PUREPURSUIT 创建一个控制器用来控制机器人沿着一组航点运动。
PurePursuit 控制器是一个跟踪路径的几何控制器。给定一组航路点,PurePursuit 控制器为差分驱动机器人的给定姿态计算线速度和角速度控制输入,即PurePursuit 控制器计算的输出结果可以直接作为查分机器人的期望运动 。
PP = robotics.PUREPURSUIT
返回PurePursuit 系统对象PP,它使用PurePursuit算法计算差分驱动机器人的线速度和角速度输入。
PP = robotics.PUREPURSUIT('PropertyName',PropertyValue,...)
返回PurePursuit对象PP,每个指定的属性设置为指定值。
[V,W] = step(PP,POSE)
使用PurePursuit算法求出3x1输入矢量POSE的线速度V和角速度W. POSE是机器人的当前位置,[x y orientation]。输出速度V和W可以应用于实际或模拟的差动驱动机器人,以沿着期望的路点运动。
[V,W,LOOKAHEADPOINT] = step(PP,POSE)
返回1x2数组LOOKAHEADPOINT,它是用于计算速度命令的路径上的[x y]位置。路径上的位置是基于LookaheadDistance属性计算的,因此需要在调用该函数之前初始化LookaheadDistance属性。
备注
航点可以包含NaN值。包含NaN值的行将被忽略。如果所有航点均为NaN,则返回零速度输出。
可以像函数一样直接调用系统对象,而不是step方法。例如
y = step(obj,x)
等价于
y = obj(x)
%创建一个PurePursuit对象
pp = robotics.PurePursuit;
%分配一系列航点
pp.Waypoints = [0 0; 1 1; 3 4];
%计算初始姿态的控制输入[x y theta]
[v,w] = pp([0 0 0]);
%计算lookaheadPoint
[v,w,lookaheadPoint] = pp([0 0 0]);
classdef (StrictDefaults)PurePursuit < robotics.algs.internal.PurePursuitBase
properties
%Waypoints The waypoints representing a path to follow
%
% Default: []
Waypoints
end
methods
function set.Waypoints(obj, waypts)
%set.Waypoints Setter for Waypoints property
obj.validateWaypoints(waypts, 'PurePursuit', 'Waypoints');
obj.Waypoints = waypts;
end
function obj = PurePursuit(varargin)
%PurePursuit Constructor
setProperties(obj,nargin,varargin{:},'Waypoints', ...
'DesiredLinearVelocity', 'MaxAngularVelocity', ...
'LookaheadDistance');
end
end
methods (Access = protected)
function setupImpl(obj,curPose)
obj.LookaheadPoint = zeros(1,2, 'like', curPose);
obj.LastPose = zeros(1,3, 'like', curPose);
obj.ProjectionPoint = nan(1,2, 'like', curPose);
obj.ProjectionLineIndex = cast(0, 'like', curPose);
end
function validateInputsImpl(obj, curPose)
%validateInputsImpl Validate inputs before setupImpl is called
coder.internal.errorIf(isempty(obj.Waypoints), ...
'robotics:robotalgs:purepursuit:EmptyWaypoints');
obj.validatePose(curPose, 'step', 'pose');
end
function [v, w, lookaheadPoint] = stepImpl(obj,curPose)
%stepImpl Compute control commands
currentPose = obj.validatePose(curPose, 'step', 'pose');
[v, w, lookaheadPoint] = obj.stepInternal(currentPose, obj.Waypoints);
end
function num = getNumInputsImpl(~)
%getNumInputsImpl return number of inputs
% Input is current pose
num = 1;
end
function num = getNumOutputsImpl(~)
%getNumOutputsImpl return number of outputs
% Output is linear velocity, angular velocity and look ahead
% point.
num = 3;
end
function flag = isInputSizeLockedImpl(~,~)
flag = true;
end
function processTunedPropertiesImpl(obj)
%processTunedPropertiesImpl Perform calculations if tunable
% properties change between calls to steps
% Detect waypoints change
waypointsChange = isChangedProperty(obj, 'Waypoints');
if waypointsChange
obj.ProjectionLineIndex = cast(0, 'like', obj.ProjectionLineIndex);
end
end
function s = saveObjectImpl(obj)
%saveObjectImpl Custom save implementation
s = saveObjectImpl@matlab.System(obj);
s.ProjectionPoint = obj.ProjectionPoint;
s.LookaheadPoint = obj.LookaheadPoint;
s.LastPose = obj.LastPose;
s.ProjectionLineIndex = obj.ProjectionLineIndex;
end
function loadObjectImpl(obj, svObj, wasLocked)
%loadObjectImpl Custom load implementation
obj.LookaheadPoint = svObj.LookaheadPoint;
obj.LastPose = svObj.LastPose;
if ~isfield(svObj, 'ProjPointIdx')
% If object is saved using current release (i.e. 16b onwards)
obj.ProjectionPoint = svObj.ProjectionPoint;
obj.ProjectionLineIndex = svObj.ProjectionLineIndex;
elseif ~isempty(svObj.LastPose)
% Ensure 15a-16a release objects are loaded accurately
% Find index of each waypoint
coder.varsize('tempIndex');
tempIndex = 1;
for i=1:size(svObj.Waypoints,1)
distToPt = sum((svObj.Path - svObj.Waypoints(i,:)).^2,2);
tempIndex = [tempIndex find(distToPt < sqrt(eps)).']; %#ok<AGROW>
end
index = sort(unique(tempIndex));
higherIdx = index > svObj.ProjPointIdx;
obj.ProjectionLineIndex = max(find(higherIdx, 1)-1, 1);
obj.ProjectionPoint = svObj.Path(svObj.ProjPointIdx, :);
computeProjectionPoint(obj, svObj.LastPose, svObj.Waypoints);
else
% Uninitialized 15a-16a objects
% Only double datatype was supported in 15a-16a
obj.ProjectionPoint = nan(1,2);
obj.LookaheadPoint = zeros(1,2);
obj.LastPose = zeros(1,3);
obj.ProjectionLineIndex = 0;
end
if isempty(svObj.Waypoints)
% Prevent warning for uninitialized object
return;
else
% Call base class method
loadObjectImpl@matlab.System(obj,svObj,wasLocked);
end
end
function resetImpl(obj)
%resetImpl Reset the internal state to defaults
% To preserve datatype, reset using multiplication
obj.ProjectionPoint = nan*obj.ProjectionPoint;
obj.LookaheadPoint = 0*obj.LookaheadPoint;
obj.LastPose = 0*obj.LastPose;
obj.ProjectionLineIndex = 0*obj.ProjectionLineIndex;
end
end
end