Sim3solver类
Sim3solver.h
#ifndef SIM3SOLVER_H
#define SIM3SOLVER_H
#include
#include
#include "KeyFrame.h"
namespace ORB_SLAM2
{
class Sim3Solver
{
public:
Sim3Solver(KeyFrame* pKF1, KeyFrame* pKF2, const std::vector &vpMatched12, const bool bFixScale = true);
void SetRansacParameters(double probability = 0.99, int minInliers = 6 , int maxIterations = 300);
cv::Mat find(std::vector &vbInliers12, int &nInliers);
cv::Mat iterate(int nIterations, bool &bNoMore, std::vector &vbInliers, int &nInliers);
cv::Mat GetEstimatedRotation();
cv::Mat GetEstimatedTranslation();
float GetEstimatedScale();
protected:
void ComputeCentroid(cv::Mat &P, cv::Mat &Pr, cv::Mat &C);
void ComputeSim3(cv::Mat &P1, cv::Mat &P2);
void CheckInliers();
void Project(const std::vector &vP3Dw, std::vector &vP2D, cv::Mat Tcw, cv::Mat K);
void FromCameraToImage(const std::vector &vP3Dc, std::vector &vP2D, cv::Mat K);
protected:
// KeyFrames and matches
KeyFrame* mpKF1;
KeyFrame* mpKF2;
std::vector mvX3Dc1;
std::vector mvX3Dc2;
std::vector mvpMapPoints1;
std::vector mvpMapPoints2;
std::vector mvpMatches12;
std::vector mvnIndices1;
std::vector mvSigmaSquare1;
std::vector mvSigmaSquare2;
std::vector mvnMaxError1;
std::vector mvnMaxError2;
int N;
int mN1;
// Current Estimation
cv::Mat mR12i;
cv::Mat mt12i;
float ms12i;
cv::Mat mT12i;
cv::Mat mT21i;
std::vector mvbInliersi;
int mnInliersi;
// Current Ransac State
int mnIterations;
std::vector mvbBestInliers;
int mnBestInliers;
cv::Mat mBestT12;
cv::Mat mBestRotation;
cv::Mat mBestTranslation;
float mBestScale;
// Scale is fixed to 1 in the stereo/RGBD case
bool mbFixScale;
// Indices for random selection
std::vector mvAllIndices;
// Projections
std::vector mvP1im1;
std::vector mvP2im2;
// RANSAC probability
double mRansacProb;
// RANSAC min inliers
int mRansacMinInliers;
// RANSAC max iterations
int mRansacMaxIts;
// Threshold inlier/outlier. e = dist(Pi,T_ij*Pj)^2 < 5.991*mSigma2
float mTh;
float mSigma2;
// Calibration
cv::Mat mK1;
cv::Mat mK2;
};
} //namespace ORB_SLAM
#endif // SIM3SOLVER_H
Sim3solver.cpp
/**
* This file is part of ORB-SLAM2.
*
* Copyright (C) 2014-2016 Raúl Mur-Artal (University of Zaragoza)
* For more information see
*
* ORB-SLAM2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ORB-SLAM2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ORB-SLAM2. If not, see .
*/
#include "Sim3Solver.h"
#include
#include
#include
#include "KeyFrame.h"
#include "ORBmatcher.h"
#include "Thirdparty/DBoW2/DUtils/Random.h"
namespace ORB_SLAM2
{
Sim3Solver::Sim3Solver(KeyFrame *pKF1, KeyFrame *pKF2, const vector &vpMatched12, const bool bFixScale):
mnIterations(0), mnBestInliers(0), mbFixScale(bFixScale)
{
mpKF1 = pKF1;
mpKF2 = pKF2;
vector vpKeyFrameMP1 = pKF1->GetMapPointMatches();
mN1 = vpMatched12.size();
mvpMapPoints1.reserve(mN1);
mvpMapPoints2.reserve(mN1);
mvpMatches12 = vpMatched12;
mvnIndices1.reserve(mN1);
mvX3Dc1.reserve(mN1);
mvX3Dc2.reserve(mN1);
cv::Mat Rcw1 = pKF1->GetRotation();
cv::Mat tcw1 = pKF1->GetTranslation();
cv::Mat Rcw2 = pKF2->GetRotation();
cv::Mat tcw2 = pKF2->GetTranslation();
mvAllIndices.reserve(mN1);
size_t idx=0;
// mN1为pKF2特征点的个数
for(int i1=0; i1isBad() || pMP2->isBad())
continue;
// indexKF1和indexKF2是匹配特征点的索引
int indexKF1 = pMP1->GetIndexInKeyFrame(pKF1);
int indexKF2 = pMP2->GetIndexInKeyFrame(pKF2);
if(indexKF1<0 || indexKF2<0)
continue;
// kp1和kp2是匹配特征点
const cv::KeyPoint &kp1 = pKF1->mvKeysUn[indexKF1];
const cv::KeyPoint &kp2 = pKF2->mvKeysUn[indexKF2];
const float sigmaSquare1 = pKF1->mvLevelSigma2[kp1.octave];
const float sigmaSquare2 = pKF2->mvLevelSigma2[kp2.octave];
mvnMaxError1.push_back(9.210*sigmaSquare1);
mvnMaxError2.push_back(9.210*sigmaSquare2);
// mvpMapPoints1和mvpMapPoints2是匹配的MapPoints容器
mvpMapPoints1.push_back(pMP1);
mvpMapPoints2.push_back(pMP2);
mvnIndices1.push_back(i1);
cv::Mat X3D1w = pMP1->GetWorldPos();
mvX3Dc1.push_back(Rcw1*X3D1w+tcw1);
cv::Mat X3D2w = pMP2->GetWorldPos();
mvX3Dc2.push_back(Rcw2*X3D2w+tcw2);
mvAllIndices.push_back(idx);
idx++;
}
}
mK1 = pKF1->mK;
mK2 = pKF2->mK;
FromCameraToImage(mvX3Dc1,mvP1im1,mK1);
FromCameraToImage(mvX3Dc2,mvP2im2,mK2);
SetRansacParameters();
}
void Sim3Solver::SetRansacParameters(double probability, int minInliers, int maxIterations)
{
mRansacProb = probability;
mRansacMinInliers = minInliers;
mRansacMaxIts = maxIterations;
N = mvpMapPoints1.size(); // number of correspondences
mvbInliersi.resize(N);
// Adjust Parameters according to number of correspondences
float epsilon = (float)mRansacMinInliers/N;
// Set RANSAC iterations according to probability, epsilon, and max iterations
int nIterations;
if(mRansacMinInliers==N)
nIterations=1;
else
nIterations = ceil(log(1-mRansacProb)/log(1-pow(epsilon,3)));
mRansacMaxIts = max(1,min(nIterations,mRansacMaxIts));
mnIterations = 0;
}
// Ransac求解mvX3Dc1和mvX3Dc2之间Sim3,函数返回mvX3Dc2到mvX3Dc1的Sim3变换
cv::Mat Sim3Solver::iterate(int nIterations, bool &bNoMore, vector &vbInliers, int &nInliers)
{
bNoMore = false;
vbInliers = vector(mN1,false);
nInliers=0;
if(N vAvailableIndices;
cv::Mat P3Dc1i(3,3,CV_32F);
cv::Mat P3Dc2i(3,3,CV_32F);
int nCurrentIterations = 0;
while(mnIterations=mnBestInliers)
{
mvbBestInliers = mvbInliersi;
mnBestInliers = mnInliersi;
mBestT12 = mT12i.clone();
mBestRotation = mR12i.clone();
mBestTranslation = mt12i.clone();
mBestScale = ms12i;
if(mnInliersi>mRansacMinInliers)// 只要计算得到一次合格的Sim变换,就直接返回
{
nInliers = mnInliersi;
for(int i=0; i=mRansacMaxIts)
bNoMore=true;
return cv::Mat();
}
cv::Mat Sim3Solver::find(vector &vbInliers12, int &nInliers)
{
bool bFlag;
return iterate(mRansacMaxIts,bFlag,vbInliers12,nInliers);
}
void Sim3Solver::ComputeCentroid(cv::Mat &P, cv::Mat &Pr, cv::Mat &C)
{
// 这两句可以使用CV_REDUCE_AVG选项来搞定
cv::reduce(P,C,1,CV_REDUCE_SUM);// 矩阵P每一行求和
C = C/P.cols;// 求平均
for(int i=0; i(0,0)+M.at(1,1)+M.at(2,2);
N12 = M.at(1,2)-M.at(2,1);
N13 = M.at(2,0)-M.at(0,2);
N14 = M.at(0,1)-M.at(1,0);
N22 = M.at(0,0)-M.at(1,1)-M.at(2,2);
N23 = M.at(0,1)+M.at(1,0);
N24 = M.at(2,0)+M.at(0,2);
N33 = -M.at(0,0)+M.at(1,1)-M.at(2,2);
N34 = M.at(1,2)+M.at(2,1);
N44 = -M.at(0,0)-M.at(1,1)+M.at(2,2);
N = (cv::Mat_(4,4) << N11, N12, N13, N14,
N12, N22, N23, N24,
N13, N23, N33, N34,
N14, N24, N34, N44);
// Step 4: Eigenvector of the highest eigenvalue
cv::Mat eval, evec;
cv::eigen(N,eval,evec); //evec[0] is the quaternion of the desired rotation
// N矩阵最大特征值(第一个特征值)对应特征向量就是要求的四元数死(q0 q1 q2 q3)
// 将(q1 q2 q3)放入vec行向量,vec就是四元数旋转轴乘以sin(ang/2)
cv::Mat vec(1,3,evec.type());
(evec.row(0).colRange(1,4)).copyTo(vec); //extract imaginary part of the quaternion (sin*axis)
// Rotation angle. sin is the norm of the imaginary part, cos is the real part
double ang=atan2(norm(vec),evec.at(0,0));
vec = 2*ang*vec/norm(vec); //Angle-axis representation. quaternion angle is the half
mR12i.create(3,3,P1.type());
cv::Rodrigues(vec,mR12i); // computes the rotation matrix from angle-axis
// Step 5: Rotate set 2
cv::Mat P3 = mR12i*Pr2;
// Step 6: Scale
if(!mbFixScale)
{
// 论文中还有一个求尺度的公式,p632右中的位置,那个公式不用考虑旋转
double nom = Pr1.dot(P3);
cv::Mat aux_P3(P3.size(),P3.type());
aux_P3=P3;
cv::pow(P3,2,aux_P3);
double den = 0;
for(int i=0; i(i,j);
}
}
ms12i = nom/den;
}
else
ms12i = 1.0f;
// Step 7: Translation
mt12i.create(1,3,P1.type());
mt12i = O1 - ms12i*mR12i*O2;
// Step 8: Transformation
// Step 8.1 T12
mT12i = cv::Mat::eye(4,4,P1.type());
cv::Mat sR = ms12i*mR12i;
// |sR t|
// mT12i = | 0 1|
sR.copyTo(mT12i.rowRange(0,3).colRange(0,3));
mt12i.copyTo(mT12i.rowRange(0,3).col(3));
// Step 8.2 T21
mT21i = cv::Mat::eye(4,4,P1.type());
cv::Mat sRinv = (1.0/ms12i)*mR12i.t();
sRinv.copyTo(mT21i.rowRange(0,3).colRange(0,3));
cv::Mat tinv = -sRinv*mt12i;
tinv.copyTo(mT21i.rowRange(0,3).col(3));
}
void Sim3Solver::CheckInliers()
{
vector vP1im2, vP2im1;
Project(mvX3Dc2,vP2im1,mT12i,mK1);// 把2系中的3D经过Sim3变换(mT12i)到1系中计算重投影坐标
Project(mvX3Dc1,vP1im2,mT21i,mK2);// 把1系中的3D经过Sim3变换(mT21i)到2系中计算重投影坐标
mnInliersi=0;
for(size_t i=0; i &vP3Dw, vector &vP2D, cv::Mat Tcw, cv::Mat K)
{
cv::Mat Rcw = Tcw.rowRange(0,3).colRange(0,3);
cv::Mat tcw = Tcw.rowRange(0,3).col(3);
const float &fx = K.at(0,0);
const float &fy = K.at(1,1);
const float &cx = K.at(0,2);
const float &cy = K.at(1,2);
vP2D.clear();
vP2D.reserve(vP3Dw.size());
for(size_t i=0, iend=vP3Dw.size(); i(2));
const float x = P3Dc.at(0)*invz;
const float y = P3Dc.at(1)*invz;
vP2D.push_back((cv::Mat_(2,1) << fx*x+cx, fy*y+cy));
}
}
void Sim3Solver::FromCameraToImage(const vector &vP3Dc, vector &vP2D, cv::Mat K)
{
const float &fx = K.at(0,0);
const float &fy = K.at(1,1);
const float &cx = K.at(0,2);
const float &cy = K.at(1,2);
vP2D.clear();
vP2D.reserve(vP3Dc.size());
for(size_t i=0, iend=vP3Dc.size(); i(2));
const float x = vP3Dc[i].at(0)*invz;
const float y = vP3Dc[i].at(1)*invz;
vP2D.push_back((cv::Mat_(2,1) << fx*x+cx, fy*y+cy));
}
}
} //namespace ORB_SLAM