iOS | 关于AppDelegate瘦身的想法与实践

随着开发的迭代升级,不断增加新的功能和职责,AppDelegate中的代码量也不断增长,致使Massive,而精通 OOP 的我们自然会想法子对其瘦身。


AppDelegate

什么是AppDelegate

  • AppDelegate 是应用程序的根对象,即唯一代理:
    a、其提供应用程序生命周期事件的暴露。
    b、其确保应用程序与系统以及其他应用程序正确的交互。
    c、其通常承担很多职责,这使得很难进行更改,扩展和测试。
  • 作为连接应用程序和系统的协调者,他应该总是:
    a、单一职责
    b、易于扩展
    c、易于测试

组合模式

  • 组合模式依据树形结构来组合对象,用来表示部分以及整体层次。
    a、它隶属于结构型模式
    b、主要分组装类服务类
    c、它近似于简易SOA
  • 其作用体现为
    a、服务易插拔
    b、无需额外改变 AppDelegate

实践环节

  • 树节点(根节点):组装类
#import 

NS_ASSUME_NONNULL_BEGIN

@interface AppDelegateFactory : NSObject

@property (readonly) NSMutableArray *services;

+ (instancetype)standardFactory;

@end

NS_ASSUME_NONNULL_END
#import "AppDelegateFactory.h"

@interface AppDelegateFactory ()

@property (nonatomic, strong) NSMutableArray *services;

@end

@implementation AppDelegateFactory

+ (instancetype)standardFactory {
    static AppDelegateFactory *insance = nil;
    static dispatch_once_t once;
    dispatch_once(&once, ^{
        insance = [AppDelegateFactory new];
    });
    return insance;
}

- (instancetype)init
{
    self = [super init];
    if (self) {
        makeDefault(self);
    }
    return self;
}

NS_INLINE void makeDefault(AppDelegateFactory *factory) {
    
    [factory registeService:@"ComponentLaunchService"];
//    [factory registeService:@"ComponentPushService"];
//    [factory registeService:@"ComponentBackgroundService"];
}

- (void)registeService:(NSString *)serviceClassString {
    
    Class targetClass = NSClassFromString(serviceClassString);
    NSObject *service = [[targetClass alloc] init];
    
    if (![self.services containsObject:service])
        [self.services addObject:service];
}


#pragma mark - Lazy load

/**
 生命流程中,我们有时候需要保持调用顺序,所以采用数组结构
 
 */
- (NSMutableArray *)services {
    if (!_services) {
        _services = [NSMutableArray array];
    }
    return _services;
}

@end
  • 子节点(功能单元):服务类
#import 

@interface ComponentLaunchService : NSObject 

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions;

@end
@implementation ComponentLaunchService

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {

    /// launch your application

    return YES;
}
  • 植入流程
#import "AppDelegate.h"
#import "AppDelegateFactory.h"

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
    
    self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
    
    id service;
    for(service in [AppDelegateFactory standardFactory].services){
        ///若服务响应
        if ([service respondsToSelector:_cmd]) { 
            [service application:application didFinishLaunchingWithOptions:launchOptions];
        }
    }
    
    [self.window makeKeyAndVisible];
    return YES;
}

- (void)applicationDidEnterBackground:(UIApplication *)application {
    
    id service;
    for(service in [AppDelegateFactory standardFactory].services){
        if ([service respondsToSelector:_cmd]){
            [service applicationDidEnterBackground:application];
        }
    }
    //程序进入后台,通知服务器
}

- (void)applicationWillEnterForeground:(UIApplication *)application {
    
    id service;
    for(service in [AppDelegateFactory standardFactory].services){
        if ([service respondsToSelector:_cmd]){
            [service applicationWillEnterForeground:application];
        }
    }
    //程序从后台进入前台
}

- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
    
    id service;
    for(service in [AppDelegateFactory standardFactory].services){
        if ([service respondsToSelector:_cmd]){
            [service applicationDidReceiveMemoryWarning:application];
        }
    }
    //收到内存警告时
}

///..省略以下生命周期回调方法
@end

中介者模式

  • 中介者模式提供一个中介类,该类通常处理不同类之间的通信。
    a、其隶属于行为型模式
    b、支持松耦合
  • 作用体现为:
    a、使代码易于维护
    a、降低多个对象和类之间的通信复杂性

实践环节

  • 定义UIApplication的生命周期监听者
import UIKit

class AppLifecycleMediator: NSObject {
    private var listeners: [AppLifecycleListener]
    
    init(listeners: [AppLifecycleListener]) {
        self.listeners = listeners
        super.init()
        subscribe()
    }
    
    deinit {
        NotificationCenter.default.removeObserver(self)
    }
    
    private func subscribe() {
        NotificationCenter.default.addObserver(self, selector: #selector(onAppDidFinishLaunching), name: UIApplication.didFinishLaunchingNotification, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(onAppDidReceiveMemoryWarning), name: UIApplication.didReceiveMemoryWarningNotification, object: nil)
    }
    
    @objc private func onAppDidFinishLaunching() {
        listeners.forEach { $0.onAppDidFinishLaunching() }
    }
    
    @objc func onAppDidReceiveMemoryWarning() {
        listeners.forEach { $0.onAppDidReceiveMemoryWarning() }
    }
}
  • 定义监听协议与实现者
import UIKit

protocol AppLifecycleListener {
    func onAppDidFinishLaunching()
    func onAppDidReceiveMemoryWarning()
}

extension AppLifecycleListener {
    func onAppDidFinishLaunching() {}
    func onAppDidReceiveMemoryWarning() {}
}

//MARK: - Listeners.. (举个栗子)

class SocketListener: AppLifecycleListener {
    func onAppDidFinishLaunching() {
        print("[开启长链接..]")
    }
}
  • 定义静态方法,进行初始化
extension AppLifecycleMediator {
    static func makeDefaultMediator() -> AppLifecycleMediator {
        let socketListener = SocketListener()
        return AppLifecycleMediator(listeners: [socketListener])
    }
}
  • 植入中介人
import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?

    // point code
    let mediator = AppLifecycleMediator.makeDefaultMediator()

    ///省略以下内容
}
优点在于
  • 仅需要一次初始化
  • 中介类自动订阅事件
  • 监听者Listener易于增减、对AppDelegate侵入弱

其实我们对AppDelegate都是维系代码可维护度,职责的划分,保证不会在部分修改时牵一发而动全身,这样使得代码更灵活与茁壮,可随时插拔与复用。
以上设计方式亦适用于,复杂模块职能划分,本文仅做简单介绍与思考~

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