报错解决 unable to unroll loop, loop does not appear to terminate in a timely manner (994 iterations) or unrolled loop is too large, use the [unroll(n)] attribute to force an exact higher number
Shader的时候,在一个循环里面使用了tex2D函数,类似与下面这样:fixed2center=fixed2(0.5,0.5);fixed2uv=i.uv-center;for(fixedj=0;j<_Strength