在最近的一个项目中,遇到了一个问题,就是主界面调用一个线程,然后再线程中开启一个线程池进行数据生成,线程池调用的线程对象必须继承自QRunable类,这个类有个缺点,就是因为它无法继承QObject,所以不能向外面发送信号,但是我们需要在主界面显示它输出的信息。怎么办呢?
MyRunable.h代码,如下:
#ifndef MYRUNNABLE_H
#define MYRUNNABLE_H
#include
#include
class MyRunnable : public QRunnable
{
public:
MyRunnable(QObject *parent = 0);
~MyRunnable();
void run();
void setID(const int &id);
//向外传送消息
void requestMsg(const QString &msg);
private:
//父对象
QObject *mParent;
int runnableID;
};
#endif // MYRUNNABLE_H
MyRunable.cpp代码,如下:
#include "myrunnable.h"
#include
#include
MyRunnable::MyRunnable(QObject *parent)
: QRunnable()
{
mParent = parent;
}
MyRunnable::~MyRunnable()
{
runnableID = 0;
}
void MyRunnable::setID(const int &id)
{
runnableID = id;
}
void MyRunnable::requestMsg(const QString &msg)
{
QMetaObject::invokeMethod(mParent, "requestMsg", Qt::QueuedConnection, Q_ARG(QString, msg));
}
void MyRunnable::run()
{
for(int i = 0;i < 10;i++)
{
requestMsg(QString("this is a MyRunnable %1").arg(runnableID));
QThread::sleep(1);
}
}
MyThread.h代码,如下:
#ifndef MYTHREAD_H
#define MYTHREAD_H
#include
class MyThread : public QThread
{
Q_OBJECT
public:
explicit MyThread(QObject *parent = 0);
protected:
void run();
signals:
void requestMsg(const QString &msg);
public slots:
};
#endif // MYTHREAD_H
MyThread.cpp代码,如下:
#include "mythread.h"
#include
#include "myrunnable.h"
#include
MyThread::MyThread(QObject *parent) :
QThread(parent)
{
}
void MyThread::run()
{
qDebug() << "MyThread";
QThreadPool myPool;
myPool.setMaxThreadCount(4);
for(int i = 0;i < 4;i++)
{
MyRunnable *subThread = new MyRunnable(this);
subThread->setID(i);
myPool.start(subThread);
}
myPool.waitForDone();
}
MainWindow .h代码,如下:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include
#include "mythread.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void showMsg(const QString &msg);
private:
Ui::MainWindow *ui;
MyThread myThread;
};
#endif // MAINWINDOW_H
MainWindow .cpp代码,如下:
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include
#include
#include
#include
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
connect(&myThread,SIGNAL(requestMsg(const QString&)),this,SLOT(showMsg(const QString&)));
myThread.start();
}
void MainWindow::showMsg(const QString &msg)
{
qDebug()<< msg;
}
MyThread
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
"this is a MyRunnable 0"
"this is a MyRunnable 1"
"this is a MyRunnable 2"
"this is a MyRunnable 3"
欢迎大家指正…