消息转发机制分可以为三步,第一步:动态方法解析,询问该类是否能动态添加该方法,执行方法为
resolveInstanceMethod
; 第二步:询问是否有其他对象处理该消息,执行方法为forwardingTargetForSelector
; 第三步:把该消息封装到NSInvocation
对象中处理,执行方法为forwardInvocation
.
消息转发基本流程如下图:
1. 动态方法解析
对象在收到无法解读的消息时,会调用所属类的下列方法:
+ (BOOL)resolveClassMethod:(SEL)sel OBJC_AVAILABLE;
+ (BOOL)resolveInstanceMethod:(SEL)sel OBJC_AVAILABLE;
分别为类方法和实例方法,参数sel
就是未能处理的选择器,返回值为BOOL
类型,表示这个类是否新增一个方法来处理该 sel
,下面只讨论实例方法演示代码如下:
NSString *obj = [YTestObject new];
[obj uppercaseString];
//YTestObject.m
+ (BOOL)resolveInstanceMethod:(SEL)sel {
NSLog(@"%s",__func__);
if (sel == @selector(uppercaseString)) {
return class_addMethod([self class], sel, (IMP)uppercaseString, "v@:");
}
return [super resolveInstanceMethod:sel];
}
void uppercaseString(id self,SEL _cmd) {
NSLog(@"%s",__func__);
}
class_addMethod
的定义为BOOL class_addMethod(Class cls, SEL name, IMP imp, const char *types)
,参数说明:
- cls:要添加方法的类
- name:选择器
- imp:方法实现,IMP在objc.h中的定义是:
typedef id (*IMP)(id, SEL, ...)
;该方法至少有两个参数,self
(id
)和_cmd
(SEL
) - types:方法,参数和返回值的描述,
"v@:"
表示返回值为void,没有参数,这些编码参考Type Encoding
如果你想让该方法选择器被传送到转发机制,那么就让resolveInstanceMethod:
返回NO
2. 消息重定向
在这一步中,可以把消息转给其他对象replacement receiver
;改变该 Selector
的调用对象,对应方法:
- (id)forwardingTargetForSelector:(SEL)aSelector
参数aSelector
为未能处理的选择器,返回其他处理该消息的对象或者nil
,演示代码如下:
- (id)forwardingTargetForSelector:(SEL)aSelector {
NSLog(@"%s",__func__);
if (aSelector == @selector(lowercaseString)) {
return [YTestObjectB new];
}
return [super forwardingTargetForSelector:aSelector];
}
这样lowercaseString
选择器就已经重新定向给YTestObjectB
;具体运行可以看最后给出的demo
.
3. 消息转发
消息转发也是改变调用对象,使该消息在新对象上调用;不同是forwardInvocation
方法带有一个NSInvocation
对象,这个对象保存了这个方法调用的所有信息,包括SEL
,参数和返回值描述等,JSPatch
就是基于消息转发实现的,这一步需要实现以下两个方法:
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector ;
- (void)forwardInvocation:(NSInvocation *)anInvocation ;
因为消息转发也是改变调用对象,第二步就能实现,所以不深究,演示代码给出最基本的无返回值,无参数示例:
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector {
NSLog(@"%s",__func__);
return [NSMethodSignature signatureWithObjCTypes:"v@:"];
}
- (void)forwardInvocation:(NSInvocation *)anInvocation {
NSLog(@"%s",__func__);
if (anInvocation.selector == @selector(capitalizedString)) {
[anInvocation invokeWithTarget:[YTestObjectB new]];
return;
}
[super forwardInvocation:anInvocation];
}
4. Associated Objects
在 OS X 10.6 之后,Runtime
支持OC
给对象动态添加变量,涉及到的函数有以下三个:
void objc_setAssociatedObject(id object, const void *key, id value, objc_AssociationPolicy policy);
id objc_getAssociatedObject(id object, const void *key);
void objc_removeAssociatedObjects(id object);
其中key
为关联键值, policy
为关联策略,定义如下:
typedef OBJC_ENUM(uintptr_t, objc_AssociationPolicy) {
OBJC_ASSOCIATION_ASSIGN = 0, /**< Specifies a weak reference to the associated object. */
OBJC_ASSOCIATION_RETAIN_NONATOMIC = 1, /**< Specifies a strong reference to the associated object.
* The association is not made atomically. */
OBJC_ASSOCIATION_COPY_NONATOMIC = 3, /**< Specifies that the associated object is copied.
* The association is not made atomically. */
OBJC_ASSOCIATION_RETAIN = 01401, /**< Specifies a strong reference to the associated object.
* The association is made atomically. */
OBJC_ASSOCIATION_COPY = 01403 /**< Specifies that the associated object is copied.
* The association is made atomically. */
};
演示代码,用Category
为NSString
增加一个属性:
//NSString+YCategory.h
@property (assign, nonatomic) NSUInteger stringLength;
//NSString+YCategory.m
static const void *kStringLength = "kStringLength";
@dynamic stringLength;
- (void)setStringLength:(NSUInteger)stringLength {
objc_setAssociatedObject(self, kStringLength, @(stringLength), OBJC_ASSOCIATION_ASSIGN);
}
- (NSUInteger)stringLength {
id len = objc_getAssociatedObject(self, kStringLength);
return [len unsignedIntegerValue];
}
5. Method Swizzling
当我们无法查看到某个类的源代码,但却想更改这个类某个方法的实现时,或者项目中为了方便添加一些埋点等,可以使用Method Swizzling,演示代码:
+ (void)swizzleSelector:(SEL)originSel replaceSel:(SEL)replaceSel {
Method originalMethod = class_getInstanceMethod(self, originSel);
Method overrideMethod = class_getInstanceMethod(self, replaceSel);
if (class_addMethod(self, originSel, method_getImplementation(overrideMethod), method_getTypeEncoding(overrideMethod))) {
class_replaceMethod(self, replaceSel, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod));
} else {
method_exchangeImplementations(originalMethod, overrideMethod);
}
}
//ViewController.m
+ (void)load {
NSLog(@"%s",__func__);
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
[ViewController swizzleSelector:@selector(viewWillAppear:) replaceSel:@selector(my_viewWillAppear:)];
});
}
Swizzling 放在一个类的load
方法中,因为load
是在一个类最开始加载时调用的,再用dispatch_once
保证代码块只执行一次,且线程安全.上面的方法实际交换了viewWillAppear
和my_viewWillAppear
的IMP
,系统调用viewWillAppear
方法时,实际运行到my_viewWillAppear
的实现里,然后在my_viewWillAppear
的实现里调用[self my_viewWillAppear:animated];
执行原本viewWillAppear
的代码.
6. 介绍一个类NSObject+DLIntrospection
DLIntrospection
利用runtime输出类的属性,实例方法,类方法等.具体功能如下:
+ (NSArray *)classes;
+ (NSArray *)properties;
+ (NSArray *)instanceVariables;
+ (NSArray *)classMethods;
+ (NSArray *)instanceMethods;
+ (NSArray *)protocols;
+ (NSDictionary *)descriptionForProtocol:(Protocol *)proto;
+ (NSString *)parentClassHierarchy;
此类和lldb
一起使用非常方便,DLIntrospection下载地址
此外,runtime详细介绍,可以看这个,还可以下载runtime源码,最后,demo地址