The guide to implementing 2D platformers(2D动作游戏开发与实现)
转载文章,先make下再翻译,主要是讲2D游戏瓦片规则及不规则渲染与角色碰撞原理的(翻译在下一篇博文)。Didyoueverwantedtodevelopyouownplatformgame,orsimplywonderedhowplatformgamesaremade?RodrigoMonteirofromHigher-OrderFunwrotethemostcompleteguideIever