block学习笔记

原文发布在个人博客


  • clang工具

  • block分类

  • block 结构

  • block调用

  • block类型以及ARC对block的影响

  • 外部变量对block的影响


参考文章:

Block技巧与底层解析

Block底层实现分析

iOS Block底层探索

Block-ABI-Apple


clang工具

clang结构化编译器前端,简单理解为可以编译llvm架构的代码工具

Clang 对源程序进行词法分析和语义分析,并将分析结果转换为 Abstract Syntax Tree ( 抽象语法树 ) ,最后使用 LLVM 作为后端代码的生成器。

使用方法:

clang -rewrite-objc 文件名

新建一个工程,执行clang -rewrite-objc main.c会生成一个main.cpp文件

image

block 结构

先看一个简单的block:


int main(int argc, const char * argv[]) {

 ^{

 printf("hello world");

 }();

}

clang 之后看一下main.cpp, 把多余代码删掉主要看以下代码:


struct __block_impl {

 void *isa;

 int Flags;

 int Reserved;

 void *FuncPtr;

};

struct __main_block_impl_0 {

 struct __block_impl impl;

 struct __main_block_desc_0* Desc;

 __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int flags=0) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

//定义__main_block_desc_0结构体时,同时创建了__main_block_desc_0_DATA 并给它赋值,以供在main函数中对__main_block_impl_0进行初始化

static struct __main_block_desc_0 {

 size_t reserved;

 size_t Block_size;

} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};

//对应源代码中block内部代码

static void __main_block_func_0(struct __main_block_impl_0 *__cself) {

 printf("hello world");

}

//对应源代码的main函数

int main(int argc, const char * argv[]) {

 ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA))();

 return 0;

}

通过对比可以看到,block对应struct __main_block_impl_0 这个结构体,意思就是main函数中第0block实现,这个结构体包含

  • struct __block_impl impl

  • void *isa

    • 指向对应类型的指针
  • int Flags

    • 标志变量,在实现block的内部操作时会用到
  • int Reserved

    • 保留字段
  • void *FuncPtr

    • block执行时调用的函数的指针
  • struct __main_block_desc_0

  • size_t reserved

    • 保留字段
  • size_t Block_size

    • block大小
  • __main_block_impl_0

  • 显式的构造函数

这里有一个纠结的地方block到底是__main_block_impl_0 还是__block_impl,目前理解为__block_impl为系统定义block的实现,__main_block_impl_0是实际block实现,相当于在block本质实现的基础上新增了特性。

对比官方定义的block


/* Revised new layout. */

struct Block_descriptor {

 unsigned long int reserved;

 unsigned long int size;

 void (*copy)(void *dst, void *src);

 void (*dispose)(void *);

};

struct Block_layout {

 void *isa;

 int flags;

 int reserved; 

 void (*invoke)(void *, ...);

 struct Block_descriptor *descriptor;

 /* Imported variables. */

};

其中invokeFuncPtr是一样的只是clang生成的变量名不同,copydispose时捕获外部变量时使用,在下面会讨论。

所以得出一个结论block是一个包含调用函数指针block外部上下文变量的结构体,其次内部包含isa指针,说明block也是一个对象


block调用

创建简单block


 void(^testblock)() =^{

 printf("hello world");

};

testblock();

执行clang,其他生成代码都和上面基本一致主要看main函数


struct __main_block_impl_2 {

 struct __block_impl impl;

 struct __main_block_desc_2* Desc;

 __main_block_impl_2(void *fp, struct __main_block_desc_2 *desc, int flags=0) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

void(*testblock)() =((void (*)())&__main_block_impl_2((void *)__main_block_func_2, &__main_block_desc_2_DATA));

 ((void (*)(__block_impl *))((__block_impl *)testblock)->FuncPtr)((__block_impl *)testblock);

1. 调用__main_block_impl_2显式构造函数

2. &将1结果地址赋值给testblock

3. 将testblock强转成__block_impl调用FuncPtr也就是__main_block_func_2

这里有一个问题,理论上testblock的类型是__main_block_impl_2为什么可以强转成__block_impl?

这是因为&取得是起始地址,结构体的起始地址和他第一个元素的起始地址是一致的也就是说&__main_block_impl_2&(__main_block_impl_2->__block_impl)地址是一样的,所以这里可以强制转化


block类型以及ARCblock的影响

block的常见类型有3种:

  • NSConcreteStackBlock(栈)

  • NSConcreteGlobalBlock(全局)

  • NSConcreteMallocBlock(堆)

我们先简单创建两个block


#import "TestBlock.h"

void (^globalBlock)(void) = ^{

};

@implementation TestBlock

- (void)testStackBlock{

 void(^stackBlock)(void) = ^{

 NSLog(@"stackBlock");

 };

 stackBlock();

}

@end

对其进行编译转换后得到以下缩略代码:


...

struct __globalBlock_block_impl_0 {

 struct __block_impl impl;

 struct __globalBlock_block_desc_0* Desc;

 __globalBlock_block_impl_0(void *fp, struct __globalBlock_block_desc_0 *desc, int flags=0) {

 impl.isa = &_NSConcreteGlobalBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

...

struct __TestBlock__testStackBlock_block_impl_0 {

 struct __block_impl impl;

 struct __TestBlock__testStackBlock_block_desc_0* Desc;

 __TestBlock__testStackBlock_block_impl_0(void *fp, struct __TestBlock__testStackBlock_block_desc_0 *desc, int flags=0) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

...

观察一下上面简单block发现****impl.isa****便是对应的block类型;可以看到globalBlock属于NSConcreteGlobalBlockstackBlock属于NSConcreteStackBlock

然而我们实际输出:

image

stackblock也属于globalBlockwhy???

参照唐巧博客解释

由于 clang 改写的具体实现方式和 LLVM 不太一样,并且这里没有开启 ARC。所以这里我们看到 isa 指向的还是_NSConcreteStackBlock。但在 LLVM 的实现中,开启 ARC 时,block 应该是 _NSConcreteGlobalBlock 类型

详细的LLVM解析看llvm对于Block的编译规则(我没全部看完)。

可以理解为由于block中的代码没有捕获任何外部变量,这个block不存在任何内存泄漏的风险,也不需要引用计数,所以类型为__NSGlobalBlock__

所以如果block内部引用了外部变量就不会变成__NSGlobalBlock__,新增以下代码:


- (void)testStackBlock {

...

int a = 0;

 void(^blockWithVar)(void) = ^{

 NSLog(@"%d", a);

 };

blockWithVar();

...

}

clang 之后:


struct __TestBlock__testStackBlock_block_impl_2 {

 struct __block_impl impl;

 struct __TestBlock__testStackBlock_block_desc_2* Desc;

 int a;

 __TestBlock__testStackBlock_block_impl_2(void *fp, struct __TestBlock__testStackBlock_block_desc_2 *desc, int _a, int flags=0) : a(_a) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

发现impl.isa指向NSConcreteStackBlock,然而我们输出发现:

image

创建block时是在__NSStackBlock__,而赋值给blockWithVar后,blockWithVar属于__NSMallocBlock__,这是因为ARC环境下

在 ARC 下,block 类型通过=进行传递时,会导致调用objc_retainBlock->_Block_copy->_Block_copy_internal方法链。并导致 NSStackBlock 类型的 block 转换为 NSMallocBlock 类型。

原文地址:https://www.jianshu.com/p/0855b68d1c1d

NSObject.mm源代码可以看到


//

// The -fobjc-arc flag causes the compiler to issue calls to objc_{retain/release/autorelease/retain_block}

//

id objc_retainBlock(id x) {

#if ARR_LOGGING

 objc_arr_log("objc_retain_block", x);

 ++CompilerGenerated.blockCopies;

#endif

 return (id)_Block_copy(x);

}

_Block_copy是在runtime.c中实现的


void *_Block_copy(const void *arg) {

 return _Block_copy_internal(arg, WANTS_ONE);

}

...

#if 0

#pragma mark Copy/Release support

#endif /* if 0 */

/* Copy, or bump refcount, of a block. If really copying, call the copy helper if present. */

static void *_Block_copy_internal(const void *arg, const int flags) {

 struct Block_layout *aBlock;

 const bool wantsOne = (WANTS_ONE & flags) == WANTS_ONE;

 //printf("_Block_copy_internal(%p, %x)\n", arg, flags);

 if (!arg) return NULL;

 // The following would be better done as a switch statement

 aBlock = (struct Block_layout *)arg;

// 堆block引用计数加1

 if (aBlock->flags & BLOCK_NEEDS_FREE) {

 // latches on high

 latching_incr_int(&aBlock->flags);

 return aBlock;

 }

 else if (aBlock->flags & BLOCK_IS_GC) {

 // GC refcounting is expensive so do most refcounting here.

 if (wantsOne && ((latching_incr_int(&aBlock->flags) & BLOCK_REFCOUNT_MASK) == 1)) {

 // Tell collector to hang on this - it will bump the GC refcount version

 _Block_setHasRefcount(aBlock, true);

 }

 return aBlock;

 }

 //全局类型直接返回

 else if (aBlock->flags & BLOCK_IS_GLOBAL) {

 return aBlock;

 }

------------------------------------------------------------

 // Its a stack block. Make a copy.

------------------------------------------------------------

 if (!isGC) {

 struct Block_layout *result = malloc(aBlock->descriptor->size);

 if (!result) return (void *)0;

 memmove(result, aBlock, aBlock->descriptor->size); // bitcopy first

 // reset refcount

 result->flags &= ~(BLOCK_REFCOUNT_MASK); // XXX not needed

 // 添加需要释放的flag

 result->flags |= BLOCK_NEEDS_FREE | 1;

 result->isa = _NSConcreteMallocBlock;

 if (result->flags & BLOCK_HAS_COPY_DISPOSE) {

 //printf("calling block copy helper %p(%p, %p)...\n", aBlock->descriptor->copy, result, aBlock);

 (*aBlock->descriptor->copy)(result, aBlock); // do fixup

 }

 return result;

 }

 else {

 ...

 }

}

关闭ARC测试下:

image

此时输出blockWithVar是属于__NSStackBlock__

https://huanghehg.github.io/images/block/5.png

我们打开ARC继续看,ARC环境下所有的block赋值给变量都会copy到堆上吗?

image

发现使用__weak修饰时并不会复制到堆上。所以如果使用要注意!!!

ARC对类型为strong且捕获了外部变量的block进行了copy。并且当block****类型为strong,但是创建时没有捕获外部变量,block最终会变成NSGlobalBlock类型

外部变量对block的影响

捕捉局部变量的影响

首先看下面的代码


int a = 1;

void(^blockWithVar)(void) = ^{

 NSLog(@"%d", a);

};

void(^blockWithNonVar)(void) = ^{

 NSLog(@"test");

};

转化后


struct __TestBlock__testStackBlock_block_impl_0 {

 struct __block_impl impl;

 struct __TestBlock__testStackBlock_block_desc_0* Desc;

 int a;

 __TestBlock__testStackBlock_block_impl_0(void *fp, struct __TestBlock__testStackBlock_block_desc_0 *desc, int _a, int flags=0) : a(_a) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

static void __TestBlock__testStackBlock_block_func_0(struct __TestBlock__testStackBlock_block_impl_0 *__cself) {

 int a = __cself->a; // bound by copy

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_91f955_mi_0, a);

 }

...

struct __TestBlock__testStackBlock_block_impl_1 {

 struct __block_impl impl;

 struct __TestBlock__testStackBlock_block_desc_1* Desc;

 __TestBlock__testStackBlock_block_impl_1(void *fp, struct __TestBlock__testStackBlock_block_desc_1 *desc, int flags=0) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

static void __TestBlock__testStackBlock_block_func_1(struct __TestBlock__testStackBlock_block_impl_1 *__cself) {

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_91f955_mi_1);

 }

...

static void _I_TestBlock_testStackBlock(TestBlock * self, SEL _cmd) {

 int a = 1;

 void(*blockWithVar)(void) = ((void (*)())&__TestBlock__testStackBlock_block_impl_0((void *)__TestBlock__testStackBlock_block_func_0, &__TestBlock__testStackBlock_block_desc_0_DATA, a));

 void(*blockWithNonVar)(void) = ((void (*)())&__TestBlock__testStackBlock_block_impl_1((void *)__TestBlock__testStackBlock_block_func_1, &__TestBlock__testStackBlock_block_desc_1_DATA));

}

对比发现blockWithVar在转化后多了一个int a的变量,同时在显式构造函数里多了int _a,后面的: a(_a)相当于a = _a,是c++中的初始化列表。通过


static void _I_TestBlock_testStackBlock(TestBlock * self, SEL _cmd) {

int a = 1;

void(*blockWithVar)(void) = ((void (*)())&__TestBlock__testStackBlock_block_impl_0((void *)__TestBlock__testStackBlock_block_func_0, &__TestBlock__testStackBlock_block_desc_0_DATA, a));

}

static void __TestBlock__testStackBlock_block_func_0(struct __TestBlock__testStackBlock_block_impl_0 *__cself) {

 int a = __cself->a; // bound by copy

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_91f955_mi_0, a);

 }

发现a传递到block中是值传递,在调用里会生成另外一个a(int a = __cself->a;) 所以我们在block中更改a的值是不会生效的。同时编译器也会报错

image

看报错提示加上__block,那我们加上__block看会有什么影响:


- (void)testStackBlock{

 __block int a = 1;

 void(^blockWithVar)(void) = ^{

 NSLog(@"pre => %d", a);

 a = 3;

 };

 blockWithVar();

 NSLog(@"res => %d", a);

 void(^blockWithNonVar)(void) = ^{

 NSLog(@"test");

 };

}

转化后关键代码:


struct __Block_byref_a_0 {

 void *__isa;

__Block_byref_a_0 *__forwarding;

 int __flags;

 int __size;

 int a;

};

struct __TestBlock__testStackBlock_block_impl_0 {

 struct __block_impl impl;

 struct __TestBlock__testStackBlock_block_desc_0* Desc;

 __Block_byref_a_0 *a; // by ref

 __TestBlock__testStackBlock_block_impl_0(void *fp, struct __TestBlock__testStackBlock_block_desc_0 *desc, __Block_byref_a_0 *_a, int flags=0) : a(_a->__forwarding) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

static void __TestBlock__testStackBlock_block_func_0(struct __TestBlock__testStackBlock_block_impl_0 *__cself) {

 __Block_byref_a_0 *a = __cself->a; // bound by ref

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_63aeec_mi_0, (a->__forwarding->a));

 (a->__forwarding->a) = 3;

 }

// 辅助copy函数,下面会用到

static void __TestBlock__testStackBlock_block_copy_0(struct __TestBlock__testStackBlock_block_impl_0*dst, struct __TestBlock__testStackBlock_block_impl_0*src) {_Block_object_assign((void*)&dst->a, (void*)src->a, 8/*BLOCK_FIELD_IS_BYREF*/);}

// 辅助dispose函数,下面会用到

static void __TestBlock__testStackBlock_block_dispose_0(struct __TestBlock__testStackBlock_block_impl_0*src) {_Block_object_dispose((void*)src->a, 8/*BLOCK_FIELD_IS_BYREF*/);}

static struct __TestBlock__testStackBlock_block_desc_0 {

 size_t reserved;

 size_t Block_size;

 void (*copy)(struct __TestBlock__testStackBlock_block_impl_0*, struct __TestBlock__testStackBlock_block_impl_0*);

 void (*dispose)(struct __TestBlock__testStackBlock_block_impl_0*);

} __TestBlock__testStackBlock_block_desc_0_DATA = { 0, sizeof(struct __TestBlock__testStackBlock_block_impl_0), __TestBlock__testStackBlock_block_copy_0, __TestBlock__testStackBlock_block_dispose_0};

// 对应的是testStackBlock

static void _I_TestBlock_testStackBlock(TestBlock * self, SEL _cmd) {

 __attribute__((__blocks__(byref))) __Block_byref_a_0 a = {(void*)0,(__Block_byref_a_0 *)&a, 0, sizeof(__Block_byref_a_0), 1};

 void(*blockWithVar)(void) = ((void (*)())&__TestBlock__testStackBlock_block_impl_0((void *)__TestBlock__testStackBlock_block_func_0, &__TestBlock__testStackBlock_block_desc_0_DATA, (__Block_byref_a_0 *)&a, 570425344));

 }

  1. 先看最后的_I_TestBlock_testStackBlock,发现加上__block关键字之后a已经不是int类型而是对应__Block_byref_a_0类型

  2. 再观察__Block_byref_a_0包含:

  • void *__isa 说明是一个对象

  • __Block_byref_a_0 *__forwarding;

  • int __flags;

  • int __size;

  • int a;这里面的a对应的就是block外面赋的值

  1. 继续观察(__Block_byref_a_0 *)&a,在block编译时将(__Block_byref_a_0 *)&a传给了block,所以不再是值传递而是内存地址传递,所以在block内可以操纵a

那么如果直接传递内存地址而不使用__block可以吗?

将代码修改如下


- (void)testStackBlock{

 int a = 1;

 int *p = &a;

 void(^blockWithVar)(void) = ^{

 NSLog(@"pre => %d", *p);

 *p = 3;

 };

 blockWithVar();

 NSLog(@"res => %d", *p);

}

运行发现可以修改,但这样很明显可以看出来如果a释放了,p就变成了野指针,如果block是作为参数或者返回值,这些类型都是跨栈的,也就是说再次调用会造成野指针错误。例如下面的代码:


- (void)testStackBlock{

 int a = 1;

 int *p = &a;

 void(^blockWithVar)(void) = ^{

 NSLog(@"pre => %d", *p);

 *p = 3;

 };

// blockWithVar();

 NSLog(@"res => %d", *p);

 [self.blockArray addObject:blockWithVar];

}

- (void)testBlock:(void(^)(void))block {

 block();

}

捕捉局部静态变量的影响

- (void)testStackBlock{

 static int a = 1;

 void(^blockWithVar)(void) = ^{

 a = 3;

 };

 NSLog(@"pre a => %d", a);

 blockWithVar();

 NSLog(@"res a => %d", a);

}

转化后


struct __TestBlock__testStackBlock_block_impl_0 {

 struct __block_impl impl;

 struct __TestBlock__testStackBlock_block_desc_0* Desc;

 int *a;

 __TestBlock__testStackBlock_block_impl_0(void *fp, struct __TestBlock__testStackBlock_block_desc_0 *desc, int *_a, int flags=0) : a(_a) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

static void __TestBlock__testStackBlock_block_func_0(struct __TestBlock__testStackBlock_block_impl_0 *__cself) {

 int *a = __cself->a; // bound by copy

//地址访问

 (*a) = 3;

 }

static struct __TestBlock__testStackBlock_block_desc_0 {

 size_t reserved;

 size_t Block_size;

} __TestBlock__testStackBlock_block_desc_0_DATA = { 0, sizeof(struct __TestBlock__testStackBlock_block_impl_0)};

static void _I_TestBlock_testStackBlock(TestBlock * self, SEL _cmd) {

 static int a = 1;

 void(*blockWithVar)(void) = ((void (*)())&__TestBlock__testStackBlock_block_impl_0((void *)__TestBlock__testStackBlock_block_func_0, &__TestBlock__testStackBlock_block_desc_0_DATA, &a));

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_188fa3_mi_0, a);

 ((void (*)(__block_impl *))((__block_impl *)blockWithVar)->FuncPtr)((__block_impl *)blockWithVar);

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_188fa3_mi_1, a);

}

可以看到此时a是地址传递,在block内部也可以成功更改a的值,

需要注意一点的是静态局部变量是存储在静态数据存储区域的,也就是和程序拥有一样的生命周期,也就是说在程序运行时,都能够保证block访问到一个有效的变量。但是其作用范围还是局限于定义它的函数中,所以只能在block通过静态局部变量的地址来进行访问。

捕捉全局变量的影响

int b = 3;

static int c = 4;

- (void)testStackBlock{

 void(^blockWithVar)(void) = ^{

 b = 5;

 c = 6;

 };

 NSLog(@"pre b => %d", b);

 NSLog(@"pre c => %d", c);

 blockWithVar();

 NSLog(@"pre b => %d", b);

 NSLog(@"pre c => %d", c);

}

转化后


int b = 3;

static int c = 4;

...

static void __TestBlock__testStackBlock_block_func_0(struct __TestBlock__testStackBlock_block_impl_0 *__cself) {

 b = 5;

 c = 6;

 }

...

static void _I_TestBlock_testStackBlock(TestBlock * self, SEL _cmd) {

 void(*blockWithVar)(void) = ((void (*)())&__TestBlock__testStackBlock_block_impl_0((void *)__TestBlock__testStackBlock_block_func_0, &__TestBlock__testStackBlock_block_desc_0_DATA));

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_d646c1_mi_0, b);

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_d646c1_mi_1, c);

 ((void (*)(__block_impl *))((__block_impl *)blockWithVar)->FuncPtr)((__block_impl *)blockWithVar);

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_d646c1_mi_2, b);

 NSLog((NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_d646c1_mi_3, c);

}

可以看到全局变量都是直接访问变量的,是因为全局变量存储在静态数据存储区,在程序结束前不会被销毁

实例变量

@interface TestBlock ()

{

 NSString *_str;

 int _a;

}

@end

- (void)testStackBlock{

 void(^blockWithVar)(void) = ^{

 _a = 5;

 _str = @"test";

 };

 NSLog(@"res a => %d", _a);

 NSLog(@"res str => %@", _str);

 blockWithVar();

 NSLog(@"res a => %d", _a);

 NSLog(@"res str => %@", _str);

}

这里编译器会给我们警告,意思就是有隐式的self引用,我们转化一下


struct __TestBlock__testStackBlock_block_impl_0 {

 struct __block_impl impl;

 struct __TestBlock__testStackBlock_block_desc_0* Desc;

 TestBlock *self;//TestBlock 类

 __TestBlock__testStackBlock_block_impl_0(void *fp, struct __TestBlock__testStackBlock_block_desc_0 *desc, TestBlock *_self, int flags=0) : self(_self) {

 impl.isa = &_NSConcreteStackBlock;

 impl.Flags = flags;

 impl.FuncPtr = fp;

 Desc = desc;

 }

};

static void __TestBlock__testStackBlock_block_func_0(struct __TestBlock__testStackBlock_block_impl_0 *__cself) {

 TestBlock *self = __cself->self; // bound by copy

// self+实例变量a的偏移值

 (*(int *)((char *)self + OBJC_IVAR_$_TestBlock$_a)) = 5;

 (*(NSString **)((char *)self + OBJC_IVAR_$_TestBlock$_str)) = (NSString *)&__NSConstantStringImpl__var_folders_11__5wr7xmx2d944s1pgmnw7mn80000gn_T_TestBlock_0453bc_mi_0;

 }

 static void __TestBlock__testStackBlock_block_copy_0(struct __TestBlock__testStackBlock_block_impl_0*dst, struct __TestBlock__testStackBlock_block_impl_0*src) {_Block_object_assign((void*)&dst->self, (void*)src->self, 3/*BLOCK_FIELD_IS_OBJECT*/);}

static void __TestBlock__testStackBlock_block_dispose_0(struct __TestBlock__testStackBlock_block_impl_0*src) {_Block_object_dispose((void*)src->self, 3/*BLOCK_FIELD_IS_OBJECT*/);}

static struct __TestBlock__testStackBlock_block_desc_0 {

 size_t reserved;

 size_t Block_size;

 void (*copy)(struct __TestBlock__testStackBlock_block_impl_0*, struct __TestBlock__testStackBlock_block_impl_0*);

 void (*dispose)(struct __TestBlock__testStackBlock_block_impl_0*);

} __TestBlock__testStackBlock_block_desc_0_DATA = { 0, sizeof(struct __TestBlock__testStackBlock_block_impl_0), __TestBlock__testStackBlock_block_copy_0, __TestBlock__testStackBlock_block_dispose_0};

static void _I_TestBlock_testStackBlock(TestBlock * self, SEL _cmd) {

//self 传进去

 void(*blockWithVar)(void) = ((void (*)())&__TestBlock__testStackBlock_block_impl_0((void *)__TestBlock__testStackBlock_block_func_0, &__TestBlock__testStackBlock_block_desc_0_DATA, self, 570425344));

 ...

}

通过上面看到block内部会生成一个TestBlock *self,它的值便是_I_TestBlock_testStackBlock中的self所以可以更改实例变量,当然这里会有一个循环引用的问题,也就是说block引用实例变量也会强引用self


总结:

  • block本质上是一个包含调用函数指针、block外部上下文变量的结构体

  • block有根据存储位置不同分为三种类型

  • NSConcreteStackBlock(栈)NSConcreteGlobalBlock(全局)NSConcreteMallocBlock(堆)

  • ARC模式下会把不引用外部变量的block转化成NSConcreteGlobalBlock,引用外部变量的block会在赋值时转化为NSConcreteMallocBlock

  • block引用外部局部变量和静态局部变量或实例变量时会在block内部生成对应的变量。在引用全局变量时并不会生成对应变量。

  • Block会对内部的变量形成强引用,而如果同时该变量又持有这个Block,就会导致循环引用而无法释放,从而导致内存泄露。注意隐式的循环引用

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