【iOS】一种彩色进度条的实现

学习文章

ColorfulProgressView

效果

【iOS】一种彩色进度条的实现_第1张图片
ColorProgressView.gif

简单原理

CAGradientLayer 来实现颜色的过渡,创建一个 ProgressColor 的对象,专门来给 CAGradientLayer 提供颜色等相关值. 创建 ColorProgressView ,作为呈现进度条的视图,用以组合 CAGradientLayer ,并实现颜色移动. 用 UIView 动画呈现进度,使其生动.

源码

ProgressColor.swift


import UIKit

class ProgressColor: NSObject {

    var m_colors     : [AnyObject]?
    var m_startPoint : CGPoint?
    var m_endPoint   : CGPoint?
    var m_duration   : NSTimeInterval?
    
    func loopMove() -> [AnyObject] {
    
        var tempArray : Array = self.m_colors!
        
        let last = tempArray.last
        
        tempArray.removeLast()
        
        tempArray.insert(last!, atIndex: 0)
        
        return tempArray
    }
    
    override init() {
        
        super.init()
        
        self.m_startPoint = CGPoint(x: 0, y: 0.5)
        self.m_endPoint   = CGPoint(x: 1, y: 0.5)
        self.m_duration   = 0.1
        self.m_colors     = [AnyObject]()
        
        for var deg : Int = 0; deg <= 360; deg += 5 {
        
            let color = UIColor(hue: CGFloat(deg) / 360.0, saturation: 1.0, brightness: 1.0, alpha: 1.0)
            
            self.m_colors!.append(color.CGColor)
        }
    }
}

extension ProgressColor {

    // 提供一种生成红色过渡的ProgressColor
    class func redGradientColor() -> ProgressColor {
    
        let progressColor = ProgressColor()
        
        var array = [AnyObject]()
        
        array.append(UIColor(red: 0.2, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.2, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.3, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.4, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.5, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.6, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.7, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.8, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.9, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 1,   green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.9, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.8, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.7, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.6, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.5, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.4, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.3, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.2, green: 0, blue: 0, alpha: 1).CGColor)
        array.append(UIColor(red: 0.2, green: 0, blue: 0, alpha: 1).CGColor)
        
        progressColor.m_colors = array
        
        return progressColor
    }
}

ColorProgressView.swift

import UIKit

class ColorProgressView: UIView {

    // MARK: -外部变量
    var m_progress : Float? {
    
        willSet {
        
            if newValue <= 0 {
            
                m_baseView?.frame = CGRect(x: 0, y: 0, width: 0, height: m_height!)
                
            } else if newValue <= 1 {
            
               m_baseView?.frame = CGRect(x: 0, y: 0, width: CGFloat(newValue!) * m_width!, height: m_height!)
                
            } else {
            
                m_baseView?.frame = CGRect(x: 0, y: 0, width: m_width!, height: m_height!)
            }
        }
    }
    var m_color    : ProgressColor?
    
    
    // MARK: -内部变量
    private
    var m_width         : CGFloat?
    
    private
    var m_height        : CGFloat?
    
    private
    var m_baseView      : UIView?
    
    private
    var m_gradientLayer : CAGradientLayer?
    
    private
    let m_timer = GCDTimer(inQueue: GCDQueue.mainQueue())
    
    // 开始进度
    func startProgress() {
    
        self.m_gradientLayer?.colors     = self.m_color?.m_colors
        self.m_gradientLayer?.startPoint = (self.m_color?.m_startPoint)!
        self.m_gradientLayer?.endPoint   = (self.m_color?.m_endPoint)!
        
        self.m_timer.event({ () -> Void in
            
            self.doProgress()
            
            }, timeIntervalWithSecs: Float((self.m_color?.m_duration)!))
        
        self.m_timer.start()
    }
    
    override init(frame: CGRect) {
        
        super.init(frame: frame)
        
        self.m_width  = frame.size.width
        self.m_height = frame.size.height
        
        // Base View
        self.m_baseView = UIView(frame: CGRect(x: 0, y: 0, width: 0, height: self.m_height!))
        
        self.m_baseView?.layer.masksToBounds = true
        
        self.addSubview(self.m_baseView!)
        
        // CAGradientLayer
        self.m_gradientLayer = CAGradientLayer()
        
        self.m_gradientLayer?.frame = self.bounds
        
        self.m_baseView?.layer.addSublayer(self.m_gradientLayer!)
        
        // ProgressColor
        self.m_color = ProgressColor()
        
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }
    
    // 颜色移动
    func doProgress() {

        self.m_color?.m_colors   = self.m_color?.loopMove()
    
        self.m_gradientLayer?.colors = self.m_color?.m_colors
    }

}

ViewController.swift

import UIKit

let ScreenWidth = UIScreen.mainScreen().bounds.size.width

class ViewController: UIViewController {
    
    let m_timer = GCDTimer(inQueue: GCDQueue.mainQueue())
    var m_counter : Int = 0

    override func viewDidLoad() {
        
        super.viewDidLoad()
        
        self.view.backgroundColor = UIColor.blackColor()
        
        // 红色进度条
        let redProgressView = ColorProgressView(frame: CGRect(x: 0, y: 0, width: ScreenWidth, height: 1))
        
        redProgressView.m_color = ProgressColor.redGradientColor()
        redProgressView.center  = self.view.middlePoint
        redProgressView.y      -= 20
        redProgressView.startProgress()
        self.view.addSubview(redProgressView)
        
        // 彩色进度条
        let colorProgressView = ColorProgressView(frame: CGRect(x: 0, y: 0, width: ScreenWidth, height: 5))
        
        colorProgressView.center = self.view.middlePoint
        colorProgressView.y     += 20
        colorProgressView.startProgress()
        self.view.addSubview(colorProgressView)
        
        // 关于闭包内,内存管理的问题,参见http://swifter.tips/retain-cycle/
        self.m_timer.event({ () -> Void in
            
            UIView.animateWithDuration(0.5, delay: 0,
                           usingSpringWithDamping: 2,
                            initialSpringVelocity: 0,
                                          options: .CurveLinear,
                                       animations: { [unowned self]() -> Void in
                
                                        if self.m_counter == 100 {
                                            
                                            self.m_counter = 0
                                            
                                        } else {
                                            
                                            self.m_counter += 10
                                        }
                                        
                                        redProgressView.m_progress   = Float(self.m_counter) / 100.0
                                        colorProgressView.m_progress = Float(self.m_counter) / 100.0
                
                }, completion: nil)
            
            }, timeIntervalWithSecs: 1.0, delaySecs: 1.0)
        
        self.m_timer.start()
    }
}

下载源码

下载地址

你可能感兴趣的:(【iOS】一种彩色进度条的实现)