自定义弹窗尖角(上下左右)

弹窗自定义尖角,先看下效果图。


图1.png
图2.jpg
图3.jpg

删除按钮的位置不确定,还要根据按钮位置来确定弹窗实在按钮上方还是下方展示,尖角有可能在左边,也可能在右边或者中间。(为什么自定义呢?UI不会切点9。。。。)代码

public class CornerPopupWindow extends PopupWindow {

    private CornerRelativeLayout cornerView;

    private Context context;

    public CornerPopupWindow(Context context) {
        this.context = context;
        setWidth(ViewGroup.LayoutParams.MATCH_PARENT);
        setHeight(ViewGroup.LayoutParams.WRAP_CONTENT);

        setFocusable(true);
        setOutsideTouchable(false);
        setClippingEnabled(false);

    }

    public void setCornerView(View view) {//弹窗内布局
        cornerView = new CornerRelativeLayout(context);
        cornerView.setBackgroundColor(Color.TRANSPARENT);
        cornerView.addView(view);
        setContentView(cornerView);
    }

    /**
     * 显示弹窗
     */
    public void show(View view) {//view为删除点击的按钮
        CornerRelativeLayout.CornerLegOrientation orientation = null;
        final int anchorLoc[] = new int[2];
        final int windowPos[] = new int[2];
        // 获取锚点View在屏幕上的左上角坐标位置
        view.getLocationOnScreen(anchorLoc);
        final int anchorHeight = view.getHeight();
        // 获取屏幕的高宽
        final int screenHeight = PublicViewUtils.getDisplayHeight(view.getContext());
        final int screenWidth = PublicViewUtils.getDisplayWidth(view.getContext());
        // 测量contentView
        cornerView.measure(View.MeasureSpec.UNSPECIFIED, View.MeasureSpec.UNSPECIFIED);
        // 计算contentView的高宽
        final int windowHeight = cornerView.getMeasuredHeight();
        final int windowWidth = cornerView.getMeasuredWidth();
        // 判断需要向上弹出还是向下弹出显示
        final boolean isNeedShowUp = (screenHeight - anchorLoc[1] - anchorHeight < windowHeight);
        if (isNeedShowUp) {
            windowPos[0] = screenWidth - windowWidth;
            windowPos[1] = anchorLoc[1] - windowHeight;
            orientation = CornerRelativeLayout.CornerLegOrientation.BOTTOM;
        } else {
            windowPos[0] = screenWidth - windowWidth;
            windowPos[1] = anchorLoc[1] + anchorHeight;
            orientation = CornerRelativeLayout.CornerLegOrientation.TOP;
        }

        if (!this.isShowing()) {
            cornerView.setCornerParams(anchorLoc[0] + view.getWidth()/2, orientation, 0.75f); // 设置气泡布局方向及尖角偏移
            showAtLocation(view, Gravity.TOP | Gravity.START, 0, windowPos[1]);
        } else {
            this.dismiss();
        }
    }
}

尖角(只添加了上下,左右可以在renderCornerLegMatrix添加)

public class CornerRelativeLayout extends RelativeLayout {

    public enum CornerLegOrientation {
        TOP, BOTTOM
    }

    public  int PADDING = 30;
    public  float STROKE_WIDTH = 2.0f;

    public  float CORNER_RADIUS = 8.0f;

    public  int SHADOW_COLOR = Color.argb(100, 0, 0, 0);

    private Paint mFillPaint = null;
    private final Path mPath = new Path();
    private final Path mCornerPath = new Path();
    private final Paint mPaint = new Paint(Paint.DITHER_FLAG);

    private float mCornerLegOffset = 0.75f;

    private CornerLegOrientation mCornerLegOrientation = CornerLegOrientation.TOP;

    private int xLocation;

    public CornerRelativeLayout(Context context) {
        this(context, null);
    }

    public CornerRelativeLayout(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public CornerRelativeLayout(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        init(context, attrs);
    }

    private void init(final Context context, final AttributeSet attrs) {

        //setGravity(Gravity.CENTER);
        ViewGroup.LayoutParams params = new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT);
        setLayoutParams(params);
        if (attrs != null) {
            TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.corner);

            try {
                PADDING = a.getDimensionPixelSize(R.styleable.corner_padding, PADDING);
                SHADOW_COLOR = a.getInt(R.styleable.corner_shadowColor, SHADOW_COLOR);
                STROKE_WIDTH = a.getFloat(R.styleable.corner_buStrokeWidth, STROKE_WIDTH);
                CORNER_RADIUS = a.getFloat(R.styleable.corner_buCornerRadius, CORNER_RADIUS);
            } finally {
                if (a != null) {
                    a.recycle();
                }
            }
        }
        mPaint.setColor(SHADOW_COLOR);
        mPaint.setStyle(Style.FILL);
        mPaint.setStrokeCap(Cap.BUTT);
        mPaint.setAntiAlias(true);
        mPaint.setStrokeWidth(STROKE_WIDTH);
        mPaint.setStrokeJoin(Paint.Join.MITER);
        mPaint.setPathEffect(new CornerPathEffect(CORNER_RADIUS));
        if (Build.VERSION.SDK_INT >= 11) {
            setLayerType(LAYER_TYPE_SOFTWARE, mPaint);
        }
        mFillPaint = new Paint(mPaint);
        mFillPaint.setColor(Color.WHITE);
        mFillPaint.setShader(new LinearGradient(100f, 0f, 100f, 200f, Color.WHITE, Color.WHITE, TileMode.CLAMP));

        if (Build.VERSION.SDK_INT >= 11) {
            setLayerType(LAYER_TYPE_SOFTWARE, mFillPaint);
        }
        mPaint.setShadowLayer(2f, 2F, 5F, SHADOW_COLOR);
        renderCornerLegPrototype();
        setPadding(PADDING, PADDING, PADDING, PADDING);

    }

    @Override
    protected void onConfigurationChanged(Configuration newConfig) {
        super.onConfigurationChanged(newConfig);
    }

    /**
     * 尖角path
     */
    private void renderCornerLegPrototype() {
        mCornerPath.moveTo(0, 0);
        mCornerPath.lineTo(PADDING * 1.5f, -PADDING / 1.5f);
        mCornerPath.lineTo(PADDING * 1.5f, PADDING / 1.5f);
        mCornerPath.close();
    }

    public void setCornerParams(int xLocation, final CornerLegOrientation cornerLegOrientation, final float cornerOffset) {
        this.xLocation = xLocation;
        mCornerLegOffset = cornerOffset;
        this.mCornerLegOrientation = cornerLegOrientation;
    }

    /**
     * 根据显示方向,获取尖角位置矩阵
     * @param width
     * @param height
     * @return
     */
    private Matrix renderCornerLegMatrix(final float width, final float height) {

        float dstX = 0;
        float dstY = 0;
        final Matrix matrix = new Matrix();

        switch (mCornerLegOrientation) {
            case TOP:
                dstX = xLocation;
                dstY = 0;
                matrix.postRotate(90);
                break;

            case BOTTOM:
                dstY = height;
                dstX = xLocation;
                matrix.postRotate(270);
                break;
        }

        matrix.postTranslate(dstX, dstY);
        return matrix;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        final float width = canvas.getWidth();
        final float height = canvas.getHeight();

        mPath.rewind();
        mPath.addRoundRect(new RectF(PADDING, PADDING, width - PADDING, height - PADDING), CORNER_RADIUS, CORNER_RADIUS, Direction.CW);//画圆角举行
        mPath.addPath(mCornerPath, renderCornerLegMatrix(width, height));//添加尖角

        canvas.drawPath(mPath, mPaint);
        canvas.scale((width - STROKE_WIDTH) / width, (height - STROKE_WIDTH) / height, width / 2f, height / 2f);
        canvas.drawPath(mPath, mFillPaint);
    }
}

使用:

CornerPopupWindow mPopupWindow = new CornerPopupWindow(context);
mPopupWindow.setCornerView(view);
PublicViewUtils.backgroundAlpha(context, 0.4f);
mPopupWindow.show(按钮);

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