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Techniques
背景建模(一) Evaluation of Background Subtraction
Techniques
for Video Surveillance
以前做过一些关于背景建模,运动目标检测的工作,打算进行一下小结,那么就先从这篇CVPR2011这篇评测的文章说起吧。EvaluationofBackgroundSubtractionTechniquesforVideoSurveillance(PDF)SebastianBrutzer,BenjaminHoeferlin(UniversityofStuttgart),GuntherHeidemann
todayq
·
2014-09-25 15:00
[sig14&gdc14]crytek的《罗马之子》的渲染技术
两者有些地方一样的,干脆一勺烩了吧:http://advances.realtimerendering.com/s2014/crytek/Sigg14_Schulz_Mader_Ryse_Rendering_
Techniques
.pptxhttp
ccanan
·
2014-09-13 20:00
Techniques> LDD3 学习笔记
DebuggingTechniques内核debug的挑战: Kernelprogrammingbringsitsown,uniquedebuggingchallenges.Kernelcodecan notbeeasilyexecutedunderadebugger,norcanitbeeasilytraced,becauseitisaset offunctionalities
u011368821
·
2014-09-01 23:00
linux
driver
Mark Graham - Cloud-based Detection
Techniques
for Botnets and Other Malware
http://www.youtube.com/watch?v=fV5kED7nryw&list=PLpr-xdpM8wG_KHsxepT9o6trkqDELhr3_&index=12
cnbird2008
·
2014-08-30 12:00
关于code footprint-reduction-
techniques
所谓的 code footprint-reduction
techniques
简单来说就是让代码体积更小的一些方法 http://www.mozilla.org/performance/footprint-reduction-
techniques
.html
·
2014-08-14 10:00
print
Graph Algorithms and Implementation
Techniques
AOAPCI:BeginningAlgorithmContests(RujiaLiu)::Volume7.GraphAlgorithmsandImplementationTechniques567-Risk10034-Freckles10048-Audiophobia10397-ConnecttheCampus10369-ArcticNetwork658-It'snotaBug,it'saFeat
kl28978113
·
2014-08-09 14:00
【索引】General Problem Solving
Techniques
:Examples:Intermediate
AOAPCI:BeginningAlgorithmContests--TrainingGuide(RujiaLiu)Chapter1.AlgorithmDesign::GeneralProblemSolvingTechniques:Examples:Intermediate10905-Children'sGame1422-Processor11627-Slalom11134-FabledRooks
u011328934
·
2014-07-23 20:00
背景建模(一) Evaluation of Background Subtraction
Techniques
转自http://blog.sina.com.cn/s/blog_78fd98af0101h9bf.html以前做过一些关于背景建模,运动目标检测的工作,打算进行一下小结,那么就先从这篇CVPR2011这篇评测的文章说起吧。EvaluationofBackgroundSubtractionTechniquesforVideoSurveillance(PDF)SebastianBrutzer,Ben
kaka20080622
·
2014-07-21 01:00
How to Think Like a Data Scientist
How to Think Like a Data Scientist A lot of the answers here focus on the learning the skills and
techniques
houzhaowei
·
2014-06-21 21:00
like
How to Think Like a Data Scientist
How to Think Like a Data Scientist A lot of the answers here focus on the learning the skills and
techniques
houzhaowei
·
2014-06-21 21:00
like
R0-R介绍以及windows下安装R
environment for statistical computing and graphics which provides a wide variety of statistical and graphical
techniques
jobar
·
2014-06-19 12:00
windows
很少人知道的JS调试方法
原文地址:http://amasad.me/2014/03/09/lesser-known-javascript-debugging-
techniques
/?
lihongxun945
·
2014-06-15 15:00
js
Mahout: An overview of clustering
techniques
DifferentkindsofclusteringproblemsEXCLUSIVECLUSTERINGInexclusiveclustering,anitembelongsexclusivelytoonecluster,notseveral.OVERLAPPINGCLUSTERINGWhatifwewantedtodonon-exclusiveclustering;thatis,putHarr
ylzhj02
·
2014-06-12 10:00
cluster
龙、虎、鲸书杂谈
关于编译有三本书:龙书:《Compilers:Principles,
Techniques
,&Tools》虎书:《ModernCompilerImplementinC》这本书还有JAVA和ML版本鲸书:《
snsn1984
·
2014-06-03 15:00
学习
编译原理
虎书
龙书
鲸书
Building the Unstructured Data Warehouse: Architecture, Analysis, and Design
Building the Unstructured Data Warehouse: Architecture, Analysis, and Design earn essential
techniques
·
2014-05-26 13:00
Architecture
IOS Core Animation Advanced
Techniques
的学习笔记(五)
第六章:SpecializedLayers类别用途CAEmitterLayer用于实现基于CoreAnimation粒子发射系统。发射器层对象控制粒子的生成和起源CAGradientLayer用于绘制一个颜色渐变填充图层的形状(所有圆角矩形边界内的部分)CAEAGLLayer/CAOpenGLLayer用于设置需要使用OpenGLES(iOS)或OpenGL(OSX)绘制的内容与内容储备。CARe
iunion
·
2014-05-21 17:00
编译器DIY————序
于是在网上查了查相关的资料,本以为direct3D里面有龙书的称呼,没想到编译器这一块也有个龙书CompilersPrinciples,
Techniques
,&Tool和虎书ModernCompilerImplementationinC
q745401990
·
2014-05-18 17:00
编译器
IOS Core Animation Advanced
Techniques
的学习笔记(四)
第五章:TransformsAffineTransformsCGAffineTransform是二维的CreatingaCGAffineTransform主要有三种变化方法旋转:CGAffineTransformMakeRotation(CGFloatangle)缩放:CGAffineTransformMakeScale(CGFloatsx,CGFloatsy)移动:CGAffineTransfo
iunion
·
2014-05-16 15:00
IOS Core Animation Advanced
Techniques
的学习笔记(二)
-(void)drawLayer:(CALayer*)layerinContext:(CGContextRef)ctx { CGFloatwidth=10.0f; //drawathickredcircle CGContextSetLineWidth(ctx,width); CGContextSetStrokeColorWithColor(ctx,[UIColorredColor].CGColo
iunion
·
2014-05-12 14:00
初窥决策树中的ID3和C4.5
虽说教研室做的都是machinelearninganddatamining的方法,但是几乎还是围绕着dictionarylearning,multi-viewlearning,metriclearning等等这些
techniques
puqutogether
·
2014-05-10 10:00
IOS Core Animation Advanced
Techniques
的学习笔记(一)
BookDescriptionPublicationDate: August12,2013CoreAnimationisthetechnologyunderlyingApple’siOSuserinterface.ByunleashingthefullpowerofCoreAnimation,youcanenhanceyourappwithimpressive2Dand3Dvisualeffect
iunion
·
2014-05-09 18:00
ios
动画
animation
layer
Recommendtion System Introduction
These
techniques
require no knowledge of the properties of the items themse
ylzhj02
·
2014-04-24 23:00
System
Cheatsheet: 2014 03.01 ~ 03.31
Simplified-Internals Web Performance tricks for (mobile) web development Advanced Debugging
Techniques
·
2014-04-01 16:00
sh
Oracle10g服务器管理恢复
SQLReference(a90125).pdf:http://www.t00y.com/file/59392449084931139x-Oracle.Internals-Tips.Tricks.And.
Techniques
.For.Dbas-Fly.chm
阅微草堂笔记
·
2014-03-23 21:00
ios开发入门级实例
Techniques
(技巧)如何充分利用iOS应用开发的基础设计模式。当你完成本教程的所有
stephen830
·
2014-03-19 22:00
ios开发
ios开发入门级实例
Techniques
(技巧)如何充分利用iOS应用开发的基础设计模式。当你完成本教程的所有
stephen830
·
2014-03-19 22:00
ios开发
Recommender Systems中Yehuda Koren 和 Ma Hao的paper
1、《Matrix Factorization
Techniques
For Recommender Systems》 2、《Factori
·
2014-03-12 15:00
System
How to create custom methods for use in spring security expression language annotations
how-to-create-custom-methods-for-use-in-spring-security-expression-language-anno None of the mentioned
techniques
·
2014-03-08 11:00
Spring Security
分析技术在PMP中的应用
Analytical
Techniques
, 根据可能的项目或者环境变量变化以及它们与其他变量之间的关系,对潜在后果进行评估,分析和预测的各种技术。
·
2014-02-27 09:00
PMP
不同的实时通讯技术的比较
In this chapter, I: present an overview of the
techniques
to implement Comet introduce Socket.io
hongtoushizi
·
2014-02-19 00:00
socket
《Pro JavaScript
Techniques
》中的一些函数
//获取元素的样式值。 function getStyle(elem, name) { if (elem.style[name]) { return elem.style[name]; } else if (elem.currentStyle) { return elem.currentStyle[name]; } else if (document.defaultView &&
·
2014-02-13 16:00
JavaScript
presentation and
techniques
for 3d object recognition and scene interpretation一书阅读笔记(更新中)
Introduction就题目来看,presentation代表3d数据的表达,而recognition和sceneinterpretation代表3d数据的应用。就introduction章节来看,大的方面包含两个方向的内容,scene和recognition。scene包括spatiallayout、occlusionboundaries、objectpose、shadows、lightsou
jideljd_2010
·
2014-01-20 17:00
Caching
Techniques
CachingTechniquesCachingisatechniquetospeedupdatalookups(datareading).Insteadofreadingthedatadirectlyfromitsource,whichcouldbeadatabaseoranotherremotesystem,thedataisreaddirectlyfromacacheonthecompute
wenzhibinbin_pt
·
2014-01-12 00:00
Algorithm Design_General Problem Solving
Techniques
_Exercises: Beginner
链接:http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&category=457有三题是挂掉了Root :: AOAPCI:BeginningAlgorithmContests--TrainingGuide(RujiaLiu) :: Chapter1.AlgorithmDesign :: GeneralProb
u011217342
·
2014-01-04 11:00
13.1 通用调优技术
http://www.jack-yin.com/coding/translation/activemq-in-action/1789.html 13.1 General
techniques
jackyin5918
·
2014-01-02 17:00
activemq
调优
Algorithm Design_General Problem Solving
Techniques
_Examples
链接:http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&category=456Root :: AOAPCI:BeginningAlgorithmContests--TrainingGuide(RujiaLiu) :: Chapter1.AlgorithmDesign :: GeneralProblemSolv
u011217342
·
2013-12-17 20:00
Real-Time Rendering (6) - 多边形技术(Polygonl
Techniques
)
提要 我们总是假设我们渲染的模型正是我们需要的,不论是细节上还是格式上,但实际上我们没那么幸运。建模工具和数据采集设备有着各自的缺点和局限,所生成的数据可能会有各种缺陷。 图形学中呈现多边形的总体目的就是可视精度和速度。精确性是依具体情况而言的,对于机械而言,精确指的是模型的渲染在一定的误差范围;对于一个太空模拟游戏,最重要的是整体的感觉,模型的使用就成了关键。对于一个工程师,他希望每
qp120291570
·
2013-12-17 17:00
游戏
图形
OpenGL
Real-Rime Rendering (6) - 多边形技术(Polygonl
Techniques
)
提要 我们总是假设我们渲染的模型正式我们需要的,不论是细节上还是格式上,但实际上我们没那么幸运。建模工具和数据采集设备有着各自的缺点和局限,所生成的数据可能会有各种缺陷。 图形学中呈现多边形的总体目的就是可视精度和速度。精确性是依具体情况而言的,对于机械而言,精确指的是模型的渲染在一定的误差范围;对于一个太空模拟游戏,最重要的是整体的感觉,模型的使用就成了关键。对于一个工程师,他希望每
拳四郎
·
2013-12-17 17:00
游戏
图形
OpenGL
Real-Rime Rendering (6) - 多边形技术(Polygonl
Techniques
)
提要我们总是假设我们渲染的模型正式我们需要的,不论是细节上还是格式上,但实际上我们没那么幸运。建模工具和数据采集设备有着各自的缺点和局限,所生成的数据可能会有各种缺陷。图形学中呈现多边形的总体目的就是可视精度和速度。精确性是依具体情况而言的,对于机械而言,精确指的是模型的渲染在一定的误差范围;对于一个太空模拟游戏,最重要的是整体的感觉,模型的使用就成了关键。对于一个工程师,他希望每个斜角和倒角都显
拳四郎
·
2013-12-17 17:00
游戏
图形
opengl
【索引】General Problem Solving
Techniques
:Examples:Beginner
AOAPCI:BeginningAlgorithmContests--TrainingGuide(RujiaLiu)Chapter1.AlgorithmDesign::GeneralProblemSolvingTechniques:Examples:Beginner11636-HelloWorld!11039-Buildingdesigning1339-AncientCipher1368-DNAC
u011328934
·
2013-12-12 22:00
【索引】General Problem Solving
Techniques
:Examples
AOAPCI:BeginningAlgorithmContests--TrainingGuide(RujiaLiu)Chapter1.AlgorithmDesign::GeneralProblemSolvingTechniques:Examples11292-DragonofLoowater11729-CommandoWar11300-SpreadingtheWealth1388-Graveyar
u011328934
·
2013-12-08 22:00
【索引】General Problem Solving
Techniques
AOAPCI:BeginningAlgorithmContests--TrainingGuide(RujiaLiuChapter1.AlgorithmDesign::GeneralProblemSolvingTechniquesExamplesExamples:BeginnerExamples:IntermediateExamples:Advanced
u011328934
·
2013-12-08 22:00
Graph Algorithms and Implementation
Techniques
AOAPCI:BeginningAlgorithmContests(RujiaLiu)Volume 7.GraphAlgorithmsandImplementationTechniques567-Risk10034-Freckles10048-Audiophobia10397-ConnecttheCampus10369-ArcticNetwork658-It'snotaBug,it'saFeatu
u011328934
·
2013-11-26 20:00
编译原理三大圣书——龙书、虎书、鲸…
今天就决定将这三本书的简单写进博客中,来让我这个井底之蛙扩展一下知识面(1)龙书原名:Compilers:Principles,
Techniques
加油小懒
·
2013-11-25 14:17
操作系统
CSS OVERLAY
TECHNIQUES
CSSOVERLAYTECHNIQUESThereareseveraltechniquesforcreatingoverlays:fromusinganabsolutelypositionedelementtooutlinesandpseudo-elements.Inthisarticlewearegoingtoexploreeachtechnique'sstyleswiththeirprosan
sangjeedondrub
·
2013-11-10 03:00
css
Performance improvement
techniques
in String and StringBuffer
ThistopicillustratestheperformanceimprovementtechniquesinStringandStringBufferwiththefollowingsections:OverviewofStringandStringBufferBetterwayofcreatingStringsOptimizationbyinterningStringsOptimizati
sunxboy
·
2013-11-06 13:00
StringBuffer
Performance improvement
techniques
in String and StringBuffer
ThistopicillustratestheperformanceimprovementtechniquesinStringandStringBufferwiththefollowingsections:OverviewofStringandStringBufferBetterwayofcreatingStringsOptimizationbyinterningStringsOptimizati
sunxboy
·
2013-11-06 13:00
StringBuffer
Performance improvement
techniques
in String and StringBuffer
ThistopicillustratestheperformanceimprovementtechniquesinStringandStringBufferwiththefollowingsections:OverviewofStringandStringBufferBetterwayofcreatingStringsOptimizationbyinterningStringsOptimizati
sunxboy
·
2013-11-06 13:00
StringBuffer
Performance improvement
techniques
in String and StringBuffer
ThistopicillustratestheperformanceimprovementtechniquesinStringandStringBufferwiththefollowingsections:OverviewofStringandStringBufferBetterwayofcreatingStringsOptimizationbyinterningStringsOptimizati
sunxboy
·
2013-11-06 13:00
StringBuffer
Performance improvement
techniques
in String and StringBuffer
ThistopicillustratestheperformanceimprovementtechniquesinStringandStringBufferwiththefollowingsections:OverviewofStringandStringBufferBetterwayofcreatingStringsOptimizationbyinterningStringsOptimizati
sunxboy
·
2013-11-06 13:00
StringBuffer
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