unity 判断是否点击到了UI上

    //判断是否点击到了UI上
    public bool IsPointerOverUIObject(Vector2 screenPosition) {
        PointerEventData eventDataCurrentPosition = new PointerEventData(EventSystem.current);
        eventDataCurrentPosition.position = new Vector2(screenPosition.x, screenPosition.y);
        List results = new List();
        EventSystem.current.RaycastAll(eventDataCurrentPosition, results);
        return results.Count > 0;
    }

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