有这样一个功能,当我们使用微信公众号,发送图片时......此处省略300字!
注意要点设置:
1.设置用户缩放:user-scalable=no|yes
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no" />
2.禁止拖动:
document.ontouchmove = function(e){ e.preventDefault(); }; //文档禁止 touchmove事件
document.documentElement.style.webkitTouchCallout = "none";
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8" /> <meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0;" name="viewport" /> <title>志玲传说</title> <style type="text/css"> body { width: 320px; min-height: 568px; overflow: hidden; margin: 0; } #canvas { background: url(img/lzl.jpg); /*奖品图片*/ fixed center center no-repeat; background-size: cover; width: 320px; min-height: 480px; overflow: hidden; position: relative; } .before { background: none !important; } #canvas canvas { cursor: url("img/bird.png") 0 0, auto; /*PC端的手势图片*/ } </style> </head> <body oncontextmenu="return false;" onselectstart="return false;"> <div id="canvas"> </div> </body> <script type="text/javascript"> (function() { window.onload = function() { /**禁止拖动设置*/ document.ontouchmove = function(e) { e.preventDefault(); }; /**判断浏览器是否支持canvas**/ try { document.createElement('canvas').getContext('2d'); } catch (e) { var addDiv = document.createElement('div'); alert('您的手机不支持刮刮卡效果哦~!'); } }; var u = navigator.userAgent, mobile = 'PC'; if (u.indexOf('iPhone') > -1) mobile = 'iphone'; if (u.indexOf('Android') > -1 || u.indexOf('Linux') > -1) mobile = 'Android'; function createCanvas(parent, width, height) { var canvas = {}; canvas.node = document.createElement('canvas'); canvas.context = canvas.node.getContext('2d'); //此处可以自己给标签添加 canvas.node.width = width || 320; canvas.node.height = height || 480; //给canvas标签添加Id canvas.node.id = 'canvasTag'; parent.appendChild(canvas.node); return canvas; } function init(container, width, height, fillColor, type) { var canvas = createCanvas(container, width, height); var ctx = canvas.context; // define a custom fillCircle method ctx.fillCircle = function(x, y, radius, fillColor) { this.fillStyle = fillColor; this.beginPath(); this.moveTo(x, y); this.arc(x, y, radius, 0, Math.PI * 2, false); this.fill(); }; ctx.clearTo = function(fillColor) { ctx.fillStyle = fillColor; ctx.fillRect(0, 0, width, height); }; ctx.clearTo(fillColor || "#ddd"); canvas.node.addEventListener(mobile == "PC" ? "mousedown" : "touchstart", function(e) { canvas.isDrawing = true; }, false); canvas.node.addEventListener(mobile == "PC" ? "mouseup" : "touchend", function(e) { canvas.isDrawing = false; }, false); canvas.node.addEventListener(mobile == "PC" ? "mousemove" : "touchmove", function(e) { if (!canvas.isDrawing) { return; } if (type == 'Android') { var x = e.changedTouches[0].pageX - this.offsetLeft; var y = e.changedTouches[0].pageY - this.offsetTop; } else { var x = e.pageX - this.offsetLeft; var y = e.pageY - this.offsetTop; } var radius = 20; var fillColor = '#ff0000'; ctx.globalCompositeOperation = 'destination-out'; ctx.fillCircle(x, y, radius, fillColor); }, false); } var container = document.getElementById('canvas'); init(container, 320, 568, '#696868', mobile); })(); </script> </html>