SDL2 mac上窗口无法显示

SDL2系列教程: Beginning Game Programming v2.0

跟着教程Hello SDL: Your First Graphics Window尝试绘制一个窗口。代码如下

/*This source code copyrighted by Lazy Foo' Productions (2004-2020)
and may not be redistributed without written permission.*/

//Using SDL and standard IO
#include 
#include 

//Screen dimension constants
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;

int main( int argc, char* args[] )
{
    //The window we'll be rendering to
    SDL_Window* window = NULL;
    
    //The surface contained by the window
    SDL_Surface* screenSurface = NULL;

    //Initialize SDL
    if( SDL_Init( SDL_INIT_VIDEO ) < 0 )
    {
        printf( "SDL could not initialize! SDL_Error: %s\n", SDL_GetError() );
    }
    else
    {
        //Create window
        window = SDL_CreateWindow( "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN );
        if( window == NULL )
        {
            printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() );
        }
        else
        {
            //Get window surface
            screenSurface = SDL_GetWindowSurface( window );

            //Fill the surface white
            SDL_FillRect( screenSurface, NULL, SDL_MapRGB( screenSurface->format, 0xFF, 0xFF, 0xFF ) );
            
            //Update the surface
            SDL_UpdateWindowSurface( window );

            //Wait two seconds
            SDL_Delay( 2000 );
        }
    }

    //Destroy window
    SDL_DestroyWindow( window );

    //Quit SDL subsystems
    SDL_Quit();

    return 0;
}

编译执行

clang -g 01_hello_SDL.cpp `pkg-config --libs --cflags sdl2`
./a.out

没有错误,也没有窗口展示,为啥呢

后来参考:SDL_Window在macOS中未以窗口模式显示

修改

//Wait two seconds
SDL_Delay( 2000 );

bool quit = false;
SDL_Event e;
while (!quit) {
    while (SDL_PollEvent(&e)) {
        if (e.type == SDL_QUIT) {
            quit = true;
        }
    }
}

重新编译运行,窗口出现了


image.png

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