Houdini 18.5 Nodes Geometry nodes geometry node 多边形节点 - 自用,翻译有误
Houdini18.5NodesGeometrynodesgeometrynode列1AdapttoTerrain适应地形Adaptsacharacter’sskeletontoconformtoterrain.调整角色的骨架以适应地形。AdaptivePrune自适应修剪Removeselementswhiletryingtomaintaintheoverallappearance.在试图保持整