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EventSystems
Unity接入百度语音识别WebAPI
usingSystem;usingSystem.Collections;usingSystem.Text.RegularExpressions;usingUnityEngine;usingUnityEngine.
EventSystems
hh5460
·
2019-12-23 04:57
Unity 检查点击是否在UI上
usingUnityEngine;usingUnityEngine.
EventSystems
;//////脚本位于Canvas画布上///publicclassPointerPenetrate:MonoBehaviour
自由的天空
·
2019-12-15 12:52
unity3d UGUIG Button事件的监听
usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;publicclassEventTriggerListener
好怕怕
·
2019-12-06 13:35
unity UGUI EventTriggerListener
usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;publicclassEventTriggerListener
红定义
·
2019-11-29 08:18
u3d:关于动态添加各种按钮事件的方法记录
usingUnityEngine.UI;usingUnityEngine.
EventSystems
;//////给button添加各种事件///publicvoidBtnEvents(Buttonbtn
怪力~乱神
·
2019-11-16 11:00
Unity UGUI Button 按下,抬起,连续按下,鼠标退出事件响应函数
usingUnityEngine;usingUnityEngine.
EventSystems
;usingSystem.Collections;//////脚本位置:UGUI按钮组件身上///脚本功能:实现按钮长按状态的判断
萧非子
·
2019-11-06 21:21
UGUI按钮的监听事件
usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;publicclassEventTriggerListener
萧非子
·
2019-11-06 19:56
仿U3D回调方式的通用3D物体拖拽基类
usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;publicclassDrag3DBase:MonoBehaviour
影子丢了
·
2019-11-06 06:18
unity拖拽的三种实现方式
第一种使用条件:1.场景中要有EventSystem2.脚本引用命名空间usingUnityEngine.
EventSystems
;3.脚本继承自MonoBehaviour4.脚本要实现接口IBeginDragHandler
带酒书生
·
2019-10-22 19:04
C#
Unity
unity Input.touch多点触控
18367941Touch管理usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
带着面包去流浪
·
2019-10-21 17:42
ugui拖拽
整理了下以前写的usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
三页菌
·
2019-10-05 12:00
解决嵌套Scrollview造成的滑动冲突
参考文章:https://www.cnblogs.com/suoluo/p/5643885.htmlusingUnityEngine;usingUnityEngine.
EventSystems
;
迷途小路
·
2019-08-20 17:55
unity实现一个2d的咪牌的效果
anyuanlzh2019-06-25*/usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
anyuanlzh
·
2019-06-28 09:47
Unity3D
unity 不抖动 拖拽UI
usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
玉速林疯
·
2019-06-11 10:09
UNITY
LineRenderer运用之画板的实现
usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.UI;usingUnityEngine.
EventSystems
Cxihu田树东
·
2019-05-30 18:36
绘图画线
嵌套列表拖拽事件冲突问题
今天项目中遇到这类需求,我的项目是循环列表与列表的冲突,导致事件被拦截,苦思两天终于搞定,上代码usingUnityEngine.UI;usingUnityEngine.
EventSystems
;usingUnityEngine
智能化的代码
·
2019-05-27 14:00
模仿NGUI事件监听的UGUI方法
分享一个UGUI使用的,模仿NGUI事件监听的方法:usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;publicclassEventTriggerListener
残暮颓圮
·
2019-04-15 11:11
【Unity】UGUI实现UI拖拽及限制拖拽范围
usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.UI;usingUnityEngine.
EventSystems
吾亦烦
·
2019-02-22 23:06
Unity3D
【Unity】UGUI实现UI拖拽及限制拖拽范围
usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.UI;usingUnityEngine.
EventSystems
吾亦烦
·
2019-02-22 23:06
Unity3D
Unity3D实现虚拟按钮控制人物移动效果
在Image和Button上拖进Sprite图片在Button按钮上挂载该脚本usingSystem.Collections;usingUnityEngine;usingUnityEngine.
EventSystems
shenqingyu0605202324
·
2019-02-22 15:27
Unity打包PC端各种屏幕适配,无边框,最小化,显示可拖拽部分
usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;//usingUnityEngine.SceneManagement
slqt
·
2018-12-06 17:00
鼠标进入退出UI物体和鼠标进入退出3d物体区别
鼠标进入3d物体:引用usingUnityEngine.
EventSystems
;publicclassbuttonEvent:MonoBehaviour,IPointerDownHandler,IPointerUpHandler
dongss525
·
2018-12-04 10:45
UGUI-屏幕自适应
我们先来看一下Canvas的官方描述,这里只看前几句:classinUnityEngine.UIInheritsfrom:
EventSystems
.UIBehaviourTheCanvasScalercomponentisusedforcontrollingtheoverallscaleandpixelden
Cool丶白鼠
·
2018-11-04 16:35
Unity
10月25日学习总结
UnityEngine.
EventSystems
命名空间,以及其下的各种接口。CharacterController组件以及通过该组件控制物体移动。
Coder_Messi
·
2018-10-25 21:09
U3D学习
Unity学习总结
按住,松开按钮调用不同的方法
需求模拟激光枪按下一直会生成特效,松开时特效消失usingUnityEngine;usingUnityEngine.
EventSystems
;publicclassbuttonEvent:MonoBehaviour
dongss525
·
2018-10-25 16:58
UGUI 之 使用EventTrigger 按钮监听事件系统
EventTrigger,,,usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
Czhenya
·
2018-10-06 22:53
ジ﹋★☆『
Unity
3D
』
Unity
引擎入门
Unity gameobject拖拉原始碼
usingUnityEngine;usingUnityEngine.
EventSystems
;usingUnityEngine.UI;[RequireComponent(typeof(Image))]publicclassLightingOnList
LiKaiY1982
·
2018-09-24 20:57
UGUI 长按和点击同步
长按和点击一起实现:先看看UGUI的几个接口:usingUnityEngine.
EventSystems
;监听事件的命名空间1)IPointerEnterHandler-OnPointerEnter-指针进入事件
Czhenya
·
2018-09-18 19:24
ジ﹋★☆『
Unity
3D
』
Unity
引擎入门
unity中利用layer的方式来获取指定层级上的对象,例如UI层的某个对象
检测鼠标点击到的UI对象usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
weixin_30569153
·
2018-06-06 14:00
自己写一个类来添加事件鼠标左边按钮事件监听
usingUnityEngine;usingUnityEngine.Events;usingUnityEngine.
EventSystems
;usingSystem.Collections;namespaceUIWidgets
智能化的代码
·
2018-03-12 10:00
UI界面事件监听
事件监听方法usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;usingSystem;usingUnityEngine.UI
智能化的代码
·
2018-03-08 17:00
Unity3D UGUI:Scroll View滑动居中
usingUnityEngine;usingUnityEngine.UI;usingUnityEngine.
EventSystems
;usingSystem.Collections;usingSystem.Collections.Generic
Walk_In_Jar
·
2017-11-15 16:11
Unity UGUI 检测按钮的按下与抬起
检测按钮的按下与抬起就需要对按钮的事件进行监听这里我们创建一个脚本把这个脚本添加引用usingUnityEngine.
EventSystems
;并在脚本继承的MonoBehaviour后面加入接口publicclassceshi
FransicZhang
·
2017-10-17 09:47
unity
Unity黑科技实验室
Unity之拓展Button:支持双击与长按
usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
静风霁
·
2017-08-06 18:52
UGUI
Unity
[Unity UGUI]点击和长按组件
组件usingUnityEngine; usingUnityEngine.Events; usingUnityEngine.
EventSystems
; namespaceMga { publicclassLongPressOrClickEventTrigger
s10141303
·
2017-06-02 15:00
UGUI
长按或者点击
ugui长按
通过UI控制模型旋转的一种方法
usingUnityEngine;usingUnityEngine.
EventSystems
;publicclassDragEvent:MonoBehaviour,IDragHandler,IBeginDragHandler
SHY不小心
·
2017-05-25 19:33
自己lu缓动效果2(自转)
上一篇lu的缓动代码,是围绕的某店转的,这个是自转的usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
;publicclassCameraRotion
L_Bacu
·
2017-04-25 18:11
unity
Unity实现在3D模型上涂鸦
ScriptReference/GL.htmlPaste_Image.pngusingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
亿洋
·
2017-04-25 16:52
脚本
unity
OpenCV
unity ugui实现整页滑动
usingUnityEngine;usingSystem.Collections.Generic;usingUnityEngine.
EventSystems
;usingUnityEngine.UI;usingSystem
LYHClever
·
2017-04-13 17:32
unity
翻页
DoTween实现鼠标经过图片,图片变大
DoTweenAnimation组件,改变状态Scale状态,要变化的大小2.绑定脚本DoTweenAnim给图片usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
Edinburgh_yx
·
2017-04-12 13:14
unity
c#
UGUI
DoTween
UGUI
DoTween实现鼠标经过图片,图片变大
DoTweenAnimation组件,改变状态Scale状态,要变化的大小2.绑定脚本DoTweenAnim给图片usingUnityEngine;usingSystem.Collections;usingUnityEngine.
EventSystems
Edinburgh_yx
·
2017-04-12 13:14
unity
c#
UGUI
DoTween
UGUI
HololensNavigation手势旋转对象
****************使用的是holotoolkit5.5直接调用Navigation接口,太简单了,不多说,直接上代码:usingUnityEngine;usingUnityEngine.
EventSystems
CCH陈常鸿
·
2017-04-07 20:57
Hololens
UGUI内核大探究(十八)Raycaster
它在EventSystem/Raycasters目录下,有BaseRaycaster、PhysicsRaycaster和Physics2DRaycaster三个类,命名空间也是UnityEngine.
EventSystems
凯奥斯
·
2016-09-19 22:35
UGUI
UGUI内核大探究
UGUI控件可拖拽移动类组件
直接放到要拖拽的UI组件上,设置目标移动的对象即可,也可以不设置目标对象,默认是拖动对象自己.usingUnityEngine; usingSystem.Collections; usingUnityEngine.
EventSystems
akailee
·
2016-07-08 17:00
拖拽
UGUI
【UGUI】UGUI的事件监听
www.xuanyusong.com/archives/3325;可以像NGUI一样用UIEventListener.get().OnClick=方法;下面附上代码usingUnityEngine; usingUnityEngine.
EventSystems
ldy597321444
·
2016-07-07 16:00
UI.Button 按下抬起
,可能还有抬起,按下移动等事件using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.
EventSystems
坤坤坤_
·
2016-04-11 21:00
Unity实现在3D模型上涂鸦
ScriptReference/GL.htmlPaste_Image.pngusingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
千里伏骥
·
2016-04-09 15:55
Unity实现在3D模型上涂鸦
ScriptReference/GL.htmlPaste_Image.pngusingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.
EventSystems
千里伏骥
·
2016-04-09 15:55
unity小地图制作代码....
usingUnityEngine; usingUnityEngine.
EventSystems
; publicclassUIMiniMap:MonoBehaviour,IPointerDownHandler
qq_28221881
·
2016-03-08 14:00
unity3d
地图
UGUI 扩展集
源官方Button只有点击事件usingUnityEngine.Events; usingUnityEngine.
EventSystems
; namespaceUnityEngine.UI.Extensions
u010019717
·
2015-08-12 09:00
UI
unity
扩展
unity3d
Unity5.1
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