DicomImage::createWindowsDIB的用法

unsigned long DicomImage::createWindowsDIB void *&  data,
    const unsigned long  size,
    const unsigned long  frame = 0,
    const int  bits = 24,
    const int  upsideDown = 0,
    const int  padding = 1
  [inline]

 

create true color (24/32 bit) or palette (8 bit) bitmap for MS Windows.

8 bit images require an appropriate color palette (256 entries, values: 0 to 255) and are only applicable to monochrome images, the beginning of a each line starts on a 32-bit address (if 'padding' is true); 24 bit images store 24 bits per pixel (RGB) and do align each line to a 32-bit address (if 'padding' is true); 32 bit images store 32 bits per pixel (RGB), but only use the upper 24 bits. The sample order for color images is (i.e. reverse): Blue, Green, Red. The memory buffer can be allocated both externally (from the calling program) and internally (inside this class/module). If the 'data' parameter is not NULL and the 'size' parameter, which describes the size (in bytes) of the allocated buffer, is suffiently large, the bitmap is stored in this buffer. Otherwise (i.e. 'data' is NULL) the memory is allocated internally. Please note that in both cases the memory is not handled internally after this method has finished and, therefore, must be deleted from the calling program. This method does not work if original YCbCr color model is retained (see CIF_KeepYCbCrColorModel).

Parameters:
  data  untyped pointer memory buffer (set to NULL if not allocated externally)
  size  size of the memory buffer in bytes (if 0 'data' is set to NULL)
  frame  index of frame to be converted (default: 0 = first frame)
  bits  number of bits per pixel used for the output bitmap (8, 24 or 32, default: 24)
  upsideDown  flag indicating whether the first line stored is the top-most (default: 0) or the bottom-most of the source image (as required by the BMP file format)
  padding  align each line to a 32-bit address if true (default)
Returns:
number of bytes allocated by the bitmap, or 0 if an error occured

这个函数生成DIB结构的数据区,不包括位图文件头(BITMAPFILEHEADER),位图信息头(BITMAPINFOHEADER),调色板(RGBQUAD[256])

data指向生成的数据区,若调用函数前,程序员为data分配了足够空间,则size为data的大小,DIB图像数据放在该空间内

若没有为data分配空间,size应设为0,在函数内部为data分配空间,并返回DIB图像数据的大小。

需要注意的是在这两种情况下,函数调用完后都没有释放data所指向的空间,需要程序员自己删除。

 

若想显示DIB位图有两种方法:

首先要生成DIB位图信息,

对于8位的DIB来说,需要添加位图信息头(BITMAPINFOHEADER),调色板(RGBQUAD[256])

  在C*view::onDraw()中

::StretchDIBits(pDC->GetSafeHdc(),
// destination rectangle
0,
0, 512, 512,
// source rectangle
0, 0, 512, 512,
((BYTE*)m_pImage+sizeof(BITMAPINFOHEADER)+256*sizeof(RGBQUAD)),  //位图数据
(BITMAPINFO*)m_pImage, //位图信息
DIB_RGB_COLORS, SRCCOPY);

 

 

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