1:
- info->fix.visual = FB_VISUAL_MONO01;
- break;
- default:
- info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
- break;
- }
-
- info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
-
- s3c2410fb_activate_var(info);
- return 0;
- }
可以看出,这个函数除了根据fbinfo的像素位来赋值fix.visual外,主要是调用了s3c2410fb_activate_var函数:
- static void s3c2410fb_activate_var(struct fb_info *info)
- {
- struct s3c2410fb_info *fbi = info->par;
- void __iomem *regs = fbi->io;
- int type = fbi->regs.lcdcon1 & S3C2410_LCDCON1_TFT;
- struct fb_var_screeninfo *var = &info->var;
- int clkdiv;
-
- clkdiv = DIV_ROUND_UP(s3c2410fb_calc_pixclk(fbi, var->pixclock), 2);
-
- dprintk("%s: var->xres = %d\n", __func__, var->xres);
- dprintk("%s: var->yres = %d\n", __func__, var->yres);
- dprintk("%s: var->bpp = %d\n", __func__, var->bits_per_pixel);
-
- if (type == S3C2410_LCDCON1_TFT) {
-
- s3c2410fb_calculate_tft_lcd_regs(info, &fbi->regs);
-
-
- --clkdiv;
- if (clkdiv < 0)
- clkdiv = 0;
- } else {
-
- s3c2410fb_calculate_stn_lcd_regs(info, &fbi->regs);
- if (clkdiv < 2)
- clkdiv = 2;
- }
-
- fbi->regs.lcdcon1 |= S3C2410_LCDCON1_CLKVAL(clkdiv);
-
- dprintk("new register set:\n");
- dprintk("lcdcon[1] = 0x%08lx\n", fbi->regs.lcdcon1);
- dprintk("lcdcon[2] = 0x%08lx\n", fbi->regs.lcdcon2);
- dprintk("lcdcon[3] = 0x%08lx\n", fbi->regs.lcdcon3);
- dprintk("lcdcon[4] = 0x%08lx\n", fbi->regs.lcdcon4);
- dprintk("lcdcon[5] = 0x%08lx\n", fbi->regs.lcdcon5);
-
- writel(fbi->regs.lcdcon1 & ~S3C2410_LCDCON1_ENVID,
- regs + S3C2410_LCDCON1);
- writel(fbi->regs.lcdcon2, regs + S3C2410_LCDCON2);
- writel(fbi->regs.lcdcon3, regs + S3C2410_LCDCON3);
- writel(fbi->regs.lcdcon4, regs + S3C2410_LCDCON4);
- writel(fbi->regs.lcdcon5, regs + S3C2410_LCDCON5);
-
-
- s3c2410fb_set_lcdaddr(info);
-
-
- fbi->regs.lcdcon1 |= S3C2410_LCDCON1_ENVID,
-
- writel(fbi->regs.lcdcon1, regs + S3C2410_LCDCON1);
- }
五. 总结
mini2440lcd驱动分别涉及到了platform和frambuffer核心,利用这两个核心实现其功能。刚开始分析这个驱动的时候,总是感觉很乱没有重点。我想这个主要是和自己对frambuffer和lcd显示还不熟悉的原因。看了几天过后才逐渐有点眉目。最让人迷惑的就是如何设置lcd控制器的寄存器问题。我以前认为这个应该在probe函数中设置,一般来说这个函数检测设备状态,初始化设备,然后设备就绪,应用程序就可以操作了。但是在s3c2410fb_probe中只是设置了相关的GPIO接口寄存器,根本没有设置lcd控制寄存器。后来发现是在s3c2410fb_set_par函数中设置的。这个函数对应用户空间ioctl的FBIOPUT_VSCREENINFO。也就是说应用程序必须调用ioctl(fd,FBIOPUT_VSCREENINFO,struct fb_var_screeninfo *var)才能设置正确的lcd状态,但是这个命令有一个参数是fb_var_screeninfo结构,也就意味这应用程序必须填充这样一个结构,才可以调用ioctl。这样一来内核初始化的默认配置信息就没用了。唯一的办法是先调用ioctl(fd,FBIOGET_VSCREENINFO,struct fb_var_screeninfo *var)获得这个结构,然后修改之后在调用ioctl(fd,FBIOPUT_VSCREENINFO,struct fb_var_screeninfo *var)将修改的值写入。我在MiniGUI的源码中验证了这个推论,在MiniGUI的fbcon图形引擎中的FB_SetVideoMode函数中,有如下的调用
- if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) {
- GAL_SetError("NEWGAL>FBCON: Couldn't get console pixel format\n");
- FB_VideoQuit(this);
- return(-1);
- }
然后就是设置finfo中需要改变的值,最后有下面的代码来设置lcd控制寄存器器
- if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) {
- vinfo.yres_virtual = height;
- if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) {
- GAL_SetError("NEWGAL>FBCON: Couldn't set console screen info");
- return(NULL);
- }
- }
关于lcd驱动还有好多知识要学,比如mmap操作。mmap是一般lcd应用程序运行的模式,他将显存映射到用户空间,提高系统的性能。因为自己只是为了熟悉一下这个驱动,所以没有深入看下去。