Matrix

Matrix

    • 什么是Matrix
    • 实际应用

什么是Matrix

Matrix 就是矩阵的意思,我们通常使用它进行一些图片的变化操作
平移、缩放、旋转、错切、水印等效果

常用api
Matrix 三种动作 pre 、post 、set

pre代表之前有操作,乖乖排队
post代表插队到第一个
set代表设置,替换之前所有

{
0,0,1
1,0,0
1,0,0
}

{
MSCALE_X MSKEW_X MTRANS_X
MSKEW_Y MSCALE_Y MTRANS_Y
MPERSP_0 MPERSP_1 MPERSP_2
}

平移Translate 通过改变矩阵 MTRANS_X、MTRANS_Y
preTranslate(float dx,float dy)
postTranslate(float dx,float dy)
setTranslate(float dx,float dy)

扭曲变幻 Skew 通过 MSKEW_X、MSKEW_Y
preSkew(float kx,float ky)
preSkew(float kx,float ky,float px,float,py)

点(x,y)通过Skew(dx,dy,px,py)变幻之后的坐标 kx*(y-py)+px , ky*(x-px)+py

旋转 Rotate 通过 MSCALE_X、MSKEW_X、MSCALE_Y、MSKEW_Y
preRotate(float degrees)
preRotate(float degrees, float dx,float dy)

degrees 旋转度数 dx,dy旋转角度通过这个设置缩放

缩放Scale 通过矩阵 MSCALE_X、MSCALE_Y
preRotate(float dx,float,dy)

实际应用

XML

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    tools:context=".MainActivity">

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal"
        android:padding="10dp">

        <Button
            android:id="@+id/bt1"
            android:layout_width="0dp"
            android:layout_height="match_parent"
            android:layout_weight="1"
            android:onClick="onClick"
            android:text="平移" />

        <Button
            android:id="@+id/bt2"
            android:layout_width="0dp"
            android:layout_height="match_parent"
            android:layout_weight="1"
            android:onClick="onClick"
            android:text="缩放" />

        <Button
            android:id="@+id/bt3"
            android:layout_width="0dp"
            android:layout_height="match_parent"
            android:layout_weight="1"
            android:onClick="onClick"
            android:text="错切" />

        <Button
            android:id="@+id/bt4"
            android:layout_width="0dp"
            android:layout_height="match_parent"
            android:layout_weight="1"
            android:onClick="onClick"
            android:text="水印" />


    </LinearLayout>

    <com.example.matrix.MatrixView
        android:id="@+id/mv"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />	
        
    <!--图片缩放-->
    <com.github.chrisbanes.photoview.PhotoView
        android:src="@drawable/a"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />

</LinearLayout>

MatrixView

package com.example.matrix;

import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.view.MotionEvent;

import com.github.chrisbanes.photoview.PhotoView;

@SuppressLint("AppCompatCustomView")
public class MatrixView extends PhotoView {

    private Bitmap bitmap;
    private Matrix matrix;
    private Paint paint;

    public MatrixView(Context context) {
        super(context);
        initBitmap();
    }

    public MatrixView(Context context, AttributeSet attrs) {
        super(context, attrs);
        initBitmap();
    }

    private void initBitmap() {
        bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.a);
        matrix = new Matrix();
        paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setColor(Color.RED);
        paint.setStyle(Paint.Style.STROKE);
        paint.setStrokeWidth(5);
        paint.setTextSize(70);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        canvas.drawBitmap(bitmap, matrix, paint);

    }

    public void scale() {
        matrix.reset();
        matrix.preScale(2, 2, 0, 0);
        invalidate();
    }

    public void translate() {
        matrix.reset();
        matrix.preTranslate(200, 200);
        invalidate();
    }

    public void skew() {
        matrix.reset();
        matrix.preSkew(1, 0, 0, 0);
        invalidate();
    }

    public void addMark(Bitmap oldBitmap) {
        Bitmap bitmap = Bitmap.createBitmap(oldBitmap.getWidth(), oldBitmap.getHeight(), Bitmap.Config.ARGB_8888);
        Canvas canvas = new Canvas(bitmap);
        canvas.drawBitmap(oldBitmap, matrix, paint);
        canvas.drawText("赵旭辉", 0, 70, paint);
        canvas.save();
        this.bitmap = bitmap;
        invalidate();
    }

    private PointF mPointF;

    @Override
    public boolean dispatchTouchEvent(MotionEvent event) {
        if (event.getAction() == MotionEvent.ACTION_DOWN) {
            //获取手指位置
            if (mPointF == null) {
                mPointF = new PointF();
            }
            mPointF.x = event.getX();
            mPointF.y = event.getY();
        } else if (event.getAction() == MotionEvent.ACTION_MOVE) {
            float indexX = event.getRawX() - mPointF.x/2;
            float indexY = event.getRawY() - mPointF.y/2;

            matrix.reset();
            matrix.preTranslate(indexX, indexY);
            invalidate();
        } else if (event.getAction() == MotionEvent.ACTION_UP) {

        }
        return true;
    }
}

MainActivity

package com.example.matrix;

import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.view.View;

import androidx.appcompat.app.AppCompatActivity;

public class MainActivity extends AppCompatActivity implements View.OnClickListener {
    private MatrixView mv;


    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mv = findViewById(R.id.mv);

    }

    @Override
    public void onClick(View v) {
        switch (v.getId()) {
            case R.id.bt1:
                mv.translate();
                break;
            case R.id.bt2:
                mv.scale();
                break;
            case R.id.bt3:
                mv.skew();
                break;
            case R.id.bt4:
                Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.a);
                mv.addMark(bitmap);
                break;
        }
    }
}

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