A Non-Uniform Quadtree Map Building Method Including Dead-End Semantics Extraction
第一个工作,大家有时间可以去github点个小星星啦,and希望大家不要喷啦,感谢感谢摘要Abstract:Toreducethecomplexityoflarge-scenehigh-resolutionmapswhileusingthedead-endinformationdistributedintheunmannedvehicledrivingenvironment,weproposean