【Unity】图片压缩


    private static string originImgPath = Application.dataPath + "/Photoes/1.jpg";
    private static string outImgPath = Application.dataPath + "/Photoes/2.jpg";

    [MenuItem("Tools/CompressImage")]
    private static void CompressImage()
    {
        if (File.Exists(outImgPath))
            File.Delete(outImgPath);

        int quality = 80;//图片压缩质量(1-100)

        var bytes = File.ReadAllBytes(originImgPath);
        var texture = new Texture2D(512, 1024);
        texture.LoadImage(bytes);
        var newBytes = texture.EncodeToJPG(quality);

        File.WriteAllBytes(outImgPath, newBytes);

        AssetDatabase.Refresh();
    }

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