图形学书籍 Real-Time Rendering 3.8 The Pixel Shader 像素着色器(根据谷歌翻译修改)
3.8ThePixelShader像素着色器Afterthevertex,tessellation,andgeometryshadersperformtheiroperations,theprimitiveisclippedandsetupforrasterization,asexplainedinthepreviouschapter.Thissectionofthepipelineisrelat