字典有点类似链表,但是感觉又不像。不过与json格式差不多。
常用的方法:
spam = {'color': 'red', 'age': 42}
#获取字典的值
print("value:",end="\t")
for v in spam.values():
print(v)
#获取字典的键
print("keys:",end="\t")
for k in spam.keys():
print(k)
#获取字典的键值对
print("items:",end="\t")
for i in spam.items():
print(i)
value:
red
#get方法
picnicItems = {'apples': 5, 'cups': 2}
print('I am bringing ' + str(picnicItems.get('cups', 0)) + ' cups.')
print('I am bringing ' + str(picnicItems.get('eggs', 0)) + ' eggs.')
print("\n")
I am bringing 2 cups.
#漂亮的输出pprint
message = 'It was a bright cold day in April, and the clocks were striking thirteen.'
count = {}
for character in message:
count.setdefault(character, 0)
count[character] = count[character] + 1
print(count)
pprint.pprint(count)
{'I': 1, 't': 6, ' ': 13, 'w': 2, 'a': 4, 's': 3, 'b': 1, 'r': 5, 'i': 6, 'g': 2, 'h': 3, 'c': 3, 'o': 2, 'l': 3, 'd': 3, 'y': 1, 'n': 4, 'A': 1, 'p': 1, ',': 1, 'e': 5, 'k': 2, '.': 1}
井字棋盘 bingo小游戏(加强版链接)
#定义一个字典(表格)
theBoard = {'top-L': ' ', 'top-M': ' ', 'top-R': ' ',
'mid-L': ' ', 'mid-M': ' ', 'mid-R': ' ',
'low-L': ' ', 'low-M': ' ', 'low-R': ' '}
#打印方法
def printBoard(board):
print(board['top-L'] + '|' + board['top-M'] + '|' + board['top-R'])
print('-+-+-')
print(board['mid-L'] + '|' + board['mid-M'] + '|' + board['mid-R'])
print('-+-+-')
print(board['low-L'] + '|' + board['low-M'] + '|' + board['low-R'])
turn = 'X'
#总共下九次
for i in range(9):
printBoard(theBoard)
print('Turn for ' + turn + '. Move on which space?')
move = input()
theBoard[move] = turn
if turn == 'X':
turn = 'O'
else:
turn = 'X'
printBoard(theBoard)
嵌套的字典和列表
def totalBrought(guests, item):
numBrought = 0
for k, v in guests.items():
numBrought = numBrought + v.get(item, 0)
return numBrought
print('Number of things being brought:')
print(' - Apples ' + str(totalBrought(allGuests, 'apples')))
print(' - Cups ' + str(totalBrought(allGuests, 'cups')))
print(' - Cakes ' + str(totalBrought(allGuests, 'cakes')))
print(' - Ham Sandwiches ' + str(totalBrought(allGuests, 'ham sandwiches')))
print(' - Apple Pies ' + str(totalBrought(allGuests, 'apple pies')))
Number of things being brought:
- Apples 7
- Cups 3
- Cakes 0
- Ham Sandwiches 3
- Apple Pies 1
实践项目:
好玩游戏的物品清单
你在创建一个好玩的视频游戏。用于对玩家物品清单建模的数据结构是一个字
典。其中键是字符串,描述清单中的物品,值是一个整型值,说明玩家有多少该物
品。例如,字典值{'rope': 1, 'torch': 6, 'gold coin': 42, 'dagger': 1, 'arrow': 12}意味着玩
家有 1 条绳索、 6 个火把、 42 枚金币等。
写一个名为 displayInventory()的函数,它接受任何可能的物品清单
假设征服一条龙的战利品表示为这样的字符串列表:
dragonLoot = ['gold coin', 'dagger', 'gold coin', 'gold coin', 'ruby']
写一个名为 addToInventory(inventory, addedItems)的函数, 其中 inventory 参数
是一个字典, 表示玩家的物品清单( 像前面项目一样), addedItems 参数是一个列表,
就像 dragonLoot。
addToInventory()函数应该返回一个字典, 表示更新过的物品清单。请注意, 列
表可以包含多个同样的项。
# inventory.py
dragonLoot = ['gold coin', 'dagger', 'gold coin', 'gold coin', 'ruby']
#打印方法
def displayInventory(inventory):
print("Inventory:")
item_total = 0
for k, v in inventory.items():
print(str(v) + ' ' + k)
item_total += v
print("Total number of items: " + str(item_total))
#添加方法
def addToInventory(inventory, addedItems):
# your code goes here
for i in addedItems:
for j , k in inventory.items():
if i == j:
k = k + 1
if i not in inventory.keys():
inventory.setdefault(i,1)
return inventory
inv = {'gold coin': 42, 'rope': 1}
dragonLoot = {'gold coin', 'dagger', 'gold coin', 'gold coin', 'ruby'}
inv = addToInventory(inv, dragonLoot)
displayInventory(inv)
Inventory: