用并发队列(ConcurrentQueue)实现多线程任务中随时异步回调进度通知(.Net4.0)

本文讲述实现抽象出来的异步通知回调进度通知,用在多层组件中,支持一组task的任意进度回调通知。本文中用到几个.NET 4.0的新方法和TPL方法:TupleConcurrentQueueSemaphoreSlimTask...说明:如果你是一个简单的Task可能无需这么复杂,用传入Action同步回调即可,但是注意NotifyProgress也就是在任务执行过程中随时同步通知进度,会造成你任务阻塞。如果你是在UI层,用BackgroundWorkder最简单了。(本文原创http://mainz.cnblogs.com,转载请注明。)

   //异步操作,代替Thread, threadPool

   Task _ProgressQueueTask = null;

   //限制并发访问资源的线程数,SemaphoreSlim开销低于Semaphore50倍

   SemaphoreSlim _ProgressCounter = null;

   //并发队列ConcurrentQueue,线程安全的队列

   //Tuple:元数据结构,可以方便的访问其item

   ConcurrentQueue<tuple<progressaction, string,="" int?="">> _ProgressQueue = new ConcurrentQueue<tuple<progressaction, string,="" int?="">>();

   Action<progressaction, string,="" int?=""> _OnProgress;

     public Action<progressaction, string,="" int?=""> OnProgress

     {

         get {  return _OnProgress; }

         set

        {

           _OnProgress = value;

           if (_ProgressQueueTask == null)

           {

                   _ProgressQueueTask = new Task(() =>

                   {

                          while (true)

                           {

                               Tuple<progressaction, string,="" int?=""> item;

                               //查询队列

                               if (_ProgressQueue.TryDequeue(out item))

                               {

                                   OnProgress(item.Item1, item.Item2, item.Item3);

                               }

                               else

                               {

                                   //线程等待信号,由NotifyProgress入队列并给予信号

                                   _ProgressCounter.Wait();

                               }

                           }

                       },

                       TaskCreationOptions.LongRunning);

                _ProgressCounter = new SemaphoreSlim(0, 10);//初始0,最大限制10

                   _ProgressQueueTask.Start();

               }

           }

       }

       //在任何Task的执行过程中,或一组task的执行过程中,可以调用此方法来异步回调随时通知进度,而不会阻塞本任务

       public void NotifyProgress(ProgressAction action, string item = null, long? current = null, long? maxCount = null)

       {

           if (OnProgress != null)

           {

               int? percent = null;

               if (current.HasValue && maxCount.HasValue)

               {

                   percent = (int)((double)current.Value / (double)maxCount.Value * 100.0);

               }

               _ProgressQueue.Enqueue(Tuple.Create(action, item, percent));

               _ProgressCounter.Release();

           }

           return;

       }

      public enum ProgressAction

      {

               Adding,

               Extracting,

               Extracted,

               Validating,

               Validated,

               Deleting,

               Deleted,

               Restore

      };

       //用法:

       //中间层

       NotifyProgress(ProgressAction.Extracting, "abc");

       //界面层

       OnProgress = (action, file, percent) =>

                   {  

                          //...

                    }

10.13

有问题请回复。本文结束,代码带注释。

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