URAL 1080 Map Coloring (BFS)

#include<stdio.h>

#define MAX_COUNTRIES 99

struct CONNECTION{
	int connectedCountry;
	int next;
};
int color[MAX_COUNTRIES];
CONNECTION connectionNumArray[MAX_COUNTRIES * MAX_COUNTRIES];//used as adjacent list
int numOfConnections;
int headCountry[MAX_COUNTRIES];


int queue[MAX_COUNTRIES];
int head;
int tail;

int main(){

	int numOfCountries;
	scanf("%d", &numOfCountries);
	int country;
	for (country = 1; country <= numOfCountries; country++){
		color[country] = -1;
		int connectedCountry;
		while (1){
			scanf("%d", &connectedCountry);
			if (connectedCountry == 0)
				break;
			numOfConnections++;
			int connectionNum = numOfConnections;
			connectionNumArray[connectionNum].connectedCountry = connectedCountry;
			connectionNumArray[connectionNum].next = headCountry[country];
			headCountry[country] = connectionNum;

			numOfConnections++;
			connectionNum = numOfConnections;
			connectionNumArray[connectionNum].connectedCountry = country;
			connectionNumArray[connectionNum].next = headCountry[connectedCountry];
			headCountry[connectedCountry] = connectionNum;
		}
	}

	color[1] = 0;
	queue[tail++] = 1;
	while (head < tail){
		int countryPoped = queue[head++];
		int index;
		for (index = headCountry[countryPoped]; index != 0; index = connectionNumArray[index].next){
			int connectedCountry = connectionNumArray[index].connectedCountry;
			if (color[connectedCountry] == -1){
				color[connectedCountry] = 1 - color[countryPoped];
				queue[tail++] = connectedCountry;
			} else {
				if (color[connectedCountry] == color[countryPoped]){
					printf("-1");
					return 0;
				}
			}//end of if (color[connectedCountry] == -1)
		}//end of for connectedCountry
	}//end of while (head < tail)

	for (country = 1; country <= numOfCountries; country++)
		printf("%d", color[country]);
	
	return 0;
}

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