backbone.Model 源码笔记

backbone.Model

backbone的model(模型),用来存储数据,交互数据,数据验证,在view里面可以直接监听model来达到model一改变,就通知视图.

 

这个里面的代码是从backbone里面剥离出来,然后一点一点研究和调试出来的,可以单独运行,依赖underscore,jquery或者是zepto  event.js是剥离出来的Backbone.Events

 

<!DOCTYPE html>

<html>

<head>

    <meta charset="utf-8"/>

    <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no" />

    <title>backbone</title>

    <style type="text/css">

        *{padding:0;margin:0;}

        .wrap{width:960px; margin: 100px auto; padding: 20px 0;}

        ul{ list-style: none;}

    </style>

</head>

<body>

    <div class="wrap">

        <div id="a1"></div>

        <div id="a2"></div>

        <div id="a3"></div>

    </div>

<script src="http://files.cnblogs.com/wtcsy/jquery.js"></script> 

<script src="http://files.cnblogs.com/wtcsy/underscore.js"></script>

<script src="http://files.cnblogs.com/wtcsy/events.js"></script>

<script>

(function(){

  // Backbone.Model

  // --------------



  // Backbone **Models** are the basic data object in the framework --

  // frequently representing a row in a table in a database on your server.

  // A discrete chunk of data and a bunch of useful, related methods for

  // performing computations and transformations on that data.



  // Create a new model with the specified attributes. A client id (`cid`)

  // is automatically generated and assigned for you.

    var Model = Backbone.Model = function(attributes, options) {

        var attrs = attributes || {};

        options || (options = {});

        //每个molde都有一个cid 唯一的标识

        this.cid = _.uniqueId('c');

        //这个是存放设置值得hash列表

        this.attributes = {};

        //看这个model是属于哪个collection

        if (options.collection) this.collection = options.collection;

        //格式化参数  默认是不做变化的,可以自己扩展parse方法实现

        if (options.parse) attrs = this.parse(attrs, options) || {};

        attrs = _.defaults({}, attrs, _.result(this, 'defaults'));

        this.set(attrs, options);

        // 被改变了的值

        this.changed = {};

        this.initialize.apply(this, arguments);

    };



    _.extend(Model.prototype, Backbone.Events, {

        // A hash of attributes whose current and previous value differ.

        //存放 与之前attributes里面改变了的值

        changed: null,



        //验证失败后返回的信息

        // The value returned during the last failed validation.

        validationError: null,



        // The default name for the JSON `id` attribute is `"id"`. MongoDB and

        // CouchDB users may want to set this to `"_id"`.

        idAttribute: 'id',



        // The function that will generate an id for a model given that model's

        // attributes.

        generateId: function (attrs) {

          return attrs[this.idAttribute];

        },



        // Initialize is an empty function by default. Override it with your own

        // initialization logic.

        // 实例化一个model的时候总会被调用的方法

        initialize: function(){},



        // Return a copy of the model's `attributes` object.

        // 复制model.的attributes的属性

        toJSON: function(options) {

          return _.clone(this.attributes);

        },



        // Proxy `Backbone.sync` by default -- but override this if you need

        // custom syncing semantics for *this* particular model.

        sync: function() {

            return Backbone.sync.apply(this, arguments);

        },



        // Get the value of an attribute.

        get: function(attr) {

            return this.attributes[attr];

        },



        // Get the HTML-escaped value of an attribute.

        escape: function(attr) {

            return _.escape(this.get(attr));

        },



        // Remove an attribute from the model, firing `"change"`. `unset` is a noop

        // if the attribute doesn't exist.

        // 删除model上的数据 触发监听 change 和 unset的回调

        unset: function(attr, options) {

            return this.set(attr, void 0, _.extend({}, options, {unset: true}));

        },



        // Clear all attributes on the model, firing `"change"`.

        clear: function(options) {

            var attrs = {};

            for (var key in this.attributes) attrs[key] = void 0;

            return this.set(attrs, _.extend({}, options, {unset: true}));

        },



        // Determine if the model has changed since the last `"change"` event.

        // If you specify an attribute name, determine if that attribute has changed.

        // 查看某个是属性值  是否被修改了

        hasChanged: function(attr) {

            if (attr == null) return !_.isEmpty(this.changed);

            return _.has(this.changed, attr);

        },                        



        // Return an object containing all the attributes that have changed, or

        // false if there are no changed attributes. Useful for determining what

        // parts of a view need to be updated and/or what attributes need to be

        // persisted to the server. Unset attributes will be set to undefined.

        // You can also pass an attributes object to diff against the model,

        // determining if there *would be* a change.

        changedAttributes: function(diff) {

            if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;

            var val, changed = false;

            var old = this._changing ? this._previousAttributes : this.attributes;

            for (var attr in diff) {

                if (_.isEqual(old[attr], (val = diff[attr]))) continue;

                (changed || (changed = {}))[attr] = val;

            }

            return changed;

        },



        // Get the previous value of an attribute, recorded at the time the last

        // `"change"` event was fired.

        //取改变了attribute之前的某个属性值

        previous: function(attr) {

            if (attr == null || !this._previousAttributes) return null;

            return this._previousAttributes[attr];

        },



        // Get all of the attributes of the model at the time of the previous

        // `"change"` event.

        //获取改变了attribute之前

        previousAttributes: function() {

            return _.clone(this._previousAttributes);

        },

        

        // Set a hash of model attributes on the object, firing `"change"`. This is

        // the core primitive operation of a model, updating the data and notifying

        // anyone who needs to know about the change in state. The heart of the beast.    

        set: function(key, val, options) {

            var attr, attrs, unset, changes, silent, changing, prev, current;

            if (key == null) return this;



            // Handle both `"key", value` and `{key: value}` -style arguments.

            // 根据传参的不同 统一成key : value的形式

            if (typeof key === 'object') {

                attrs = key;

                options = val;

            } else {

                (attrs = {})[key] = val;

            }





            options || (options = {});



            // Run validation.

            // 如果需要验证数据格式, 进行验证, 验证不通过 则返回

            

            if (!this._validate(attrs, options)) return false;



            // Extract attributes and options.

            // unset表示删除

            // changes 是存放改变值得数组

            // changing 属性值是否正在改变中 

            unset           = options.unset;

            silent          = options.silent;

            changes         = [];

            changing        = this._changing;

            this._changing  = true;



            //如果不是在改变值得进行中 复制this.attributes 到 this._previousAttributes

            if (!changing) {

                this._previousAttributes = _.clone(this.attributes);

                this.changed = {};

            }

            current = this.attributes, prev = this._previousAttributes;



            // For each `set` attribute, update or delete the current value.

            for (attr in attrs) {

                val = attrs[attr];

                // 如果设置的属性的值,和当前的值不一样  放到changes里面去

                if (!_.isEqual(current[attr], val)) changes.push(attr);

                // 如果设置的值和之前的值 一样 this.changed删除掉该属性  不一样 添加到this.changed里面去

                if (!_.isEqual(prev[attr], val)) {

                    this.changed[attr] = val;

                } else {

                    delete this.changed[attr];

                }

                unset ? delete current[attr] : current[attr] = val;

            }



            var prevId = this.id;

            this.id = this.generateId(current);

            if (prevId !== this.id) this.trigger('change-id', this, prevId, options);



            // Trigger all relevant attribute changes.

            // 触发改变了属性值的相关的回调事件

            if (!silent) {

                if (changes.length) this._pending = options;

                for (var i = 0, length = changes.length; i < length; i++) {

                    this.trigger('change:' + changes[i], this, current[changes[i]], options);

                }

            }



            // You might be wondering why there's a `while` loop here. Changes can

            // be recursively nested within `"change"` events.

            // 

            if (changing) return this;            

            if (!silent) {

                while (this._pending) {

                    options = this._pending;

                    this._pending = false;

                    this.trigger('change', this, options);

                }

            }

            this._pending = false;

            this._changing = false;

            return this;

        },



        // **parse** converts a response into the hash of attributes to be `set` on

        // the model. The default implementation is just to pass the response along.

        parse: function(resp, options) {

            return resp;

        },        

        // Check if the model is currently in a valid state.

        isValid: function(options) {

            return this._validate({}, _.extend(options || {}, { validate: true }));

        },



        // Run validation against the next complete set of model attributes,

        // returning `true` if all is well. Otherwise, fire an `"invalid"` event.

        _validate: function(attrs, options) {

            //在实例化的时候需要传入验证函数validate

            //然后每次设置值的时候都进行验证

            //验证失败 触发invalid的回调事件

            if (!options.validate || !this.validate) return true;

            attrs = _.extend({}, this.attributes, attrs);

            var error = this.validationError = this.validate(attrs, options) || null;

            if (!error) return true;

            this.trigger('invalid', this, error, _.extend(options, {validationError: error}));

            return false;

        },



        // Fetch the default set of models for this collection, resetting the

        // collection when they arrive. If `reset: true` is passed, the response

        // data will be passed through the `reset` method instead of `set`.

        fetch: function(options) {

            options = options ? _.clone(options) : {};

            if (options.parse === void 0) options.parse = true;

            var success = options.success;

            var collection = this;

            options.success = function(resp) {

                var method = options.reset ? 'reset' : 'set';

                collection[method](resp, options);

                if (success) success(collection, resp, options);

                collection.trigger('sync', collection, resp, options);

            };

            wrapError(this, options);

            return this.sync('read', this, options);

        },



        // Set a hash of model attributes, and sync the model to the server.

        // If the server returns an attributes hash that differs, the model's

        // state will be `set` again.

        save: function(key, val, options) {

            var attrs, method, xhr, attributes = this.attributes;



            // Handle both `"key", value` and `{key: value}` -style arguments.

            if (key == null || typeof key === 'object') {

                attrs = key;

                options = val;

            } else {

                (attrs = {})[key] = val;

            }



            options = _.extend({validate: true}, options);



            // If we're not waiting and attributes exist, save acts as

            // `set(attr).save(null, opts)` with validation. Otherwise, check if

            // the model will be valid when the attributes, if any, are set.

            if (attrs && !options.wait) {

                if (!this.set(attrs, options)) return false;

            } else {

                if (!this._validate(attrs, options)) return false;

            }



            // Set temporary attributes if `{wait: true}`.

            if (attrs && options.wait) {

                this.attributes = _.extend({}, attributes, attrs);

            }



            // After a successful server-side save, the client is (optionally)

            // updated with the server-side state.

            if (options.parse === void 0) options.parse = true;

            var model = this;

            var success = options.success;

            options.success = function(resp) {

                // Ensure attributes are restored during synchronous saves.

                model.attributes = attributes;

                var serverAttrs = model.parse(resp, options);

                if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);

                if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {

                    return false;

                }

                if (success) success(model, resp, options);

                model.trigger('sync', model, resp, options);

            };

            wrapError(this, options);



            method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');

            if (method === 'patch') options.attrs = attrs;

            xhr = this.sync(method, this, options);



            // Restore attributes.

            if (attrs && options.wait) this.attributes = attributes;



            return xhr;

        },

        // A model is new if it has never been saved to the server, and lacks an id.

        isNew: function() {

          return this.id == null;

        }

    });





    // Helper function to correctly set up the prototype chain, for subclasses.

    // Similar to `goog.inherits`, but uses a hash of prototype properties and

    // class properties to be extended.

      //第一个参数是要扩展到原型上的对象, 第2个参数是静态方法扩展到构造函数上去的

    var extend = function(protoProps, staticProps) {

        var parent = this;

        var child;



        // The constructor function for the new subclass is either defined by you

        // (the "constructor" property in your `extend` definition), or defaulted

        // by us to simply call the parent's constructor.

        if (protoProps && _.has(protoProps, 'constructor')) {

            child = protoProps.constructor;

        } else {

            child = function(){ return parent.apply(this, arguments); };

        }



        // Add static properties to the constructor function, if supplied.

        //将静态方法和 parent上的静态方法一起扩展到child上面去

        _.extend(child, parent, staticProps);



        // Set the prototype chain to inherit from `parent`, without calling

        // `parent`'s constructor function.

        //创建一个新的构造含糊Surrogate ; 

        //this.constructor = child的意思是  Surrogate实例化后的对象  让对象的构造函数指向child

        // Surrogate的原型就是parent的原型

        // 然后实例化给child的原型,

        // 这里不是直接从new parent给child.prototype 而是创建一个新的构造函数,我也不知道为啥要这样

        var Surrogate = function(){ this.constructor = child; };

        Surrogate.prototype = parent.prototype;

        child.prototype = new Surrogate;



        // Add prototype properties (instance properties) to the subclass,

        // if supplied.

        // 把第一个参数上的属性扩展到child.prototype

        if (protoProps) _.extend(child.prototype, protoProps);



        // Set a convenience property in case the parent's prototype is needed

        // later.

        // 拿一个属性引用父的原型, 以免以后要用到.

        child.__super__ = parent.prototype;



        return child;

    };



    Model.extend = extend;





    // Backbone.sync

    // -------------



    // Override this function to change the manner in which Backbone persists

    // models to the server. You will be passed the type of request, and the

    // model in question. By default, makes a RESTful Ajax request

    // to the model's `url()`. Some possible customizations could be:

    //

    // * Use `setTimeout` to batch rapid-fire updates into a single request.

    // * Send up the models as XML instead of JSON.

    // * Persist models via WebSockets instead of Ajax.

    //

    // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests

    // as `POST`, with a `_method` parameter containing the true HTTP method,

    // as well as all requests with the body as `application/x-www-form-urlencoded`

    // instead of `application/json` with the model in a param named `model`.

    // Useful when interfacing with server-side languages like **PHP** that make

    // it difficult to read the body of `PUT` requests.



    // Map from CRUD to HTTP for our default `Backbone.sync` implementation.

    var methodMap = {

        'create': 'POST',

        'update': 'PUT',

        'patch':  'PATCH',

        'delete': 'DELETE',

        'read':   'GET'

    };

    // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option

    // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and

    // set a `X-Http-Method-Override` header.

    Backbone.emulateHTTP = false;



    // Turn on `emulateJSON` to support legacy servers that can't deal with direct

    // `application/json` requests ... will encode the body as

    // `application/x-www-form-urlencoded` instead and will send the model in a

    // form param named `model`.

    Backbone.emulateJSON = false;    



    Backbone.sync = function(method, model, options) {

        var type = methodMap[method];



        // Default options, unless specified.

        _.defaults(options || (options = {}), {

            emulateHTTP: Backbone.emulateHTTP,

            emulateJSON: Backbone.emulateJSON

        });



        // Default JSON-request options.

        var params = {type: type, dataType: 'json'};



        // Ensure that we have a URL.

        if (!options.url) {

            params.url = _.result(model, 'url') || urlError();

        }



        // Ensure that we have the appropriate request data.

        if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {

            params.contentType = 'application/json';

            params.data = JSON.stringify(options.attrs || model.toJSON(options));

        }



        // For older servers, emulate JSON by encoding the request into an HTML-form.

        if (options.emulateJSON) {

            params.contentType = 'application/x-www-form-urlencoded';

            params.data = params.data ? {model: params.data} : {};

        }



        // For older servers, emulate HTTP by mimicking the HTTP method with `_method`

        // And an `X-HTTP-Method-Override` header.

        if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {

            params.type = 'POST';

            if (options.emulateJSON) params.data._method = type;

            var beforeSend = options.beforeSend;

            options.beforeSend = function(xhr) {

                xhr.setRequestHeader('X-HTTP-Method-Override', type);

                if (beforeSend) return beforeSend.apply(this, arguments);

            };

        }



        // Don't process data on a non-GET request.

        if (params.type !== 'GET' && !options.emulateJSON) {

            params.processData = false;

        }



        // If we're sending a `PATCH` request, and we're in an old Internet Explorer

        // that still has ActiveX enabled by default, override jQuery to use that

        // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.

        if (params.type === 'PATCH' && noXhrPatch) {

            params.xhr = function() {

                return new ActiveXObject("Microsoft.XMLHTTP");

            };

        }



        // Pass along `textStatus` and `errorThrown` from jQuery.

        var error = options.error;

        options.error = function(xhr, textStatus, errorThrown) {

            options.textStatus = textStatus;

            options.errorThrown = errorThrown;

            if (error) error.apply(this, arguments);

        };



        // Make the request, allowing the user to override any Ajax options.

        var xhr = options.xhr = Backbone.ajax(_.extend(params, options));

        model.trigger('request', model, xhr, options);

        return xhr;        

    };

    Backbone.$ = $;

    // Set the default implementation of `Backbone.ajax` to proxy through to `$`.

    // Override this if you'd like to use a different library.

    Backbone.ajax = function() {

        return Backbone.$.ajax.apply(Backbone.$, arguments);

    };





    var wrapError = function(model, options) {

        var error = options.error;

        options.error = function(resp) {

        if (error) error(model, resp, options);

            model.trigger('error', model, resp, options);

        };

    };    

})();



</script>

</body>

</html>
View Code

 

Model的extend

Model的extend可以创建一个新的模型,扩展你所需要的方法和属性,这个方法在Model,View,Collection上都有.

这里得介绍下constructor,虽然网上已经有很多介绍了。 当一个构造函数入a = function(){}; a被实例化b,b.constructor就指向a,也就是说constructor指向它的构造函数的.但是这个属性是可以修改的

extend 这个函数依赖underscore

    // Helper function to correctly set up the prototype chain, for subclasses.

    // Similar to `goog.inherits`, but uses a hash of prototype properties and

    // class properties to be extended.

      //第一个参数是要扩展到原型上的对象, 第2个参数是静态方法扩展到构造函数上去的

    var extend = function(protoProps, staticProps) {

        var parent = this;

        var child;



        // The constructor function for the new subclass is either defined by you

        // (the "constructor" property in your `extend` definition), or defaulted

        // by us to simply call the parent's constructor.

        if (protoProps && _.has(protoProps, 'constructor')) {

            child = protoProps.constructor;

        } else {

            child = function(){ return parent.apply(this, arguments); };

        }



        // Add static properties to the constructor function, if supplied.

        //将静态方法和 parent上的静态方法一起扩展到child上面去

        _.extend(child, parent, staticProps);



        // Set the prototype chain to inherit from `parent`, without calling

        // `parent`'s constructor function.

        //创建一个新的构造含糊Surrogate ; 

        //this.constructor = child的意思是  Surrogate实例化后的对象  让对象的构造函数指向child

        // Surrogate的原型就是parent的原型

        // 然后实例化给child的原型,

        // 这里不是直接从new parent给child.prototype 而是创建一个新的构造函数,我不知道为啥要这样

        var Surrogate = function(){ this.constructor = child; };

        Surrogate.prototype = parent.prototype;

        child.prototype = new Surrogate;



        // Add prototype properties (instance properties) to the subclass,

        // if supplied.

        // 把第一个参数上的属性扩展到child.prototype

        if (protoProps) _.extend(child.prototype, protoProps);



        // Set a convenience property in case the parent's prototype is needed

        // later.

        // 拿一个属性引用父的原型, 以免以后要用到.

        child.__super__ = parent.prototype;



        return child;

    };



    Model.extend = extend;

 

Model的set  set(attributes, [options])

在调用set的方法,流程如下,在set的时候,看是否需要验证,需要验证则验证,验证成功就继续往下执行。然后再copy一个attributes的属性,赋值给this._previousAttributes,然后比较传入的参数跟attributes,这里有2中如果值一样则从this.changed里面删除,不一样则添加,this.changed总是保存这次跟上次之间值发生变化的那些属性. 然后再看时候设置了unset属性,如果设置了该属性从attributes删除该值,否则在attributes修改或者添加该值 然后看那些属性的值发生了变化,变化的属性值触发change:key的监听回调(key是属性名),然后再触发change监听的回调

在调用set方法的时候大概用到了一下几个属性

_previousAttributes

changed

_changing

changed

_previousAttributes  这个属性总是记录model修改之前的数据

changed                  这个属性总是记录这次set操作后,对于上次的数据,修改了哪些数据,就是保存修改的数据  changed顾名思义,已改变的

_changing               这个属性如果为true表示正在进行set中,false表示没有对model进行数据的操作

set方法可以传入2个参数,也可以传入3个参数,其实传入就是支持对象的入参,和key,value的入参,如果第一个参数是对象就当做2个参数来处理,如果第一个参数是字符串,就会当成3个参数来处理,另外一个参数options,里面有几个属性会经常用到unset,silent

unset 表示把这个属性取消

silent 表示把是否触发绑定该属性监听的回调,不设置或者设置成false都会触发change:attr,设置为true表示不触发监听回调

一个例子

var m = new Backbone.Model();

m.set({

    name : "xxoo",

    age  : 18,

    info : "wa haha!!!"

});

//监听age的变化如果  当age改变时  小于18和大于等于18弹出的结果是不一样的

m.on("change:age",function(model,val){

    if(val>=18){

        alert("cheng nian le -_-");

    }else{

        alert("ni hai xiao ^_^");

    }

});

m.set({age:12}); //ni hai xiao ^_^

m.set({age:20}) //cheng nian le -_-



//如果改变age 的时候不想触发监听的函数 可以设置silent

m.set({age:20},{silent:true})





//取消一个属性

m.set({info:1},{unset:true})

console.log(m)



//如果想监听所有的属性的变化可以用直接绑定chagne

m.on("change",function(model){console.log(model)})



m.set({age:1})

m.set({name:2})

 

Model的unset  model.unset(attribute, [options])  zzzzz

就是删除一个属性,实现其实很简单就是调用set方法,把options里面的silent设置成true

             var m = new Backbone.Model()

             m.set("haha",123)

             m.unset("haha")

             //一次只能删除一个  参数不能传递对象 如果要删除多个就调用多次unset,如果要删除所有的,就调用clear

 

Model的validate和_validate

验证,在设置值得时候会进行验证,设置值得时候必须带上属性validate比如,m.set("test",11,{"validate":true})。validate是用户自己设定的验证函数,_validate是进行验证时的操作,验证失败后会触发invalid监听的回调

var testModel = Backbone.Model.extend({

    validate:function(obj){

        if(obj.test>10){

            return "测试值不能大于10";

        }

        if(obj.age<18){

            return "不能小鱼18岁";

        }

    }

})

var m = new testModel()

m.on("invalid",function(model,errText){alert(errText)}); //对设置值失败的统一处理函数,只要绑定了invalid,设置值失败了都会进这个地方

m.set("test",11,{"validate":true})  //这个设置会失败的 

m.set("test",9,{"validate":true}) //设置会成功

m.set("test",2)//该值不会进行验证,因为没有设置{"validate":true}



m.set("age",12,{"validate":true}) //这个测试当验证失败的时候他们回调用invalid的监听

 

 Model的一些属性和方法  cid    changed    _previousAttributes  hasChanged

每个modl实例化的时候都会创建一个cid 保证model的唯一性.

Model里面有一些属性和方法是专门对比上一次和修改后之前的差异的 

changed 是属性 一个object  保存上一次和这次相比发生变化的值

_previousAttributes 是一个对象  保存上一次的attributes

hasChanged  是一个方法 判断一个属性,这一次跟上一次是否发生了变化

var m = new Backbone.Model();

m.set({

    a:1,

    b:1,

    c:1,

    d:1,

    e:1

});



m.set({

    a:2,

    b:3

});



//打印出来的只有a,b因为只有a,b发生了变化

console.log(m.changed)



//做个对比可以看到 _previousAttributes保存的修改前的值

console.log(m._previousAttributes)

console.log(m.attributes)



//可以看到a返回的true  c则是false

m.hasChanged("a")

m.hasChanged("c")

 

Model提供了跟后台交互的方法snyc fetch save destory方法 依赖jquery或者zepto,用到的也是$.ajax,基本上就是在做了一些事件的监听, 在工作中我都不用到

 

 

你可能感兴趣的:(backbone)